User:Grlica/Sandbox/Godzilla Battle Line/Piece Effects
The following is a description of the effects of the Battle Pieces from Godzilla Battle Line
Name | Appeared in | Energy Cost | Type | Targets Neutral Buildings | Duration | Effect Range | Search Range | Target | Reach | Movement Speed | Special Effects | As Leader |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4th Angel |
[note 1] | 5 | Ground | Yes | N/A | N/A | Medium | Leader/Ground/Facility | Medium | Medium | On expiration blows up dealing damage to nearby enemies. | N/A |
10th Angel |
Evangelion: 2.0 You Can (Not) Advance[note 2] | 5 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | On expiration blows up dealing damage to nearby enemies. Has 3 bars that build up over time. Both the attacks and expiration damage scale with the bars. | N/A |
Air Base |
SHIN GODZILLA (2016) | 5 | Facilty | N/A | 31 seconds | N/A | N/A | N/A | N/A | N/A | Spawn AH-64D Helicopters that are aerial type and have wide search range, target leader/ground/aerial/facility units, have long reach and fast movement speed. | N/A |
Anguirus |
Godzilla Raids Again (1955) | 4 | Ground | Yes | N/A | N/A | Medium | Lader/Ground/Facility | Medium | Fast | N/A | N/A |
B-2 Spirit Stealth Bomber |
SHIN GODZILLA (2016) | 5 | Aerial | No | N/A | N/A | Medium | Leader/Facility | Short | Fast | N/A | N/A |
Battra (Imago) |
Godzilla vs. Mothra (1992) | 5 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | On spawn raises the attack of nearby allied units. | Energy cost 1.
Cooldown 90 seconds. Deals damage in a straight line and increases the movement speed of allied aerial units on the battlefield by 50% for 15 seconds |
Battra (Larva) |
Godzilla vs. Mothra (1992) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | On spawn raises the attack of nearby allied units. Evolves into Battra (Imago) after 25 seconds on the battlefield.
It's attacks reduce movement speed and attack damage of the affected unit. |
N/A |
Biollante (Flower Beast Form) |
Godzilla vs. Biollante (1989) | 3 | Ground | No | N/A | N/A | Wide | Ground/Facility | Long | Slow | Gets a permanet attack buff when touches a body of water. Evolves into Biollante (Plant Beast Form) after 25 seconds on the battlefield. | N/A |
Biollante (Plant Beast Form) |
Godzilla vs. Biollante (1989) | 3 | Ground | No | N/A | N/A | Wide | Leader/Ground/Facility | Long | Fast | Gets a permanet attack buff when touches a body of water. | Energy cost 1.
Cooldown 60 seconds. Deals damage in a straight line and increases the movement speed in bodies of water of of allied ground units on the battlefield by 300%, and increases damage dealt of allied long-range attacking units on the battlefield by 20% for 30 seconds. |
Burning Godzilla |
Godzilla vs. Destoroyah (1995) | 5 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | On expiration blows up dealing damage to nearby enemies. Has 3 bars that build up over time. The expiration damage scale with the bars. | N/A |
Chibi Godzilla |
Chibi Godzilla Raids Again (2023) | 2 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Short | Medium | On expiration gives allied unities a movement speed buff in a radius. Has 3 bars that build up over time. The attacks damage scale with the bars and on max bars receives a range buff. | N/A |
Desghidorah |
Rebirth of Mothra (1996) | 7 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Deals damage and stuns nearby enemies for 0,6 seconds on a radius on spawn. Affects enemies receive burn dps for 8 seconds. | Energy cost 1.
Cooldown 150 seconds. Deals burn and damage in a fan shape and doubles own cost recovery rate for 5 seconds. |
Destoroyah (Aggregate Form) |
Godzilla vs. Destoroyah (1995) | 3 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Fast | Evolves into Destroyah (Flying Form) after 15 seconds on the battlefield. | N/A |
Destoroyah (Flying Form) |
Godzilla vs. Destoroyah (1995) | 3 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Evolves into Destroyah (Perfect Form) after 15 seconds on the battlefield. | N/A |
Destoroyah (Larva) |
Godzilla vs. Destoroyah (1995) | 5 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Fast | N/A | N/A |
Destoroyah (Perfect Form) |
Godzilla vs. Destoroyah (1995) | 7 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | On expiration spawns 5 destroyah (Larva). | Energy cost 3.
