DougheGoji

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Godzilla designs
AniGoji
DougheGoji
GyuraGoji
DougheGoji
The DougheGoji in Godzilla vs. Kong
Type CGI
Nicknames DohaGoji, AdaGoji, WingGoji, Godzilla 2019, Godzilla 2021
Portrayed by TJ Storm (motion capture)GKotM
Used in Godzilla: King of the Monsters,
Godzilla vs. Kong
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This article covers the Godzilla design first used in Godzilla: King of the Monsters. For the 2014 design, see GareGoji. For the Godzilla incarnation, see Godzilla (MonsterVerse).

The DougheGoji (ドハゴジ,   Dohagoji) is the Godzilla design used in the 2019 and 2021 films Godzilla: King of the Monsters and Godzilla vs. Kong.

Name

"DougheGoji" (ドハゴジ,   Dohagoji) came into use as an unofficial nickname for the design among Japanese fans, continuing the tradition of naming American Godzilla designs after the directors of their films, following "EmeGoji" for the design used in Roland Emmerich's 1998 film and "GareGoji" for Gareth Edwards' 2014 film design. As such, it combines the name of Godzilla: King of the Monsters director Michael Dougherty (マイケル・ドハティ,   Maikeru Dohati) and Godzilla's Japanese name, Gojira (ゴジラ).

The largely-unchanged design in Godzilla vs. Kong has also been nicknamed AdaGoji (アダゴジ,   Adagoji) or less commonly WingGoji (ウィンゴジ,   Wingoji), both derived from the name of director Adam Wingard (アダム・ウィンガード,   Adamu Wingādo).

Development

When Legendary Pictures hired Michael Dougherty to direct Godzilla: King of the Monsters, he wanted his own unique stamp on the character as previous films and directors had their own vision of Godzilla.[1] One of his first changes to the GareGoji design seen in the previous film was altering Godzilla's dorsal plates to resemble those from the 1954 film. He loved how the plates were sculpted and felt like something nature could've crafted.[1]

The Burning Godzilla form, which originated in Godzilla vs. Destoroyah with a much grimmer outcome, allowed Dougherty and fellow screenwriter Zach Shields to up the ante in a way that most American viewers hadn't seen before.[1] Godzilla's physical presence on set was limited to a three-foot-by-three-foot section of his skin, made by Morphology FX, for Ken Watanabe to touch in his final scene.[2] According to visual effects supervisor Guillaume Rocheron, it was overwritten with CG "so we could make it move with Godzilla's breathing."[2] To help the actors react to the Titan in other scenes, Dougherty blared his roars using a device he called "Behemoth" and "Voice of God."[3] LED screens representing Godzilla's bright blue bioluminescence allowed for more natural lighting.[2]

For Godzilla vs. Kong, director Adam Wingard considered making Godzilla's head even bigger[4] or giving him spikier dorsal plates. He ultimately left the design unchanged, believing that the film's premise mandated versions of the characters that audiences were already familiar with.[4]

Detail

The DougheGoji largely resembles its predecessor, the GareGoji, but features differently-shaped dorsal plates based on the 1954 design's,[5] a face with slightly larger eyebrows, a slightly smaller head in relation to the rest of the body, a thicker neck, longer legs, sharper claws on the feet with the toes more spread apart from each other, broader shoulders, and a thicker tail with a round tip instead of a pointed tip. While DougheGoji's tail is officially longer than GareGoji's, it appears slightly smaller in proportion to the rest of Godzilla's body.

For Godzilla vs. Kong, MPC, Weta, and Scanline VFX refurbished the CG model from Godzilla: King of the Monsters.[6] Aside from several aspects of the asset being reworked to be higher-fidelity, including the textures, which were given a brownish coloration, Godzilla received some extra wounds, his eyes were reworked, and the atomic charge-up of his tail and dorsal plates was once again changed.[6]

Use in other media

Video games

Comics

Gallery

Concept art

Godzilla: King of the Monsters

Matt Allsopp
Christopher Shy
Unidentified artists

Godzilla vs. Kong

Matt Allsopp
Dean Sherriff
Unidentified artists

Production

Godzilla: King of the Monsters

Godzilla vs. Kong

Screenshots

Godzilla: King of the Monsters

Godzilla vs. Kong

Merchandise

Toys

Magazines

Gold and Silver Bullion

Miscellaneous

Miscellaneous

Internet

Trivia

  • The CG DougheGoji model was used for the 2022 Operation Monarch crossover between the first-person shooter game Call of Duty: Warzone and Godzilla vs. Kong. While the rest of the model remained unchanged, it was notably given a larger head closer in size to Kong's.

References

This is a list of references for DougheGoji. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

  1. 1.0 1.1 1.2 "Godzilla 2.0" featurette
  2. 2.0 2.1 2.2 Bernstein, Abbie (4 June 2019). The Art of Godzilla: King of the Monsters. Titan Books. pp. 52, 104. ISBN 1789090687.
  3. Dougherty, Michael (1 July 2017). "This is Whit Norris, our sound mixer. He built Behemoth, a speaker that allows me to blast creature noises on set. #rawr @GodzillaMovie". Twitter.
  4. 4.0 4.1 Evry, Max (23 February 2021). "CS Set Visit: Director Adam Wingard on Godzilla vs. Kong!". ComingSoon.net.
  5. Long, Kelle (18 January 2019). "How Godzilla: King of the Monsters Pays Homage to the Original". MPAA.
  6. 6.0 6.1 Failes, Ian (16 April 2021). "Look closely and you might even see bicycles stuck to Kong during the Hong Kong fight". Before & Afters.

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