Search results

From Wikizilla, the kaiju encyclopedia
Jump to navigationJump to search
  • portrayal of the Baby Godzillas, a combination of suit acting, animatronics, and CGI was utilized. In total, seven suits were constructed for the creatures, four
    25 KB (2,679 words) - 17:05, 3 March 2024
  • Ghidorah's reach The Shobijin's reach CGI Gigan CGI Destoroyah CGI Kiryu CGI SpaceGodzilla King Ghidorah CGI Rodan CGI Mothra Larva Live Action Godzilla Live
    8 KB (960 words) - 16:47, 19 September 2023
  • ShinGoji (section CGI)
    rendered through CGI in some scenes, but not to the extent of the ShinGoji. Toho even advertised Godzilla in Shin Godzilla as being "full CGI," even though
    37 KB (2,747 words) - 03:08, 6 February 2024
  • (株式会社オー・エル・エム・デジタル,   Kabushiki Gaisha Ō Eru Emu Dejitaru), which created CGI for 2005's The Great Yokai War; and ROBOT COMMUNICATIONS INC., which produced
    4 KB (443 words) - 06:57, 18 October 2023
  • effects, traditional tokusatsu techniques and computer generated imagery (CGI), a style Shinji Higuchi calls "hybrid." Higuchi employed similar techniques
    19 KB (2,098 words) - 05:07, 31 December 2023
  • producer   Nobuhiro Izuka Associate producers   Daisuke Kadoya, Shun Shimizu CGI producer   Misako Saka Music by   Koji Endo Theme song "Ai o Utaou" and insert
    13 KB (733 words) - 05:01, 31 December 2023
  • the point of bearing little resemblance to previous designs. The design's CGI model has a stance similar to modern depictions of theropod dinosaurs, such
    18 KB (1,178 words) - 20:39, 16 February 2024
  • Gamera suit used in the film A close-up of the Gamera suit's face Albino Gyaos CGI shot of Gamera A shot of Gamera with his plasma sabers Gamera 4: Truth poster
    2 KB (95 words) - 02:47, 17 June 2021
  • Played by CGI
    4 KB (492 words) - 23:24, 9 July 2023
  • The Satsuma were portrayed through a combined use of practical props and CGI. A 60 centimeter, 1/10-scale prop and 18 centimeter, 1/33.3-scale prop were
    4 KB (508 words) - 17:04, 24 December 2023
  • appearance is almost identical to that of the TriStar Godzilla, due to his CGI model being created simply by scanning Trendmasters' Ultimate Godzilla figure
    30 KB (3,217 words) - 08:57, 1 March 2024
  • Godzilla depicted primarily through CGI, as Higuchi feared that modern audiences would find a suitmation Godzilla "boring." CGI also gave the filmmakers more
    45 KB (5,289 words) - 19:33, 6 March 2024
  • Played by CGI
    7 KB (897 words) - 22:43, 19 February 2024
  • Type CGI
    15 KB (1,059 words) - 18:51, 19 January 2024
  • became highly dependent on CGI and soon saw "classic techniques" as being obsolete, Japan further perfected the art, and when CGI was integrated, it brought
    6 KB (896 words) - 06:45, 17 May 2022
  • producer / monitor graphic designer Evangelion: 3.0 (-46h) (video 2023) - CGI and VFX / 3DCG / special effects photography [all Studio khara] S.J.H.U. Project:
    4 KB (376 words) - 02:32, 20 January 2024
  • the same base model, and was used for the majority of the monster's scenes. CGI was also employed for certain shots. Rodan concept art by Shinji Nishikawa
    12 KB (1,324 words) - 21:10, 20 February 2024
  • shots of the live tortoises used to portray Toto were digitally enhanced with CGI to show them extending their necks or opening their mouths, as well as to
    26 KB (3,638 words) - 05:13, 31 December 2023
  • 208) Storyboards 画コンテ Pre-Viz プリヴィズ (p. 218) (p. 230) Interview: Pre-Viz CGI Director Takeshi Miyagi and Lead Pre-Viz Modeller Ken Tamura インタビュー/宮城 健 田村
    14 KB (1,584 words) - 08:29, 17 May 2022
  • Devlin Koichi Kawakita, Roland Emmerich, and Patrick Tatopoulos Baby Godzilla CGI model Baby Godzilla suit Godzilla animatronic Actor Kurt Carley donning the
    25 KB (1,302 words) - 17:00, 17 September 2023
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)