Cooldown 90 seconds. Deals damage in a rectangular area, and increases the attack power of allied close-range attacking units on the battlefield by 30% for 15 seconds. |
Dimension Tide |
Godzilla vs. Megaguirus (2000) | 4 | Event | N/A | N/A | Wide | N/A | N/A | N/A | N/A | Pulls enemy battle pieces towards its center before dealing damage. | N/A |
Dorat |
Godzilla vs. King Ghidorah (1991) | 3 | Aerial | No | N/A | N/A | Medium | Leader/Ground/Aerial/Facility | Short | Fast | N/A | N/A |
Energy Refueling Base |
No previous appearances. | 5 | Facility | N/A | 65 seconds | N/A | N/A | N/A | N/A | N/A | Generates 1 energy every 8 seconds. | N/A |
EVA-00 |
[note 3] | 5 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Medium | When not attacking pulls up a shield that recudes damage. When near te enemy leader pulls up a bomb and charges. Blows up when reaches the enemy leader dealing damage on expiration to all nearby enemy units. | N/A |
EVA-01 |
[note 3] | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | When not attacking charges and pulls up a shield that recudes damage. | Energy cost 5.
Cooldown 150 seconds. Steals 15% of the current HP of enemy Leader unit, and 80% from other enemy units on the battlefield |
EVA-02 |
[note 3] | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long/Short | Medium/Fast | Deals damage in an radius on spawn. Evolves into Eva-02 (THE BEAST) after 30 seconds on the battlefield. Gains a damage buff for 10 seconds upon evolving | N/A |
EVA-08 |
[note 4] | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Upon spawning stands still and snipes the closest enemy unit on the battlefield for 20 seconds. after that resumes movement normally. | N/A |
Fire Rodan |
Godzilla vs. Mechagodzilla II (1993) | 5 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Upon spawning raises allied unit's movement speed in a radius. Upon expiring heals allied units in a radius. | Energy cost 2.
Cooldown 90 seconds. Deals damage in a fan shape, and increases damage dealt by allied aerial units on the battlefield by 20% for 15 seconds. |
Freezing Sonde |
Son of Godzilla (1967) | 2 | Event | N/A | N/A | Medium | N/A | N/A | N/A | N/A | Deals damage, slows and reduces damage of affected enemy units. | N/A |
Gamera |
GAMERA -Rebirth- (2023) | 5 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Melee attacks hit twice very fast. Ranged attacks push enemies back. | Energy cost 3 .
Cooldown 90 seconds. Deals damage and knockback to enemy units in a fan shape, and increases the damage taken by enemy aerial units on the battlefield by 50% for 20 seconds. |
Giant Octopus |
King Kong vs. Godzilla (1962) | 2 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Slow | Slows and reduce the damage of the affected target. The slow is increased if Giant Octopus is in a body of water. | N/A |
Gigan |
Godzilla vs. Gigan (1972) | 5 | Ground | No | N/A | N/A | Medium | Leader/Facility | Short | Fast | N/A | Energy cost 2.
Cooldown 120 seconds. Deals damage in a straight line, and raises the movement speed of allied ground units on the battlefield to Gigan's movement speed for 10 seconds. |
Gigan |
Godzilla Final Wars (2004) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Facility | Short | Fast | Hooks units from afar pulls itself to melee range, stuning the enemy unit for the duration. | N/A |
Godzilla |
Godzilla (1954) | 6 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Upon expiration goes back to the deck as a different Godzilla battle piece chosen at random, but with 2 reduces cost | N/A |
Godzilla |
Godzilla vs. Biollante (1989) | 7 | Ground | Yes | N/A | N/A | Medium | Leader/Ground/Facility | Medium | Fast | N/A | Energy cost 2.
Cooldown 90 seconds. Deals damage in a fan shape, and increases damage dealt by allied units with an energy cost of 5+ on the battlefield by 50% for 15 seconds. |
Godzilla |
Godzilla 2000: Millennium (1999) | 5 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Has slow resistance. Uppon defeating an enemy spawns a sea of flames that deals damage and burn to enemies in it's radius for 8 seconds. | Energy cost 3. Cooldown 120 seconds.
