Konami Wai Wai World

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Game
Konami Wai Wai World box art
Konami Wai Wai World
Developer Konami
Publisher Konami
Platforms Family Computer, Mobile
Languages Japanese
Genre Platformer, "Metroidvania"

Konami Wai Wai World (コナミワイワイワールド,   Konami Wai Wai Wārudo) is a video game developed by Konami for the Famicom which was released to Japanese markets on January 14, 1988. A sequel for the Famicom was produced in 1991, and a mobile version of the original game was released on April 5, 2006. The game is notable for crossing over a number of characters and stages from various Konami-produced games, including King Kong from King Kong 2: Furious Megaton Punch.

Gameplay

Konami Wai Wai World follows the efforts of Konami Man and Konami Lady to rescue 6 characters from different Konami stages. Each of the stages are selectable and can be played in any order. Once the player makes it to the end of a stage, a boss or other challenge must be confronted to receive a key, the use of which is to free that level's character who then becomes playable. A multitude of moves and abilities can also be acquired throughout the events of the game. Once all 6 of the captured characters are retrieved, two final stages, a space shooter side-scroller and the end level, are to be completed. The player will also regularly visit the lab of Dr. Cinnamon who provides character profiles and energy refills. Another character named Saimon can also be interacted with there and can revive any characters who have been defeated.

Appearances

Characters

Playable

  • Konami Man
  • Konami Lady
  • Goemon
  • Simon Belmont III
  • Getsu Fuma
  • Michael Walsh
  • Moai Alexandria
  • King Kong
  • Vic Viper
  • TwinBee
  • Upa (mobile version)
  • Penta (mobile version)

Non-Playable

  • Dr. Cinnamon
  • Saimon
  • Pentarou
  • Hanako (mobile version)

Enemies

  • Chockini (チョッキーニ,   Chokkīni)
  • Chuta (チュー太,   Chūta)
  • Konagon (コナゴン)
  • White Bobby (ホワイト・ボビー,   Howaito Bobī)
  • Dish-Throwing Gappa (皿投げガッパ,   Saranage Gappa)
  • Prairie Bonze (草原坊,   Sōgenbō)
  • Ghost (ゆうれい,   Yūrei)
  • Tengu (天狗)
  • Traveling Crow (旅ガラス,   Tabi Garasu)
  • One-Eyed Single Head (独眼独頭,   Tokugan Tokuzu)
  • Sister Snake Gauze (姨蛇羅,   Obajāra)
  • Snake Scent Spirit (蛇香霊,   Jakōrei)
  • Evil Cow Skeleton (凶骨牛骸,   Kyōkotsugyūgai)
  • Spider Beastman (クモ獣人,   Kumo Jūjin)
  • Dracula (ドラキュラ,   Dorakyura)
  • Fish Beastman (魚獣人,   Gyo Jūjin)
  • Darkness Warrior Shadow (暗黒戦士シャドー,   Ankoku Senshi Shadō)
  • Jumping Hopper (ジャンピングホッパー,   Janpingu Hoppā)
  • Flyer (フライヤー,   Furaiyā)
  • Laserwalker (レーザーウォーカー,   Rēzāuōkā)
  • Mechani-Kong (メカニコング,   Mekanikongu)
  • Zorn (ゾルン,   Zorun)
  • Gorgon (ゴーゴン,   Gōgon)
  • Green Dragon (グリーンドラゴン,   Gurīn Doragon)
  • Scorpion (スコーピオン,   Sukōpion)
  • Eviler (エビラー,   Ebirā)
  • Onigi (オニーギ,   Onīgi)
  • Duckwalker (ダックウォーカー,   Dakkuuōkā)
  • Nosai (ノウサイ,   Nōsai)
  • Kelp (ケルプ,   Kerupu)
  • Pera (ペラ)
  • Crofling (クロフリング,   Kurofuringu)
  • York (ヨーク,   Yōku)

Bosses

  • Bosskonger (ボスコンガー,   Bosukongā)
  • Tadpole (タドポール,   Tadopōru)
  • Skeletal dragon demon
  • Colossal Moai
  • Disembodied woman head
  • Giant disembodied alien head
  • Giant shark (mobile version)

Weapons and Items

  • Beam Gun (ビームガン,   Bīmu Gan)
  • Heat Gun (ヒートガン,   Hīto Gan)
  • Cross (十字架,   Jūjikan)
  • Shuriken (手裏剣)
  • Slingshot (パチンコ,   Pachinko)
  • Manekineko (まねきねこ)
  • Banana (バナナ)
  • Donut (ドーナツ,   Dōnatsu)
  • Treasure Chest (宝箱,   Takarabako)
  • Mini Heart (ミニハート,   Mini Hāto)
  • Big Heart (ビッグハート,   Biggu Hāto)
  • Bullet (弾丸,   Dangan)
  • Armor (ヨロイ,   Yoroi)
  • Holy Water (聖水,   Seisui)
  • Onigiri (オニギリ)
  • Key (カギ,   Kagi)
  • Cloak (マント,   Manto)
  • Capsule (カプセル,   Kapuseru)
  • Missile (ミサイル,   Misairu)
  • Laser (レーザー,   Rēzā)
  • Punch (パンチ,   Panchi)
  • Ripple Laser (リップルレーザー,   Rippuru Rēzā)
  • Speedup (スピードアップ,   Supīdoappu)
  • Option (オプション,   Opushon)
  • Barrier (バリア,   Baria)
  • Bell (ベル,   Beru)

Stages

  1. Port City Stage (港町ステージ,   Minatochō Sutēji)
  2. Edo Stage (江戸ステージ,   Edo Sutēji)
  3. Hell Stage (地獄ステージ,   Jigoku Sutēji)
  4. Castle Stage (キャッスルステージ,   Kyassuru Sutēji)
  5. City Stage (都会ステージ,   Tokai Sutēji)
  6. Monster Stage (怪獣ステージ,   Kaijū Sutēji)
  7. Shooting Stage (シューティングステージ,   Shūtingu Sutēji)
  8. Internal Organ Stage (内臓ステージ,   Naizō Sutēji)

Gallery

Artwork

Screenshots

Famicom Version

Mobile Version

Sprites

Comments

Showing 7 comments. Remember to follow the civility guidelines when commenting.

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avatar

Key Mace

21 months ago
Score 0
In my opinion, we should only have pages for the King Kong stage's enemies.
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Titanollante

21 months ago
Score 0
I agree, we don't want to have pages for random Goemon enemies...
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Les

20 months ago
Score 0
I agree and disagree. Although King Kong is the reason the game has a place here, the City stage isn't really "his" stage, its just the stage that he happens to be imprisoned in. Since the levels can be played in any order, if you free King Kong first he comes in contact with every other enemy in the game. But it does seem a bit silly to have pages for Chockini and Chuta and such.
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Les

22 months ago
Score 0
Eat your heart out Zakor
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Zakor1138

22 months ago
Score 0
If you told anyone that King Kong was in a video game with one of the kids from The Goonies, they'd think you where talking about a crazy fan game.
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Green Blob Thing

22 months ago
Score 0
If you play as one of the Goonies characters in the LEGO Batman Movie story pack for LEGO Dimensions, then you can have the Goonies fight King Kong.
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Zakor1138

22 months ago
Score 0
Games like Konami Wai Wai World and LEGO Dimensions are great for connecting fictional universes.
Game
Era Icon - King Kong.png
Era Icon - Mechani-Kong.png