Godzilla: Daikaiju Battle Royale
Godzilla: Daikaiju Battle Royale is a fan-made flash game created by Alex Merdich.
In the year 2XXX, the Xiliens have declared war on Earth for the second time and now have more monsters than before. The commander tells Earth to either surrender or be destroyed. The intro then goes on to either:
- Say that the player's monster broke free from the Antarctic and the fate of Earth now lies in its hands. (Earth Defenders only)
- Say that Earth had no intentions of surrendering, knowing that they have defended Earth against Aliens in the past, and send the player's monster to defend Earth. (GDF only)
- Say that conquering Earth was hard for the Xiliens in the past, but the player's monster shows promise to achieve victory. They will test this monster and then send it to Earth to take over the planet. (Aliens only)
Later, the player's monster either attacks (Earth Defenders or GDF) or defends (Aliens) the Xillien's Earth Base in World Children's Land or at Mt. Fuji. After the player wins, the Xilliens either send the player's monster to Planet X to face their trump card (Earth Defenders or GDF) or send them to fight Godzilla in Tokyo (Aliens). The ending tells us that the player's monster saved the Earth (Earth Defenders or GDF) or took over the Earth for the Xilliens (Aliens).
Battle Mode is where 1 or 2 players can choose two monsters and battle against each other. The stats for Physical Attacks, Special Attacks, and Power Regeneration can be modified, with the default being 3, 1 being the lowest, and 5 being the highest.
The game has a total of 68 monsters (Counting the different versions and transformations), all of which are playable, although most have to be unlocked. In addition, some monsters can transform into different ones, either at will at the cost of some energy, or after a certain amount of life has been depleted and with enough energy. The playable characters are:
- Godzilla (1954, 1962, 1964, 1973, 1994, Burning, 2000, 2001, 2002, 2014, 2016)
- 2003 (Larva and Imago)
- Mothra Leo (Rainbow and Aqua)
- Larva and Imago
- Rodan (1956, 1964, 1968, 2004)
- Anguirus (1968)
- Baragon (1965)
- Minya (1967)
- Gigan (1972, 2004)
- Hedorah (1971)
- King Kong
- King Caesar
- Mecha Godzilla
- Kumonga (1967)
- Kamacuras (1967)
- Jet Jaguar
- Monster X (Also Keizer Ghidorah)
- King Ghidorah (1964, 1991)
- Mecha-King Ghidorah
- Ebirah (1966)
- Manda & Gotengo
- Zone Fighter
- Legendary Wolfman
- Super Xs
- MUTO (Female)
- Type 66 Maser Cannon and JSDF
- Kilaak UFO
To be Updated
- King Caesar
- Manda and Gotengo
- Gigan 2004
- King Kong
- Legendary Wolfman
- Mecha Godzilla 1993/Super Mecha Godzilla
- Anguirus 1968
- Main article: Godzilla: Daikaiju Battle Royale/Movesets.
- Monster Island
- Planet X
- World Children's Land
- Mount Fuji
- Lake Ashinoko
- NES Wilderness Stage
All Earth Stages have a Day, Noon and Night option in Battle Mode, Planet X is a standalone stage with no options and the NES Wilderness Stage has many customizable options including terrain color options (Red, Yellow, and Blue) and 3 "Moon" options (2 Moons (one blue large one and one yellow Small One), 1 big moon in the middle of the sky (Red) and 1 big moon to the right of the sky (looks similar to Jupiter).
WARNING!: The following section shows the unlock codes for the monsters. If you wish to unlock the monsters normally and do not wish to cheat, please skip this section!
All codes must be entered in lower case. The codes for unlocking kaiju are:
- sollgel (Kamacuras)
- mysterians (Moguera)
- savetheearth (Hedorah 1971)
- monster0 (King Ghidorah 1964)
- mafune (Titanosaurus)
- erika (Biollante)
- serizawa (Destoroyah)
- leo (Mothra Leo 1996)
- heisei (Godzilla 1994)
- gino (Zilla)
- gorath (Monster X & Keizer Ghidorah)
- ghogo (Rainbow Mothra & Aqua Mothra)
- unbelievable (Varan)
- meganula (Megaguirus)
- eviltwin (Battra)
- unleashed (Krystalak)
- meltdown (Burning Godzilla)
- ichiro (Gabara)
- subterranean (Baragon 1965)
- exitium (Glacies)
- iceberg (Godzilla 1962)
- spacehunterm (Gigan 1972)
- seatopia (Megalon)
- spacemetal (Fake Godzilla & Mechagodzilla 1974)
- paris (Gorosaurus)
- tailslide (Godzilla 1973)
- organizerg1 (Godzilla 2000)
- millenian (Orga)
- atragon (Manda & Gotengo)
- azumi (King Caesar)
- goro (Jet Jaguar)
- ungcc (Garuda, Mechagodzilla 1993, & Super Mechagodzilla)
- fukuoka (SpaceGodzilla)
- sakimori (Zone Fighter)
- 8thwonder (King Kong)
- gmk (Godzilla 2001)
- srawlanif (Unlock all Silver Monsters)
- gojira54 (Godzilla 1954)
- awm (Unlock all Gold Monsters)
- 1131954 (Unlock everything)
This concludes the spoilers to the codes.