Deals damage and burn for 8 seconds to enemy units in a circular area around self. |
Godzilla |
Godzilla, Mothra and King Ghidorah Giant Monsters All-Out Attack (2001) | 6 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Reduces damage of enemy units on a radius around itself for 10 seconds upon spawning and expiring. | Enegy cost 3.
Cooldown 120 seconds. Steals HP from enemy units in a circular zone: Leader unit = 10% max HP; all other units=40% max HP, but deal 5% of current HP as damage to self. Also reduces the attack power of all enemy units on the battlefield by 15% for 10 seconds. |
Godzilla |
Godzilla Final Wars (2004) | 7 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | When on melee range makes a tail whip attack that affects all surrounding enemies and push them back. | Energy cost 3.
Cooldown 90 seconds. Deals damage and knockback in a straight line, and increases the movement speed of allied units with an energy cost of 5+ on the battlefield by 50% for 15 seconds. |
Godzilla |
Godzilla vs. Kong (2021) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | When dealing damage to the same target withou being interrupted, damage scales exponentially. | Energy cost 4.
Cooldown 120 seconds. Deals damage in a straight line, and reduces the cost of allied close-range attacking units by 1 for 15 seconds. |
Godzilla |
GODZILLA MINUS ONE (2023) | 6 | Ground | Yes | N/A | N/A | Medium | Leader/Ground/Aerial/Facility | Medium | Fast | Can be placed in further spaces that a unit normally could if the space is a body of water as a "trap". If an enemy unit steps in an adjacent space or 25 seconds pass it spawns. Upon spawning in a body of water deals damage to surrounding enemies. Regenerates life for 15 seconds upon spawning. Attack affects enemy units in a fan shape. | Energy cost 4.
Cooldown 180 seconds. Steals 20% of the current HP of the enemy Leader unit and 80% from other units in a circular zone, and deals additional damage afterwards. |
Godzilla Earth |
GODZILLA : Planet of the Monsters (2017),
GODZILLA : City on the Edge of Battle (2018), GODZILLA : The Planet Eater (2018) |
9 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Slow | Stun immunity. Damage increases the lower the HP. | N/A |
Godzilla (Fourth Form) |
SHIN GODZILLA (2016) | 6 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | When nearby aerial units make an alternate attack that affects all enemies in it's surrounding. | Energy cost 5.
Cooldown 180 seconds. Deals damage and burn to all enemy units on the battlefield, and lowers your opponent's stored energy by 4. |
Godzilla (Second Form) |
SHIN GODZILLA (2016) | 3 | Ground | No | N/A | N/A | Medium | Leader/Facility | Medium | Medium | Evolves into Godzilla (Third Form) after 20 seconds on the battlefield. Regenerates health upon spawning. | N/A |
Godzilla Terrestris |
Godzilla Singular Point (2021) | 5 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Evolves into Godzilla Ultima after 25 seconds on the battlefield. Regenerates Health upon spawning. | N/A |
Godzilla (Third Form) |
SHIN GODZILLA (2016) | 3 | Ground | No | N/A | N/A | Medium | Leader/Ground/Facility | Medium | N/A | Evolves into Godzilla (Fourth Form) after 20 seconds on the battlefield. | N/A |
Godzilla(Tokyo ver.) |
Godzilla (1954) | 6 | Ground | Yes | N/A | N/A | Medium | Leader/Ground/Aerial/Facility | Medium | Fast | Satus effect immunity. Attack affects enemies in a fan shape. | N/A |
Godzilla Ultima |
Godzilla Singular Point (2021) | 6 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Can hit the enemy leader from outside of it's attack range. | Energy cost 3.
Cooldown 90 seconds. Deals damage in a fan shape, and reduces the cost of event battle pieces by 1 for 15 seconds. |
Godzilla(Wakasa Bay ver.) |
Godzilla vs. Biollante (1989) | 7 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Medium | Can make an alternate attack that affects all enemies on it's surroundings. | Energy cost 2.
