Godzilla: Monster Mayhem (3D game): Difference between revisions

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|image      =Godzilla - Monster Mayhem.png
|image      =Godzilla - Monster Mayhem.png
|caption    =Godzilla: Monster Mayhem app icon
|caption    =Godzilla: Monster Mayhem app icon
|name        =Godzilla: Monster Mayhem
|name        =''Godzilla: Monster Mayhem''
|dt          =''Godzilla: Monster Mayhem'' (3D game)
|publisher  =Indiagames Ltd.
|publisher  =Indiagames Ltd.
|developer  =Indiagames Ltd.
|developer  =Indiagames Ltd.
|platforms  =iOS
|platforms  =iOS
|languages  =English
|languages  =English
|genre      =Fighting
|genre      =2.5D fighting game
}}
}}
'''Godzilla: Monster Mayhem''' is one of two video games under the same title developed by Indiagames for mobile devices, the other being a [[Godzilla: Monster Mayhem (Sidescroller Application)|sidescroller]]. The game was released on September 15, 2009, for the App Store and has not been updated since, and has since been removed from the App Store.
'''''Godzilla: Monster Mayhem''''' is one of two video games under the same title developed by Indiagames for mobile devices, the other being a [[Godzilla: Monster Mayhem (2D game)|city destruction game]]. The game was released on September 15, 2009, for the App Store and has not been updated since, and has since been removed from the App Store.
{{TOC}}
{{TOC}}
==Gameplay==
==Gameplay==
The only thing that can be done in this game is fight. There is no skill, difficulty, story or campaign mode, abilities, or anything of the like. It is only one fight with [[Godzilla]]/[[King Ghidorah]] in one city surrounded by a red force field. The goal of the game is to beat the opponent two out of three times in a fight. The game has leaderboards with high scores as well.
The game consists of a single mode: a 1 vs 1 fight between two monsters. The player is given the option between [[Godzilla]] and [[King Ghidorah]]. They also chose which monster their opponent (an AI) will use, with the same options for monsters as before. The sole arena is set in a generic city, with a red net-like force-field preventing the monsters from going out-of-bonds (though it was possible to glitch through it using Godzilla's sliding attack). Touching the force-field would result in the monster being buffeted back into bounds. The goal of the game is to beat the opponent two out of three times in a fight. Different attacks are controlled by swiping your screen in different ways. Landing attacks charges up your monster's energy bar, enabling you to use Godzilla's atomic breath or King Ghidorah's gravity beams when the bar is fully charged. The game had leaderboards with high scores as well.
==History==
==History==
The game had been in thought since November 2005 when Indiagames Ltd. got into a deal with [[Toho]]<ref name="Godzilla into mobiles">[http://www.ciol.com/ciol/news/73791/indiagames-godzilla-into-mobiles Indiagames get Godzilla into mobiles]</ref> to create two Godzilla games as well as many wallpapers, screensavers, ringtones, and alerts.<ref name="Godzilla into mobiles"/> The first game was finally released on September 15 of 2009, but nothing else from the original deal other than the [[Godzilla: Monster Mayhem (Sidescroller Application)|second game]] ever came to be.
The game had been in thought since November 2005 when Indiagames Ltd. got into a deal with [[Toho]]<ref name="Godzilla into mobiles">[http://www.ciol.com/ciol/news/73791/indiagames-godzilla-into-mobiles Indiagames get Godzilla into mobiles]</ref> to create two Godzilla games as well as many wallpapers, screensavers, ringtones, and alerts.<ref name="Godzilla into mobiles"/> The first game was finally released on September 15 of 2009, but nothing else from the original deal other than the [[Godzilla: Monster Mayhem (2D game)|second game]] ever came to be.
==Description==
==Description==
"''Godzilla - Monster mayhem is a monstrous one-on-one fighting game where you get to fight as [[King Ghidorah]] or as mighty [[Godzilla]] himself. Fight using innovative gesture controls in a 3 round showdown against you arch nemesis using various attacks and counter moves.''
{{Quote|it=no|Godzilla - Monster mayhem is a monstrous one-on-one fighting game where you get to fight as [[King Ghidorah]] or as mighty [[Godzilla]] himself. Fight using innovative gesture controls in a 3 round showdown against you arch nemesis using various attacks and counter moves.
Challenge your friends to showdowns via email or through Facebook. Brag about your destructive fighting capabilities by posting directly to your Wall on Facebook.
Challenge your friends to showdowns via email or through Facebook. Brag about your destructive fighting capabilities by posting directly to your Wall on Facebook.


