Godzilla-kun (video game)

From Wikizilla, the kaiju encyclopedia
Jump to navigationJump to search
Godzilla-kun
Gojira-Kun box art
Developer Toho
Publisher Toho
Platforms Microsoft MSX
Languages Japanese
Genre Puzzle

Godzilla-kun (ゴジラくん,   Gojira-kun, lit. Mr. Godzilla) is a 1985 video game developed by Toho for the MSX. It is a puzzle game that features chibi versions of monsters from the Godzilla series, and is based on Bandai's Godzilland merchandise line. Compile released a port of this game, simply titled Godzilla, for the Nintendo Game Boy in North America and Europe in 1990. In Japan, the port was updated into a new game titled Godzilla-kun: Great Monster March, featuring characters from the then-ongoing serialized manga SD Godzilla World: Godzilla-kun.

Appearances[edit | edit source]

Monsters[edit | edit source]

The game features the following monsters, each with one special ability:

  • Godzilla (player) - Can push rocks. Can defeat enemies with one punch (except Hedorah and King Ghidorah).
  • Baragon - Powerful puncher.
  • Anguirus - Runs very fast when on the same level as Godzilla.
  • Rodan - Flies behind you through the screen. Can't die of water.
  • Hedorah - Immune to punching.
  • Mechagodzilla - Fast puncher.
  • King Ghidorah - Appears when Godzilla takes too long to clear a level, flies, and is completely invulnerable.
  • Minilla - Found by destroying a boulder in the game's final level.

Gameplay[edit | edit source]

Game mode[edit | edit source]

Godzilla can move left and right and climb up and down vines. There are three ways to defend yourself: punching your enemies, making them fall in water, or dropping rocks on them. The objective of every level is to destroy all the rocks. When the last rock is destroyed, a timer power-up will appear. If you grab it, all enemies will stop moving for a few seconds. Go through a door after getting the timer and you advance to the next level.

Edit mode[edit | edit source]

In this mode, you create your own levels, or "scenes." You can choose to edit the screen, select a screen, save a scene, load a scene, verify a scene, copy a scene or test play.

User's game mode[edit | edit source]

Immediately play the current scene selected on edit mode.

Gallery[edit | edit source]

Videos[edit | edit source]

Walkthrough

Trivia[edit | edit source]

  • According to hidden data in the game, Godzilla-kun was originally titled Godzilland, but Toho decided to change the title at the last moment.[1] In addition, the game's cover art even features the "Godzilland" logo.

References[edit | edit source]

This is a list of references for Godzilla-kun (video game). These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

Comments

Showing 2 comments. When commenting, please remain respectful of other users, stay on topic, and avoid role-playing and excessive punctuation. Comments which violate these guidelines may be removed by administrators.

Loading comments..
Era Icon - Toho.png
Game
Era Icon - Godzilla.png
Era Icon - Anguirus.png
Era Icon - Rodan.png
Era Icon - Baragon.png
Era Icon - Hedorah.png
Era Icon - MechaGodzilla (Heisei).png
Era Icon - King Ghidorah.png