Cooldown 20 seconds. Deals damage in a straight line. Damage increases the more special moves are used (Max stacks on the 5th time). |
Gyaos |
GAMERA -Rebirth- (2023) | 4 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium/Long | Fast | Spawns more and larger Gyaos every time the battle piece is used (Max 3 large Gyaos and 2 small Gyaos). | N/A |
Hedorah (Flying Stage) |
Godzilla vs. Hedorah (1971) | 3 | Aerial | No | N/A | N/A | Medium | Leader/Facility | Short | Medium | Instead of making a direct attack spread acid status on nearby enemies. | N/A |
Hedorah (Mature Stage) |
Godzilla vs. Hedorah (1971) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Attacks deal damage in a circular area. Upon expiring spawns a pool of acid that deals the acid status to all enemies on it's range for 5 seconds. | Energy cost 2.
Cooldown 90 seconds. Deals damage in a circle, and halves the placement time of targeted ally units for 30 seconds |
Jet Jaguar |
Godzilla vs. Megalon (1973) | 3 | Aerial | No | N/A | N/A | N/A | N/A | N/A | N/A | Evolves into Jet Jaguar (Giant) after 25 seconds on he battlefield. Increases nearby allies attack for 10 seconds | N/A |
Jet Jaguar |
Godzilla Singular Point (2021) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Facility | Long | Fast | It's attacks deal damage in a fan shape. Blocks the first 2 attacks it receives. | Energy cost 2.
Cooldown 120 seconds. Deals damage in a circle, and increases the movement speed of allied long-range attacking units on the battlefield by 50% for 15 seconds. |
Jet Jaguar (Giant) |
Godzilla vs. Megalon (1973) | 3 | Ground | No | N/A | N/A | Wide | Leader/Ground/Facility | Medium | Fast | It's attacks deal knockback to enemies. | N/A |
Kaizer Ghidorah |
Godzilla Final Wars (2004) | 7 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Regains Hp upon defeating enemy units in a close range. | N/A |
Kamacurus |
Son of Godzilla (1967) | 2 | Ground | No | N/A | N/A | Medium | Ground/Facility | Short | Fast | N/A | N/A |
Kamacurus Swarm |
Son of Godzilla (1967) | 5 | Ground | No | N/A | N/A | Medium | Ground/Facility | Short | Fast | N/A | N/A |
KIDS |
Godzilla vs. King Ghidorah (1991) | 4 | Event | N/A | N/A | Medium | N/A | N/A | N/A | N/A | Teleports allied units after a time interval. | N/A |
King Caesar |
Godzilla vs. Mechagodzilla (1974) | 4 | Ground | No | N/A | N/A | Medium | Leader/Ground/Facility | Short | Fast | Dashes after a short time. The first enemy it hits after the dash receives increased damage. | N/A |
King Ghidorah |
Godzilla vs. King Ghidorah (1991) | 7 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Deals damage in a fan shape. Evolves into Mecha-King Ghidorah after expiring. | N/A |
King Ghidorah |
Godzilla: King of the Monsters (2019) | 8 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Stun immunity. Deals damage in an area upon spawning. Buffs surrounding allies damage for 10 seconds from time to time. | Energy cost 5.
Cooldown 150 seconds. Deals damage to enemy units on the battlefield, and increases the attack power of allied units except self by 20% for 15 seconds. |
Kiryu |
Godzilla Against Mechagodzilla (2002) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Can be played anywhere on the battlefield. Deals damage in a circular area before spawning. | Energy cost 8.
Cooldown 180 seconds. Depletes 90% of the current HP of enemy units in a straight line within a certain range. |
Kiryu kai |
Godzilla: Tokyo SOS (2003) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Deals damage in a large rectangular shape while it has it's green bar. upon depleting it enter a dash state and reduce the attack's range to a small rectangular area. Deals increased damage when there's a enemy unit with energy cost 7+ nearby. | N/A |
Kong |
Godzilla vs. Kong (2021) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Facility | Medium | Fast | Deals damage to enemies nearby the main target. | Energy cost 1.
Cooldown 90 seconds. Deals damage in a fan cicler, and increases damage dealt by allied units with an energy cost of 4+ on the battlefield by 20% for 15 seconds. |
KUMO AUGMENT |
[note 5] | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Deals damage to enemies in a fan shaped area and stuns them for 0,4 seconds. | N/A |
Markalite Cannon |
The Mysterians (1957) | 5 | Facility | N/A | 41 seconds | N/A | N/A | Leader/Ground/Aerial/Facility | Long | N/A | Deals damage to enemy units | N/A |
MASKED RIDER |
[note 5] | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Fast | Deals damage in a circular area in front of self when spawning. Attacks on aerial units deal knockback | Passive: Attacks on aerial units deal knockback. Energy cost 2.