There are certain mechanics to the gameplay that will usually change the death of an enemy monster.
- If Godzilla 1954 is killed in battle, he will emit the death cry that he made in the original film before falling onto his back.
- If Mothra Larva is killed by a beam, an adult Mothra will fly in and attack the player. This ONLY works in Arcade Mode.
- Minya has different animations for each of his roars. If you defeat Gabara, the victory screen will show Minya dancing and shouting "Yayayaya!". Also, if you defeat Kumonga, the victory screen will show Minya dancing and shouting "How do you like that, weirdo?!". If he is defeated in battle, he will run away.
- If King Ghidorah 1991 is killed, he will fall on his back and roar. If he is hit by a beam attack during this, his middle head will fly off.
- If MOGUERA is killed with a beam attack, it will charge at the enemy and explode on contact. If it is defeated by a melee attack, it's right arm will be blown off while MOGUERA collapses.
- Godzilla 2002's victory animation has him getting struck by lightning, much like how he does during his intro at the start of Godzilla Against Mechagodzilla. Additionally, when being defeated, Godzilla roars, slumps forward, and collapses.
- If Gezora is killed in battle, he slumps forward and collapses, with Yog retreating from his body, much like how he does in his film appearance.
- If Godzilla 2014 is defeated in battle, he leans forward and breathes heavily, then collapses face-forward onto the ground, much like he did in his film appearance after defeating the female MUTO
- If MUTO (Female) is defeated, she will lean forward for a second and then collapse forward. However, if she is hit by a beam attack during this brief second, her head will fall off, much like how she was killed by Godzilla's "Kiss of Death" in Godzilla (2014).
- If Biollante is defeated, she will break apart into energy spores like she did after both battles in Godzilla vs. Biollante. If Biollante is defeated on the Lake Ashinoko stage, roses will bloom all over the shores of the lake, referencing a deleted scene from the film.
- If Keizer Ghidorah is hit by a beam during his defeat animation, he will explode like he did in Godzilla: Final Wars.
- If Godzilla 2016 is hit with a freeze ray from an opponent such as Manda & Gotengo or Glacies during his death animation, he will freeze solid like he does at the end of Shin Godzilla.
By pressing "Shift," alternate costumes can be selected. However this only works for a few monsters.
- Godzilla 1954's alternate costumes include:
- Black and White Palette Swap
- Grey with Blue Fire
- Grey with White Fire
- Grey with Orange Fire
- Brown with Blue Fire
- Brown with White Fire
- Green with Orange Fire
- Rodan 1956's alternate costume is a light brown stripe running down its back, to differentiate between the two Rodan designs that appear in their debut film.
- Godzilla 2002's alternate costume is his 2003 incarnation, including his battle scar from when he was injured by Kiryu's Absolute Zero Cannon. Additionally, both incarnations possess different atomic breath charging animations.
- Female MUTO's alternate costume is her appearance when she is pregnant. She carries around her egg sac on her chest.
- Once the arcade mode is completed while playing as Godzilla 1954, the end message reads "In the end, the people of Planet X could not defeat the monster. They had no choice but to return it to Earth and admit defeat. The Earth, and the entire galaxy, was safe once again thanks to Godzilla... or is it?" as a picture of Godzilla 1954 pops up over the Earth. The 4th form of Godzilla 2016 also gets a similar treatment.
- Several characters who were originally a part of the game from the start have received revamps over time:
- Battra was originally a part of the game when it was fully released, but only in his imago form. However on Halloween 2014, his character was completely revamped, with a new character model and set of attacks, as well as his larva form as a playable character.
- Gorosaurus was originally a part of the game when it was fully released. However on Christmas 2015, his character was completely revamped, with a new character model, a new roar (based on his roar in his appearance in Destroy All Monsters), and a new set of attacks.
- Rodan was originally a part of the game when it was fully released, but only in his 2004 incarnation. However on April 28, 2016, his character was completely revamped, with a new character model and set of attacks, as well as three more incarnations joining him.
- Monster X and Keizer Ghidorah were originally part of the game when it was fully released, but around Christmas 2016 they were both revamped, with new character models and new attacks. In addition, both forms of the kaiju have differently-colored sprites for day and night stages.
- In celebration of Godzilla's 60th anniversary, on November 3, 2014, when the game is beaten in arcade mode, a slideshow of screenshots recreating each of the films' most iconic moments is shown with the intro music from Godzilla: Final Wars playing. At the end of the slideshow, an outline of Godzilla 2014 is shown and his roar can be heard.
- On July 4, 2015, a brief slide was added to the end of the slideshow showing Godzilla 2014 facing off against the female MUTO
- If Burning Godzilla is frozen, the ice covering him melts faster than other monsters in the game.
This is a list of references for Godzilla: Daikaiju Battle Royale. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: