GigaBash (2022)
GigaBash is a kaiju fighting game developed and independently published by Malaysian studio Passion Republic Games. It released for Windows, PlayStation 4, and PlayStation 5 on August 5, 2022, and for Nintendo Switch and Xbox consoles on August 3, 2023.[1] Nine DLC packs have also been released; six characters from the Godzilla franchise have been added across two DLCs, seven characters from the Ultra Series across three DLCs, two characters from GAMERA -Rebirth- in one DLC, and five original characters across three DLCs.
Gameplay
Combat
Titans have a basic (light) and special (heavy) attack. Holding down the buttons associated with each one results in a multi-hit, charged, or prolonged attack. Each Titan is also capable of grabbing and throwing objects or enemies, and some attacks act as "command grabs" separate from the normal grab. All basic attacks and some special attacks may be different when done in the air or while grabbing an enemy. Hitting a foe repeatedly in quick succession results in combos: double is worth 400 points, triple is 600 points, and quad is 1500 points. When a combatant is in the air while grabbing an enemy (even one on the ground), they perform a special "air grab" attack worth 800 points. Combatants grabbing each other at the same time must mash the attack button in order to successfully grab their opponent, with a stalemate resulting in both combatants simply pushing each other away harmlessly. Of the 30 Titans in the game, 13 possessing beam attacks can also engage in a "beam clash", which involves mashing the special attack button to push the collision point between two beams towards the enemy before an explosion occurs and damages those closest to the collision point.
The combatants also have the ability to block, during which they receive no raw damage (though they can still be damaged by status effects), as the game has no chip damage; instead, monsters can only block a certain amount of damage, and once this threshold is exceeded, the blocking enemy will suffer the "dizzy" status effect, which is distinct from normal stuns and paralysis. Being hit by certain objects like ships can also leave fighters dizzy regardless of whether they are blocking or not). While dizzy, Titans will suffer 30% more damage than usual from the next attack they receive. The game has a "flawless guard" mechanic which is earned when blocking 0.2 seconds before being hit, but this offers no advantages or differences compared to a normal block.[2] Blocking can be combined with a basic move to perform a parry, counter, deflective barrier, or omnidirectional attack, or with a special move for an upward attack, mostly useful as an anti-air strike, but also as a means of forcing opponents into the air. Aside from blocking, fighters can also resist hits with "super armor" granted by certain moves (usually basic block attacks, but sometimes also charged basic attacks). Unlike other fighting games, super armor does not prevent damage in this game, it merely prevents the fighter from flinching or being moved unless grabbed or affected by certain environmental aspects and stage gimmicks.
All Titans can dash, backward when stationary, but otherwise influenced by the direction the player is going in if they are moving. Dashing can be combined with the basic attack for a forward dash attack, or can be done in the air for a quick, non-dashing dodge.
Certain attacks, objects, and environmental hazards can inflict status effects (most - but not all - of which bypass blocking) like burning (does damage over time), poisoning (slows and damages over time), restraining, freezing, dizziness, impalement, and electrocution (paralysis, with the last of the five sometimes erratically disrupting movement for a few seconds afterward), bleeding (does damage every time the inflicted character moves), and confusion (reverses controls).
The game revolves around Giga Energy, which may be found as orbs in certain places within some stages. However, Giga Energy is usually gained every time a kaiju damages their opponent, with some special moves gaining more by sacrificing health, knocking the enemy's Giga Energy out of them, or outright absorbing the enemy's Giga Energy with certain attacks or the orb in Holopolis. Once their pink Giga Energy meter is full, kaiju can transform into their significantly stronger and larger "S-class" state. This form is temporary as the Giga Energy reserves of Titans slowly deplete over time. Giga Energy found in the environment cannot refill the meter while the monster is in its S-class state, but combos and directly draining Giga Energy with certain attacks can. When a match goes on for long enough, a destructible bubble-like "Giga-ball" will start floating around the stage, which would allow any combatant that shatters it to unleash an ultimate attack that deals devastating damage to other opponents. Titans can also steal the ultimate move ability from the enemy that currently has it by attacking them enough times before they can unleash it. When unused for a long time, an opponent's ability to do their ultimate attack dissipates.
Play Modes
For base characters, the player starts with Gorogong, Pipijuras, Thundatross, Woolley, Skorak, Gigaman, and Rohanna already unlocked, with Rawa and Zyva being unlocked in Story Mode, and Kongkrete being unlocked once the player destroys enough buildings. In Couch Play, Online Mode, and Onslaught mode, the player also has the choice to let the game randomly select which of the available Titans they will play as.
Arcade
Arcade Mode has a player choose a specific Titan to control and set a difficulty of easy, normal, or hard. The player is given three lives and will go through a total of nine stages set in random maps against a random CPU-controlled Titan (limited to the game's base characters not including the Titan the player chose) equipped with a random subspecies cosmetic. These stages will increase in difficulty in the form of improved enemy AI. By the ninth stage, the enemy starts out in permanent S-class form. At the end of the run or when a player loses all three lives they have, a breakdown of their gameplay and how well they did is given to the player, as well as their high score for the set difficulty on the Titan they played as.
Couch Play
Couch Play is one of the two Player vs. Player modes, in which players will go up against each other or CPUs from two-four Titans in one gameplay session. Couch Play is where players who are in the same space can link up multiple controllers and play with one screen. There are three modes within Couch Play: Free for all, where all Titans are against each other, Team Battle, where two players will be placed on two teams and fight each other, and Mayhem, in which a random minigame will be chosen to occur while players are fighting. Players first select what Titan to play as, then vote on an arena, with there being a choice to select randomly. Winning matches or performing specific tasks will earn players collectables and badges in the Extras mode.