Cooldown 150 seconds. Deals damage in a circle, and stuns all enemy units on the battlefield for 3 seconds. Immune to damage while using special move. |
MBAW-93 |
Godzilla vs. Mothra (1992) | 3 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Affected units are stunne for 0,4 seconds. | N/A |
MBAW-93 Unit Base |
Godzilla vs. Mothra (1992) | 5 | Facility | N/A | 51 seconds | N/A | N/A | N/A | N/A | N/A | Spawn MBAW-93 tanks that are ground type and have wide search range, target leader/ground/aerial/facility units, have long reach and fast movement speed. | N/A |
Mecha-King Ghidorah |
Godzilla vs. King Ghidorah (1991) | 7 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Deals damage in a fan shape. | Energy cost 3.
Cooldown 120 seconds. Deals damage in a fan shape and stun for 4 seconds, and increases cost recovery speed by 20% for 15 seconds. |
Mechagodzilla |
Godzilla vs. Mechagodzilla (1974) | 5 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Spawns disguised as another random Godzilla battle piece. Disguise caps damage and fades when reaching an 80% life threshold. | Energy cost 2.
Cooldown 120 seconds. Restores HP of allied units and facilities in a circular area around self by 6% of maximum HP every second for 5 seconds, and reduces damage taken by allied units and facilities in a circular area around self by 80% for 30 seconds. |
Mechagodzilla |
Godzilla vs. Mechagodzilla II (1993) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Fast | N/A | Energy cost 3..
Cooldown 60 seconds. Deals damage and knockback in a straight line, and reduces the time it takes for facilities on the battlefield to generate allied units by 50% for 15 seconds. |
Mechagodzilla |
Godzilla vs. Kong (2021) | 6 | Ground | Yes | N/A | N/A | Wide | Leader/Ground/Facility | Short | Fast | Damage are increases the lower the HP. | Energy cost 3.
Cooldown 120 seconds. Deals damage in a straight line, and inflicts enemy aerial attribute units on the battlefield with a low-flying state for 30 seconds. |
Mefilas |
SHIN ULTRAMAN (2022) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Attacks stun for 0,6 seconds | N/A |
Megaguirus |
Godzilla vs. Megaguirus (2000) | 5 | Aerial | No | N/A | N/A | Medium | Leader/Ground/Aerial/Facility | Short | Fast | Upon spawning reduce enemies movement speed within a radius. | N/A |
Megalon |
Godzilla vs. Megalon (1973) | 3 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Upon spawning generates an aura that nullifies healing. Attacks hit in a circular are and reduce enemies' damage. | N/A |
Minilla |
Son of Godzilla (1967) | 2 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Attacks stun for 0,6 seconds. Can hit from outside of the enemy leader's attack range. | N/A |
Missile Strike |
Numerous Godzilla films. | 5 | Event | N/A | N/A | Medium | N/A | N/A | N/A | N/A | Deals damage to enemy units on it's radius. | N/A |
Moguera |
The Mysterians (1957) | 5 | Event | N/A | N/A | Narrow | N/A | N/A | N/A | N/A | Deals damage in a straight line and spawns Moguera at the end point of it's trajectory. Mogeura is a ground unit, has wide search range, targets leader/ground/aerial/facility units, has medium reach and medium movement speed. | N/A |
Monster X |
Godzilla Final Wars (2004) | 5 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Evolves into Kaizer Ghidorah after expiring. | N/A |
Mothra |
Godzilla: King of the Monsters (2019) | 6 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Generates an aura around itself that gives allied units stun immunity. It's attacks deal slow and reduce damage from affected units. Replenishes 2 energy after expiring. | N/A |
Mothra (Imago) |
Godzilla vs. Mothra (1992) | 3 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Fast | Attack affects enemies nearby the main target. | Energy cost 2.
