Godzilla-kun (video game): Difference between revisions
(Compile developed at least two other Godzilla games, so I'm cool with giving it a page. Also reworded the trivia because the Cutting Room Floor translation is very inaccurate to the raw Japanese.) |
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{{Tab/new|tab2=Credits}} | |||
{{Infobox Game | {{Infobox Game | ||
|type1 = | |type1 =Fighting | ||
|type2 = | |type2 =Gold | ||
|image =Gojira-Kun clear.jpg | |image =Gojira-Kun clear.jpg | ||
|caption =Gojira-Kun box art | |caption =Gojira-Kun box art | ||
|name =''Godzilla-kun'' | |name =''Godzilla-kun'' | ||
|dt =''Godzilla-kun'' ( | |dt =''Godzilla-kun'' (1985) | ||
|publisher =Toho | |publisher =[[Toho]] | ||
|developer =[[ | |developer =[[Compile]] | ||
|platforms =[[Wikipedia:Microsoft|Microsoft]] [[Wikipedia:MSX|MSX]] | |platforms =[[Wikipedia:Microsoft|Microsoft]] [[Wikipedia:MSX|MSX]] | ||
|languages =Japanese | |languages =Japanese | ||
|genre =Puzzle | |genre =Puzzle | ||
}} | }} | ||
'''''Godzilla-kun''''' {{Nihongo|ゴジラくん|Gojira-kun|lit. ''Mr. Godzilla''}} is a [[1985]] video game developed by [[Toho]] for the MSX. It is a puzzle game that features [[wikipedia:chibi|chibi]] versions of monsters from the [[Godzilla (franchise)|''Godzilla'' series]], and is based on [[Bandai]]'s [[Godzilland (merchandise line)|''Godzilland'' merchandise line]]. | '''''Godzilla-kun''''' {{Nihongo|ゴジラくん|Gojira-kun|lit. "''Mr. Godzilla''"}} is a [[1985]] video game developed by [[Compile]] and published by [[Toho]] for the [[Wikipedia:MSX|MSX]]. It is a puzzle game that features [[wikipedia:chibi|chibi]] versions of monsters from the [[Godzilla (franchise)|''Godzilla'' series]], and is based on [[Bandai]]'s [[Godzilland (merchandise line)|''Godzilland'' merchandise line]]. Compile also developed a port of this game, simply titled ''[[Godzilla (Game Boy video game)|Godzilla]]'', for the Nintendo Game Boy in North America and Europe in [[1990]]. In Japan, the port was updated into a new game titled ''Godzilla-kun: Great Monster March'', featuring characters from the then-ongoing serialized manga ''[[SD Godzilla World: Godzilla-kun]]''. | ||
{{TOC}} | {{TOC}} | ||
==Staff== | |||
{{Main|Godzilla-kun (video game)/Credits}} | |||
==Gameplay== | |||
===Game mode=== | |||
Godzilla can move left and right and climb up and down vines. There are three ways to defend yourself: punching your enemies, making them fall in water, or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level. | |||
===Edit mode=== | |||
In this mode, you create your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play. | |||
===User's game mode=== | |||
Immediately play the current scene selected on edit mode. | |||
==Appearances== | ==Appearances== | ||
===Monsters=== | ===Monsters=== | ||
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*[[Baragon]] - Powerful puncher. | *[[Baragon]] - Powerful puncher. | ||
*[[Anguirus]] - Runs very fast when on the same level as Godzilla. | *[[Anguirus]] - Runs very fast when on the same level as Godzilla. | ||
*[[ | *[[Rodan]] - Flies behind you through the screen. Can't die of water. | ||
*[[Hedorah]] - Immune to punching. | *[[Hedorah]] - Immune to punching. | ||
*[[Mechagodzilla (Showa)|Mechagodzilla]] - Fast puncher. | *[[Mechagodzilla (Showa)|Mechagodzilla]] - Fast puncher. | ||
*[[ | *[[King Ghidorah]] - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable. | ||
*[[Minilla]] - Found by destroying a boulder in the game's final level. | *[[Minilla]] - Found by destroying a boulder in the game's final level. | ||
==Gallery== | ==Gallery== | ||
<gallery widths='120' position='center' captionalign='center' spacing='small'> | <gallery widths='120' position='center' captionalign='center' spacing='small'> | ||
Gojira-kun cartridge.jpg|Cartridge | Gojira-kun cartridge.jpg|Cartridge | ||
Gojira-kun MSX cartridge front tilted view.jpg|Cartridge front | |||
Gojira-kun MSX cartridge rear.jpg|Cartridge back | |||
Gojira-Kun - Godzilla.png|Godzilla | Gojira-Kun - Godzilla.png|Godzilla | ||
Gojira-Kun - Anguirus.png|Anguirus | Gojira-Kun - Anguirus.png|Anguirus | ||
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}} | }} | ||
==Trivia== | ==Trivia== | ||
*According to hidden data in the game, ''Godzilla-kun'' was originally titled ''Godzilland'' | *According to hidden data in the game, ''Godzilla-kun'' was originally titled ''Godzilland''.<ref>{{Cite web|url=https://tcrf.net/Godzilla-kun|title=Godzilla-kun|work=The Cutting Room Floor|accessdate=3 January 2024}}</ref> The box and cartridge for the final game feature the "[[Godzilland (merchandise line)|Godzilland]]" logo. | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |
Latest revision as of 06:13, 4 January 2024
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Godzilla-kun (ゴジラくん is a Gojira-kun, lit. "Mr. Godzilla")1985 video game developed by Compile and published by Toho for the MSX. It is a puzzle game that features chibi versions of monsters from the Godzilla series, and is based on Bandai's Godzilland merchandise line. Compile also developed a port of this game, simply titled Godzilla, for the Nintendo Game Boy in North America and Europe in 1990. In Japan, the port was updated into a new game titled Godzilla-kun: Great Monster March, featuring characters from the then-ongoing serialized manga SD Godzilla World: Godzilla-kun.
Staff
- Main article: Godzilla-kun (video game)/Credits.
Gameplay
Game mode
Godzilla can move left and right and climb up and down vines. There are three ways to defend yourself: punching your enemies, making them fall in water, or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.
Edit mode
In this mode, you create your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.
User's game mode
Immediately play the current scene selected on edit mode.
Appearances
Monsters
The game features the following monsters, each with one special ability:
- Godzilla (player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
- Baragon - Powerful puncher.
- Anguirus - Runs very fast when on the same level as Godzilla.
- Rodan - Flies behind you through the screen. Can't die of water.
- Hedorah - Immune to punching.
- Mechagodzilla - Fast puncher.
- King Ghidorah - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
- Minilla - Found by destroying a boulder in the game's final level.
Gallery
Videos
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Trivia
- According to hidden data in the game, Godzilla-kun was originally titled Godzilland.[1] The box and cartridge for the final game feature the "Godzilland" logo.
References
This is a list of references for Godzilla-kun (video game). These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]
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