Godzilla-kun (video game): Difference between revisions

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(Compile developed at least two other Godzilla games, so I'm cool with giving it a page. Also reworded the trivia because the Cutting Room Floor translation is very inaccurate to the raw Japanese.)
 
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{{Game Infobox
{{Tab/new|tab2=Credits}}
|type1      =Grass
{{Infobox Game
|type2      =Lime
|type1      =Fighting
|header      ={{Toho}} {{Game}}
|type2      =Gold
|image      =Gojira-Kun.jpg
|image      =Gojira-Kun clear.jpg
|caption    =Gojira-Kun box art
|caption    =Gojira-Kun box art
|name        =Gojira-Kun
|name        =''Godzilla-kun''
|published   =[[Toho Company Ltd.|Toho]]
|dt          =''Godzilla-kun'' (1985)
|developed   =Toho
|publisher   =[[Toho]]
|platforms  =Microsoft MSX
|developer   =[[Compile]]
|platforms  =[[Wikipedia:Microsoft|Microsoft]] [[Wikipedia:MSX|MSX]]
|languages  =Japanese
|languages  =Japanese
|genre      =Puzzle
|genre      =Puzzle
}}
}}
'''Gojira-kun''' {{Nihongo|ゴジラくん|Gojirakun|lit. ''Mr. Godzilla''}} is a game developed by [[Toho]] for the MSX released in [[1985]]. The game is known for featuring super deformed chibi versions of the [[Godzilla (Franchise)|Godzilla]] monsters.
'''''Godzilla-kun''''' {{Nihongo|ゴジラくん|Gojira-kun|lit. "''Mr. Godzilla''"}} is a [[1985]] video game developed by [[Compile]] and published by [[Toho]] for the [[Wikipedia:MSX|MSX]]. It is a puzzle game that features [[wikipedia:chibi|chibi]] versions of monsters from the [[Godzilla (franchise)|''Godzilla'' series]], and is based on [[Bandai]]'s [[Godzilland (merchandise line)|''Godzilland'' merchandise line]]. Compile also developed a port of this game, simply titled ''[[Godzilla (Game Boy video game)|Godzilla]]'', for the Nintendo Game Boy in North America and Europe in [[1990]]. In Japan, the port was updated into a new game titled ''Godzilla-kun: Great Monster March'', featuring characters from the then-ongoing serialized manga ''[[SD Godzilla World: Godzilla-kun]]''.
{{TOC}}
{{TOC}}
==Staff==
{{Main|Godzilla-kun (video game)/Credits}}
==Gameplay==
===Game mode===
Godzilla can move left and right and climb up and down vines. There are three ways to defend yourself: punching your enemies, making them fall in water, or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.
===Edit mode===
In this mode, you create your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.
===User's game mode===
Immediately play the current scene selected on edit mode.
==Appearances==
==Appearances==
===Monsters===
===Monsters===
The game features the following monsters, each has one special ability:
The game features the following monsters, each with one special ability:
*[[Godzilla]] (Player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
*[[Godzilla]] (player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
*[[Baragon]] - Powerful puncher.
*[[Baragon]] - Powerful puncher.
*[[Anguirus]] - Runs very fast when on the same level as Godzilla.
*[[Anguirus]] - Runs very fast when on the same level as Godzilla.
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*[[Mechagodzilla (Showa)|Mechagodzilla]] - Fast puncher.
*[[Mechagodzilla (Showa)|Mechagodzilla]] - Fast puncher.
*[[King Ghidorah]] - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
*[[King Ghidorah]] - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
==Gameplay==
*[[Minilla]] - Found by destroying a boulder in the game's final level.
===Game Mode===
Godzilla can move left/right and climb up/down vines. There are three ways to defend yourself; punching your enemies, making them fall in water or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.
===Edit Mode===
In this mode, you make your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.
===User's Game Mode===
Immediately play the current scene selected on edit mode.
==Gallery==
==Gallery==
<gallery widths='120' position='center' captionalign='center' spacing='small'>
<gallery widths='120' position='center' captionalign='center' spacing='small'>
Gojira-kun cartridge.jpg|Cartridge
Gojira-kun MSX cartridge front tilted view.jpg|Cartridge front
Gojira-kun MSX cartridge rear.jpg|Cartridge back
Gojira-Kun - Godzilla.png|Godzilla
Gojira-Kun - Godzilla.png|Godzilla
Gojira-Kun - Anguirus.png|Anguirus
Gojira-Kun - Anguirus.png|Anguirus
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Gojira-Kun_-_King_Ghidorah.png|King Ghidorah
Gojira-Kun_-_King_Ghidorah.png|King Ghidorah
</gallery>
</gallery>
==Videos==
{{Videos|
{{vid|<youtube width="300" height="169">PiXAl_fRhNI</youtube>|Walkthrough}}
}}
==Trivia==
*According to hidden data in the game, ''Godzilla-kun'' was originally titled ''Godzilland''.<ref>{{Cite web|url=https://tcrf.net/Godzilla-kun|title=Godzilla-kun|work=The Cutting Room Floor|accessdate=3 January 2024}}</ref> The box and cartridge for the final game feature the "[[Godzilland (merchandise line)|Godzilland]]" logo.
==References==
{{Reflist}}
{{Games}}
{{Games}}
{{Era|TOH|VG|GOD|ANG|ROD|BAR|HED|MG1|KG}}
{{Comments}}
{{Era|TOH|VG|GOD|ANG|ROD|BAR|HED|MG|KG}}
[[Category:Games]]
[[Category:Games]]
[[Category:Video Games]]
[[Category:Video Games]]

