Godzilla: Archipelago Shock: Difference between revisions
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|genre =Battle Simulator | |genre =Battle Simulator | ||
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'''Godzilla: Archipelago Shock'' | '''''Godzilla: Archipelago Shock''''' {{Nihongo|ゴジラ列島震撼|Gojira Rettō Shinkan}} is a 1995 battle simulator game developed by Sega for the Sega Saturn. | ||
{{TOC}} | {{TOC}} | ||
==Monsters== | ==Monsters== | ||
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**[[Land Moguera]] | **[[Land Moguera]] | ||
==Gameplay== | ==Gameplay== | ||
The player plays the role of the [[JSDF]]. The player is supposed to direct the tanks and other military equipment on a 3D isometric playing field and attack [[Godzilla]] and the other monsters while they are ravaging and rampaging through cities. When the player attacks Godzilla or takes damage from him or other monsters, his or her health points degrade until one of the units or the monster is defeated. | |||
==Gallery== | ==Gallery== | ||
<gallery widths='120' position='center' captionalign='center' spacing='small'> | <gallery widths='120' position='center' captionalign='center' spacing='small'> |
Revision as of 21:48, 14 August 2017
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Godzilla: Archipelago Shock (ゴジラ列島震撼 is a 1995 battle simulator game developed by Sega for the Sega Saturn. Gojira Rettō Shinkan)
Monsters
Non-Playable
- Godzilla
- Burning Godzilla
- Anguirus
- Mothra (Imago)
- Rodan
- King Ghidorah
- Gigan
- Mechagodzilla (Showa)
- Biollante
- Battra (Larva and Imago)
- SpaceGodzilla
- Destoroyah
Playable
- Mechagodzilla (Heisei)
- Super Mechagodzilla
- M.O.G.U.E.R.A.
Gameplay
The player plays the role of the JSDF. The player is supposed to direct the tanks and other military equipment on a 3D isometric playing field and attack Godzilla and the other monsters while they are ravaging and rampaging through cities. When the player attacks Godzilla or takes damage from him or other monsters, his or her health points degrade until one of the units or the monster is defeated.
Gallery