User:Collector1/Sandbox/Tartarusaurus: Difference between revisions

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During early pre-production of the canceled [[Godzilla (1994 film)|1994 film]], the filmmakers searched for a team to design the {{kaiju}} for the film. The two bidders for this were from Stan Winston Studio and Gojira Productions, a company created by Chris Lee to produce the film. Stan Winston appointed Mark "Crash" McCreery to create concept art for the film while Gojira Productions hired concept artists Carlos Huante, Dave Russel, and Ricardo Delgado, the later who created concept art of Godzilla.<ref name="SciFiJapan2">[http://www.scifijapan.com/articles/2015/05/17/godzilla-unmade-the-history-of-jan-de-bonts-unproduced-tristar-film-part-2-of-4 GODZILLA Unmade: The History of Jan De Bont’s Unproduced TriStar Film – Part 2 of 4]. ''SciFi Japan''</ref>
During early pre-production of the canceled [[Godzilla (1994 film)|1994 film]], the filmmakers searched for a team to design the {{kaiju}} for the film. The two bidders for this were from Stan Winston Studio and Gojira Productions, a company created by Chris Lee to produce the film. Stan Winston appointed Mark "Crash" McCreery to create concept art for the film while Gojira Productions hired concept artists Carlos Huante, Dave Russel, and Ricardo Delgado, the later who created concept art of Godzilla.<ref name="SciFiJapan2">[http://www.scifijapan.com/articles/2015/05/17/godzilla-unmade-the-history-of-jan-de-bonts-unproduced-tristar-film-part-2-of-4 GODZILLA Unmade: The History of Jan De Bont’s Unproduced TriStar Film – Part 2 of 4]. ''SciFi Japan''</ref>


With McCreery's drawings, he retained the classic look the character had while adding his own dinosaur and character qualities to the design. As for Ricardo Delgado, his design took several iterations until it was finalized. Delgado had strong ideas for how Godzilla should be approached, feeling that Godzilla needed a "modern, textural approach interruption of what a large creature would be like in reality," after he was impressed by the portrayal of the dinosaurs in [[Wikipedia:Jurassic Park (film)|''Jurassic Park'' (1993)]], a film which Stan Winston Studio worked on and had "Crash" McCreery as the designer of the dinosaurs. Delgado especially liked the portrayal of the Tyrannosaurus in ''Jurassic Park'' by how it convincingly portrayed both mass and speed.<Ref name="SciFiJapan2"/>
With McCreery's drawings, he retained the classic look the character had while adding his own dinosaur and character qualities to the design. As for Ricardo Delgado, his design took several iterations until it was finalized. Delgado had strong ideas for how Godzilla should be approached, feeling that Godzilla needed a "modern, textural approach interruption of what a large creature would be like in reality," after he was impressed by the portrayal of the dinosaurs in [[Wikipedia:Jurassic Park (film)|''Jurassic Park'' (1993)]], a film which Stan Winston Studio worked on and had "Crash" McCreery as the designer of the dinosaurs. Delgado especially liked the portrayal of the Tyrannosaurus in ''Jurassic Park'' by how it convincingly portrayed both mass and speed and wanted it to be the goal in the portrayal of the titular {{kaiju}}. The early drawings by Delgado, as described by the artist himself, resembled a cross between the [[Rhedosaurus]] from ''[[The Beast From 20,000 Fathoms (1953 film)|The Beast From 20,000 Fathoms]]'' and Godzilla as Delgado felt it was "kind of a fluid connection for [him]." Other early drawings that he created resembled theropod dinosaurs or "the Beast [of 20, 000 Fathoms] with Godzilla fins stuck on the back."<Ref name="SciFiJapan2"/>


===1998===
===1998===

Revision as of 21:43, 1 January 2017

Zilla Design

1984

The only known design for Godzilla: King of the Monsters 3-D was created by William Stout. A defining characteristic of this design is that its head resembles Tyrannosaurus rex, a dinosaur that Stout based his Godzilla on. This design was then made into a stop-motion model made by Stephen Czerkas. The stop model depicted Godzilla has having a green skin tone.[1]

1994

The Bid

During early pre-production of the canceled 1994 film, the filmmakers searched for a team to design the Template:Kaiju for the film. The two bidders for this were from Stan Winston Studio and Gojira Productions, a company created by Chris Lee to produce the film. Stan Winston appointed Mark "Crash" McCreery to create concept art for the film while Gojira Productions hired concept artists Carlos Huante, Dave Russel, and Ricardo Delgado, the later who created concept art of Godzilla.[2]

With McCreery's drawings, he retained the classic look the character had while adding his own dinosaur and character qualities to the design. As for Ricardo Delgado, his design took several iterations until it was finalized. Delgado had strong ideas for how Godzilla should be approached, feeling that Godzilla needed a "modern, textural approach interruption of what a large creature would be like in reality," after he was impressed by the portrayal of the dinosaurs in Jurassic Park (1993), a film which Stan Winston Studio worked on and had "Crash" McCreery as the designer of the dinosaurs. Delgado especially liked the portrayal of the Tyrannosaurus in Jurassic Park by how it convincingly portrayed both mass and speed and wanted it to be the goal in the portrayal of the titular Template:Kaiju. The early drawings by Delgado, as described by the artist himself, resembled a cross between the Rhedosaurus from The Beast From 20,000 Fathoms and Godzilla as Delgado felt it was "kind of a fluid connection for [him]." Other early drawings that he created resembled theropod dinosaurs or "the Beast [of 20, 000 Fathoms] with Godzilla fins stuck on the back."[2]

1998

Portryal

References

This is a list of references for Collector1/Sandbox/Tartarusaurus. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]