Cooldown 120 seconds. Restores 4% of the maximum HP of each allied ground unit on the battlefield every second for 15 seconds |
Mothra (Larva) |
Godzilla vs. Mothra (1992) | 2 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Evolves into Mothra (Imago) after 30 seconds on the battlefield. It's attacks reduce movement speed and attack damage of the affected unit. | N/A |
Mothra Leo |
Rebirth of Mothra (1996) | 5 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Medium | Medium | Dashes after a short time. The first enemy it hits after the dash receives increased damage. | N/A |
Neronga |
SHIN ULTRAMAN (2022) | 4 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Attacks stun for 0,6 seconds. Becomes invisible when not attacking enemy units. | N/A |
The Psychic Chorus |
Godzilla vs. Mechagodzilla II (1993) | 3 | Event | N/A | N/A | Medium | N/A | N/A | N/A | N/A | Heal allied units on it's radius. | N/A |
Rainbow Mothra |
Rebirth of Mothra 2 (1997) | 5 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Deals damage in a fan shape area. Upon spawning generates an aura that nullifies the first attack dealt to nearby units. | Energy cost 3.
Cooldown 100 seconds. Nullifies attacks on self and allied units in a circular area around self once. |
Rodan |
Ghidorah, the Three-headed Monster (1964) | 4 | Aerial | Yes | N/A | N/A | Medium | Leader/Ground/Aerial/Facility | Short | Fast | N/A | N/A |
Rodan |
Godzilla vs. Mechagodzilla II (1993) | 4 | Aerial | Yes | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Short | Fast | Upon spawning raises allied unit's movement speed in a radius. Evolves into Fire Rodan upon expiring. | N/A |
Shinden |
GODZILLA MINUS ONE (2023) | 2 | Aerial | No | N/A | N/A | Medium | Leader/Aerial/Facility | Short | Fast | Blocks the first 2 attacks it receives. Upon coming near enemy units make them target it. | N/A |
Spacegodzilla |
Godzilla vs. Spacegodzilla (1994) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Spawn crystals from time to time that last for 45 seconds, count as enemy facilities and raise nearby enemy units attack. | Energy cost 2.
Cooldown 120 seconds. Produces 5 crystals across the battlefield, and increase damage dealt by allied units near crystals by 20% |
Super Mechagodzilla |
Godzilla vs. Mechagodzilla II (1993) | 6 | Ground | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Fast | Deals damage in a circular area in front of self when being spawned for he first time in a match. Deals damage in a rectangular area and reduces affected enemies movement speed and damage. | Enery cost 4.
Cooldown 150 seconds. Deals damage, stun for 3 seconds, and slow for 10 seconds to enemy units on the battlefield. |
Super X |
The Return of Godzilla (1984) | 5 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Can hit from outside of the enemy leader's attack range | N/A |
Ultraman |
SHIN ULTRAMAN (2022) | 5 | Ground/Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | Medium | Stun immunity. Deals damage in an area upon spawning. Attacks deal damage to enemies beyond the main target. | Energy cost 4.
Cooldown 120 seconds. Deals damage in a straight line, and for allied units on the battlefield excluding self, increases attack power by 20% and movement speed by 30% for 10 seconds. |
Unmanned Train Bomb |
SHIN GODZILLA (2016) | 3 | Event | N/A | N/A | Medium | N/A | N/A | N/A | N/A | Deals damage to enemy units on it's radius. | N/A |
Zetton |
SHIN ULTRAMAN (2022) | 8 | Aerial | No | N/A | N/A | Wide | Leader/Ground/Aerial/Facility | Long | N/A | On expiration blows up dealing damage to nearby enemies. Has 4 bars that build up over time. Both the attacks and expiration damage scale with the bars. | N/A |
Notes
- Appearance not specified. However, the year associated with the piece is 2007, corresponding to Evangelion: 1.0 You Are (Not) Alone.
- ↑ Year not listed; the film released in 2009.
- ↑ Jump up to:3.0 3.1 3.2 Appearance not specified. However, the year associated with the piece is 2009, corresponding to Evangelion: 2.0 You Can (Not) Advance.
- ↑ Appearance not specified. However, the year associated with the piece is 2012, corresponding to Evangelion: 3.0 You Can (Not) Redo.
- ↑ Jump up to:5.0 5.1 Appearance not specified. However, the character's only appearance is in Shin Kamen Rider (referred to as SHIN MASKED RIDER in the game).
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