Godzilla: Archipelago Shock

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Godzilla: Archipelago Shock
Godzilla: Archipelago Shock box art
Developer Sega
Publisher Sega
Platforms Sega Saturn
Languages Japanese
Genre Battle Simulator

Godzilla: Archipelago Shock (ゴジラ列島震撼,   Gojira Rettō Shinkan) is a 1995 battle simulator game developed by Sega for the Sega Saturn.

Appearances

Monsters

Non-Playable

Playable

Weapons, vehicles, races, and organizations

Gameplay

The player plays the role of the JSDF. The player is supposed to direct the tanks and other military equipment on a 3D isometric playing field and attack Godzilla and the other monsters while they are ravaging and rampaging through cities. When the player attacks Godzilla or takes damage from him or other monsters, their health points degrade until one of the units or the monster is defeated.

Gallery

Comments

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