Unused Dark Horse monsters

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Some monsters were conceptualized to appear in Dark Horse's Godzilla comics, but never used. They were designed by artist Stephen Bissette during development on Godzilla, King of the Monsters Special in 1987. They were conceived as stand-ins for Godzilla's popular co-stars from the Toho films, but were ultimately either reworked or scrapped entirely.

Great Turtle

The Great Turtle is described in concept art as an "'Angurus/Anzilla' archetype," referencing two outdated English names for Anguirus. The creature resembles a cross between a turtle, a mole, and an insect, with a spiked carapace directly inspired by Anguirus. It has "shovel-like" jaws and a snapping turtle-like head, and massive mole cricket-inspired foreclaws designed for digging and "front wheel drive," multiple layers of claws on its hind feet, and an insect-like stinger on the tip of its tail. Notes on the concept art state that it is an "Earth elemental" and grows from a piece of flesh found in a "bugnest" at an excavation site. The Great Turtle was reworked into the monster Kamerus, which appears only in flashbacks within the finished comic and later in a vision in Godzilla #12. The final Kamerus design is more directly based on a turtle, with the spikes on its shell being limited to its outer rim only.

'Mothra' character

Dragon/hydra from space