Godzilla-kun (video game): Difference between revisions

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|name        =Gojira-Kun
|name        =Gojira-Kun
|published  =[[Toho Company Ltd.|Toho]]
|published  =[[Toho Company Ltd.|Toho]]
|developed  =-
|developed  =Toho
|platforms  =Microsoft MSX
|platforms  =Microsoft MSX
|languages  =Japanese
|languages  =Japanese
|genre      =Puzzle Game
|genre      =Puzzle Game
}}
}}
'''Gojira-kun''' {{Nihongo|ゴジラくん|Gojirakun|lit. Mr. Godzilla}} is a game for the MSX released in 1985. It features very chibi looking monsters. This game is very similar to the [[Godzilla (Gameboy)|Gameboy Godzilla game]].
'''Gojira-kun''' {{Nihongo|ゴジラくん|Gojirakun|lit. ''Mr. Godzilla''}} is a game developed by [[Toho]] for the MSX released in [[1985]]. The game is known for featuring super deformed chibi versions of the [[Godzilla (Franchise)|Godzilla]] monsters.
{{TOC}}
{{TOC}}
==Monsters==
==Appearances==
===Monsters===
The game features the following monsters, each has one special ability:
The game features the following monsters, each has one special ability:
*[[Godzilla]] (Player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
*[[Godzilla]] (Player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
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*[[Rodan]] - Flies behind you through the screen. Can't die of water.
*[[Rodan]] - Flies behind you through the screen. Can't die of water.
*[[Hedorah]] - Immune to punching.
*[[Hedorah]] - Immune to punching.
*[[MechaGodzilla (Showa)|MechaGodzilla]] - Fast puncher.
*[[Mechagodzilla (Showa)|Mechagodzilla]] - Fast puncher.
*[[King Ghidorah]] - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
*[[King Ghidorah]] - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
==Gameplay==
==Gameplay==
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Gojira-Kun - Anguirus.png|Anguirus
Gojira-Kun - Anguirus.png|Anguirus
Gojira-Kun - Baragon.png|Baragon
Gojira-Kun - Baragon.png|Baragon
Gojira-Kun - MechaGodzilla.png|MechaGodzilla
Gojira-Kun - MechaGodzilla.png|Mechagodzilla
Gojira-Kun - Hedorah.png|Hedorah
Gojira-Kun - Hedorah.png|Hedorah
Gojira-Kun - Rodan.png|Rodan
Gojira-Kun - Rodan.png|Rodan

Revision as of 04:18, 18 January 2017

Template:Game Infobox Gojira-kun (ゴジラくん,   Gojirakun, lit. Mr. Godzilla) is a game developed by Toho for the MSX released in 1985. The game is known for featuring super deformed chibi versions of the Godzilla monsters.

Appearances

Monsters

The game features the following monsters, each has one special ability:

  • Godzilla (Player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
  • Baragon - Powerful puncher.
  • Anguirus - Runs very fast when on the same level as Godzilla.
  • Rodan - Flies behind you through the screen. Can't die of water.
  • Hedorah - Immune to punching.
  • Mechagodzilla - Fast puncher.
  • King Ghidorah - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.

Gameplay

Game Mode

Godzilla can move left/right and climb up/down vines. There are three ways to defend yourself; punching your enemies, making them fall in water or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.

Edit Mode

In this mode, you make your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.

User's Game Mode

Immediately play the current scene selected on edit mode.

Gallery

Era Icon - Toho.png
Game
Era Icon - Godzilla.png
Era Icon - Anguirus.png
Era Icon - Rodan.png
Era Icon - Baragon.png
Era Icon - Hedorah.png
Era Icon - King Ghidorah.png