Features of the Game:
Features of the Game:<br>
- Gesture based fighting controls
- Gesture based fighting controls<br>
- Range of attacking and Counter moves
- Range of attacking and Counter moves<br>
- 3 Round matches
- 3 Round matches<br>
- Upload you scores
- Upload you scores<br>
- Challenge your friends to see who's the better fighter
- Challenge your friends to see who's the better fighter<br>
- Post directly to Facebook and let everyone know about your skills
- Post directly to Facebook and let everyone know about your skills<br>


[[Godzilla]], [[Gigan]], [[Anguirus]], [[King Ghidorah]], [[Hedorah]], [[Mechagodzilla]], [[Rodan|Fire Rodan]], [[Megalon]]. All Related Characters and Character Designs are Trademarks of Toho Co., Ltd. 2009 Toho Co., Ltd. All Rights Reserved. Licensed and Distributed by Indiagames Ltd. 2009 Indiagames Ltd.''"''
[[Godzilla]], [[Gigan]], [[Anguirus]], [[King Ghidorah]], [[Hedorah]], [[Mechagodzilla]], [[Rodan|Fire Rodan]], [[Megalon]]. All Related Characters and Character Designs are Trademarks of Toho Co., Ltd.<br>© 2009 Toho Co., Ltd. All Rights Reserved. Licensed and Distributed by Indiagames Ltd.<br>© 2009 Indiagames Ltd.}}
==Monsters==
==Appearances==
===Monsters===
The monsters are rendered in 3D models that were pretty low quality so the old 2.2 iOS Apple products could handle them.
The monsters are rendered in 3D models that were pretty low quality so the old 2.2 iOS Apple products could handle them.
===Playable===
====Playable====
*[[Godzilla]] - The titular King of the Monsters appears with his trademark blue atomic breath, and a few melee attacks including punches and tail swipes. This Godzilla's design seems to be based on the [[Heisei era|Heisei]] Godzilla's design.
*[[Godzilla]] - The titular King of the Monsters appears with his trademark blue atomic breath, and melee attacks including punches and tail swipes. This Godzilla's design seems to be based on the [[Heisei era|Heisei]] [[Godzilla (Heisei)|Godzilla]]'s design.
*[[King Ghidorah]] - King Ghidorah is the only other playable character that made it into the game. King Ghidorah does not have his signature roar and does not fire gravity beams, but instead normal fire breath. King Ghidorah seems to also be based on his Heisei incarnation.
*[[King Ghidorah]] - King Ghidorah is the only other playable character. King Ghidorah does not have his signature roar and does not fire gravity beams, but instead normal fire breath. King Ghidorah seems to also be based on his [[King Ghidorah (Godzilla vs. King Ghidorah)|Heisei incarnation]].
===Scrapped===
====Scrapped====
These monsters were meant to be added in later updates as they were not in the 1.0 release<ref name="Godzilla into mobiles"/> but were ultimately scrapped and forgotten along with the game itself. All of these are mentioned in the trademarks.
Though these monsters were not included in the game's 1.0 release,<ref name="Godzilla into mobiles"/> most are mentioned in its trademark information. It is possible that they were meant to be added in later updates, but this never came to fruition.
*[[Gigan]]
*[[Gigan]]
*[[Anguirus]]
*[[Anguirus]]
*[[Hedorah]]
*[[Hedorah]]
*[[Mechagodzilla]] - Which [[Mechagodzilla (Showa)|ve]][[Mechagodzilla (Heisei)|rs]][[Kiryu|ion]] of Mechagodzilla would appear is not known.
*[[Kiryu]]
*[[Rodan|Fire Rodan]]
*[[Rodan (Heisei)|Fire Rodan]]
*[[Megalon]]
*[[Megalon]]
*[[Mothra]] - Mentioned in interview with Vishal Gondal, CEO of Indiagames Ltd.<ref name="Godzilla into mobiles"/>
*[[Mothra]]<ref name="Godzilla into mobiles"/>
==Gallery==
==Gallery==
<gallery widths="120" position="center" spacing="small" captionalign="center">
<gallery widths="120" position="center" spacing="small" captionalign="center">
Line 53: Line 55:
Monster Mayhem 4.jpg
Monster Mayhem 4.jpg
Monster Mayhem 5.jpg
Monster Mayhem 5.jpg
Gmm sheet.jpg|Early advertisment, featuring Kiryu in one of the screenshots.
</gallery>
</gallery>
==Video==
{{videos|
{{vid|<youtube width="300" height="169">S3KKXDVp7l4</youtube>|Gameplay}}
}}
==See also==
*[[Godzilla: Monster Mayhem (2D game)|''Godzilla: Monster Mayhem'' (2D game)]]
==References==
==References==
{{reflist}}
{{reflist}}
{{Games}}
{{Games}}
{{Comments}}
{{Era|TOH|VG|GOD|KG}}
{{Era|TOH|VG|GOD|KG}}
[[Category:Games]]
[[Category:Games]]

