Godzilla (Commodore Plus/4)
There are 5 different actions that can be performed in this game.
|A / S||Move to the left / right, respectively. Godzilla can move while performing any other move.|
|X||Jump. Godzilla can use this to jump over ground obstacles.|
|9||Fire breath. Godzilla emits a short-ranged flame that hits enemies that come from behind at Godzilla's head level.|
|I||Chomp. Godzilla keeps his mouth open so he can eat enemies coming at head level from in front of him. Once he eats an enemy, he can't use the fire breath or chomp again until he finishes chewing.|
Godzilla is a simple, endless game of avoiding taking hits from obstacles and enemies in a scrolling field. The first level introduces ground spikes, which can be jumped over. The second level introduces a UFO-like object that flies toward Godzilla's head, which can be eaten. The third level introduces a giant bee that heads toward the back of Godzilla's head, and is defeated by using fire breath. Finally, the fourth level introduces a space shuttle-like object that cruises on the ground, which can be jumped over.
Godzilla has 6 lives, and once they're gone the player has to start over. The game awards points for keeping Godzilla alive, however it doesn't keep track of high scores.
The game itself is completely silent, save for a brief voice sample when the game is started, and a loud, static-filled roar that Godzilla utters whenever he gets hit by an object.
This game has 2 cheat codes available. (How to use cheats in Commodore Plus/4)
|>5F6E AD||Unlimited lives.|
- Flying Object
- Ground-Based Object
- Giant Insect
This is a list of references for Godzilla (Commodore Plus/4). These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: 
Showing 0 comments. Remember to follow the civility guidelines when commenting.