Latest revision as of 06:13, 4 January 2024

Article

Godzilla-kun
Gojira-Kun box art
Developer Compile
Publisher Toho
Platforms Microsoft MSX
Languages Japanese
Genre Puzzle

Godzilla-kun (ゴジラくん,   Gojira-kun, lit. "Mr. Godzilla") is a 1985 video game developed by Compile and published by Toho for the MSX. It is a puzzle game that features chibi versions of monsters from the Godzilla series, and is based on Bandai's Godzilland merchandise line. Compile also developed a port of this game, simply titled Godzilla, for the Nintendo Game Boy in North America and Europe in 1990. In Japan, the port was updated into a new game titled Godzilla-kun: Great Monster March, featuring characters from the then-ongoing serialized manga SD Godzilla World: Godzilla-kun.

Staff

Main article: Godzilla-kun (video game)/Credits.

Gameplay

Game mode

Godzilla can move left and right and climb up and down vines. There are three ways to defend yourself: punching your enemies, making them fall in water, or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.

Edit mode

In this mode, you create your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.

User's game mode

Immediately play the current scene selected on edit mode.

Appearances

Monsters

The game features the following monsters, each with one special ability:

  • Godzilla (player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
  • Baragon - Powerful puncher.
  • Anguirus - Runs very fast when on the same level as Godzilla.
  • Rodan - Flies behind you through the screen. Can't die of water.
  • Hedorah - Immune to punching.
  • Mechagodzilla - Fast puncher.
  • King Ghidorah - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
  • Minilla - Found by destroying a boulder in the game's final level.

Gallery

Videos

Walkthrough

Trivia

  • According to hidden data in the game, Godzilla-kun was originally titled Godzilland.[1] The box and cartridge for the final game feature the "Godzilland" logo.

References

This is a list of references for Godzilla-kun (video game). These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

  1. "Godzilla-kun". The Cutting Room Floor. Retrieved 3 January 2024.

Comments

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Era Icon - Toho.png
Game
Era Icon - Godzilla.png
Era Icon - Anguirus.png
Era Icon - Rodan.png
Era Icon - Baragon.png
Era Icon - Hedorah.png
Era Icon - MechaGodzilla (Heisei).png
Era Icon - King Ghidorah.png