Latest revision as of 21:40, 11 October 2023

Godzilla: Monster Mayhem
Godzilla: Monster Mayhem app icon
Developer Indiagames Ltd.
Publisher Indiagames Ltd.
Platforms iOS
Languages English
Genre 2.5D fighting game

Godzilla: Monster Mayhem is one of two video games under the same title developed by Indiagames for mobile devices, the other being a city destruction game. The game was released on September 15, 2009, for the App Store and has not been updated since, and has since been removed from the App Store.

Gameplay

The game consists of a single mode: a 1 vs 1 fight between two monsters. The player is given the option between Godzilla and King Ghidorah. They also chose which monster their opponent (an AI) will use, with the same options for monsters as before. The sole arena is set in a generic city, with a red net-like force-field preventing the monsters from going out-of-bonds (though it was possible to glitch through it using Godzilla's sliding attack). Touching the force-field would result in the monster being buffeted back into bounds. The goal of the game is to beat the opponent two out of three times in a fight. Different attacks are controlled by swiping your screen in different ways. Landing attacks charges up your monster's energy bar, enabling you to use Godzilla's atomic breath or King Ghidorah's gravity beams when the bar is fully charged. The game had leaderboards with high scores as well.

History

The game had been in thought since November 2005 when Indiagames Ltd. got into a deal with Toho[1] to create two Godzilla games as well as many wallpapers, screensavers, ringtones, and alerts.[1] The first game was finally released on September 15 of 2009, but nothing else from the original deal other than the second game ever came to be.

Description

Godzilla - Monster mayhem is a monstrous one-on-one fighting game where you get to fight as King Ghidorah or as mighty Godzilla himself. Fight using innovative gesture controls in a 3 round showdown against you arch nemesis using various attacks and counter moves.

Challenge your friends to showdowns via email or through Facebook. Brag about your destructive fighting capabilities by posting directly to your Wall on Facebook.

Features of the Game:
- Gesture based fighting controls
- Range of attacking and Counter moves
- 3 Round matches
- Upload you scores
- Challenge your friends to see who's the better fighter
- Post directly to Facebook and let everyone know about your skills

Godzilla, Gigan, Anguirus, King Ghidorah, Hedorah, Mechagodzilla, Fire Rodan, Megalon. All Related Characters and Character Designs are Trademarks of Toho Co., Ltd.
© 2009 Toho Co., Ltd. All Rights Reserved. Licensed and Distributed by Indiagames Ltd.
© 2009 Indiagames Ltd.

Appearances

Monsters

The monsters are rendered in 3D models that were pretty low quality so the old 2.2 iOS Apple products could handle them.

Playable

  • Godzilla - The titular King of the Monsters appears with his trademark blue atomic breath, and melee attacks including punches and tail swipes. This Godzilla's design seems to be based on the Heisei Godzilla's design.
  • King Ghidorah - King Ghidorah is the only other playable character. King Ghidorah does not have his signature roar and does not fire gravity beams, but instead normal fire breath. King Ghidorah seems to also be based on his Heisei incarnation.

Scrapped

Though these monsters were not included in the game's 1.0 release,[1] most are mentioned in its trademark information. It is possible that they were meant to be added in later updates, but this never came to fruition.

Gallery

Video

Gameplay

See also

References

This is a list of references for Godzilla: Monster Mayhem (3D game). These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

Comments

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