Onslaught
Onslaught Mode has either one or two players defeat waves of varying amounts of enemies. While playing, the wave number and icons indicating which enemies are present are displayed in the upper left-hand corner. After a certain amount of waves, players are presented with towers that hold powerups that will take effect for the next set of waves. Selection of a powerup is mandatory, only one tower can be selected via destruction to progress, and only one player, the one who destroyed the selected tower, can receive the buff. Furthermore, some waves have enemies equipped with a unique subspecies skin that is unlocked once all of them are defeated. During the character select screen, the leaderboard for either co-op or single player is shown at the top depending on which is being played, and the global leaderboard scores are shown below it. All the maps involved in Onslaught lack their signature gimmicks (e.g. natural disasters, Giga Orbs, waves of harmful Giga Energy, military intervention, etc), but retain their passive hazards (e.g. tall buildings that can collapse on combatants, small items like various objects in Kimura District).
Classic
Powerups include "Armor Boost" (Reduces damage taken from enemies), "Damage Boost" (Deals more damage and knockback), and "Energy Boost" (Restores a big chunk of Giga Energy to yourself). Two choices are presented at the end of each set except the final one. Arenas include Luana Island, Kimura District, GGN Tower, City Ruins, Slavagrad, Research Lab, and Holopolis.
- Set 1
- Set 2
- Wave 6 - Two Skorak (Virulent) Level 2
- Wave 7 - Woolley (Strawberry) Level 3
- Wave 8 - Two MechaJURAS Level 2
- Wave 9 - Woolley (Strawberry) Level 3, Skorak (Venom) Level 3
- Wave 10 - Gorogong (Caustic) Level 3, MechaJURAS Level 3
- Set 3
- Wave 11 - Pipijuras (Trickster) Level 4
- Wave 12 - Skorak (Venom) Level 3, Pipijuras (Specimen-51) Level 1
- Wave 13 - S-Class Woolley (Coffee Caramel) Level 1
- Wave 14 - Thundatross (Azure Knight) Level 3, MechaJURAS Level 1
- Wave 15 - Pipijuras (Coalescence) Level 3, two Pipijuras (Trickster) Level 3
- Set 4
- Wave 16 - Thundatross (Azure Knight) Level 4, Skorak (Nudibranch) Level 3
- Wave 17 - Gigaman (Griffin Star) Level 5
- Wave 18 - Thundatross (Unit - 02) Level 5
- Wave 19 - Gigaman (Millennium) Level 3, S-Class Thundatross (Vaporware) Level 2
- Wave 20 - Three Gorogongs (Gorokong) Level 3
- Set 5
- Set 6
- Wave 26 - Rawa (Holotail) Level 5, Woolley (Berrysaurus) Level 3
- Wave 27 - Rawa (Uwabami) Level 2, S-Class Gigaman (Rising) Level 4
- Wave 28 - Kongkrete (Urban) Level 5, Kongkrete (Urban) Level 4
- Wave 29 - Woolley (Papa) Level 4, Woolley (Papa) Level 2, Woolley (Papa) Level 1
- Set 7
- Wave 30 - Kongkrete (Resort) Level 3, Rohanna (Anemone) Level 3
- Wave 31 - Zyva (Amber) Level 4, Zyva (Amber) Level 3
- Wave 32 - Two Rohannas (Hibiscus) Level 3, Zyva (Amber) Level 3
- Wave 33 - S-Class Thundatross (Timbertross) Level 6
- Set 8
- Wave 34 - Rawa (Blizzard) Level 4, Kongkrete (Hollow Earth) Level 4, Zyva (Beryl) Level 5
- Wave 35 - S-Class Rawa (Wu Long) Level 3, S-Class Rawa (Wu Long) Level 2
- Wave 36 - S-Class Gigaman (Covert) Level 3, S-Class Gigaman (Virtue) Level 2
- Wave 37 - S-Class Gorogong (The Abominable) Level 3, S-Class Gorogong (Gorokong) Level 3
- Set 9
- Wave 38 - Rawa (Orochi) Level 3, S-Class Zyva (Topaz) Level 2, S-Class Zyva (Topaz) Level 1
- Wave 39 - Two S-Class Kongkretes (Military) Level 4
- Wave 40 - S-Class Rawa (Wu Long) Level 3, S-Class Gorogong (Gorokong) Level 3, S-Class Zyva (Sapphire) Level 3
- Set 10
- Wave 41 - S-Class Rohanna (Anemone) Level 6, Thundatross (Synthwave) Level 3
- Wave 42 - Three MechaJURAS Level 5
- Wave 43 - S-Class Rohanna (Larkspur) Level 4, S-Class Thundatross (Unit - 02) Level 4, S-Class Woolley (Banana Blast) Level 4
- Set 11
- Wave 44 - S-Class Skorak (Ōkubi no Honō) Level 5, S-Class Gigaman (Red Justice) Level 5
- Wave 45 - S-Class Pipijuras (Synthwave) Level 6, Rohanna (Agave) Level 6, Rawa (Blizzard) Level 6
- Wave 46 - S-Class Thundatross (Unit - 02) Level 4, MechaJURAS Level 6, S-Class Gigaman (Millennium) Level 4
- Set 12
- Wave 47 - S-Class Pipijuras (Coalesce) Level 5, S-Class Rohanna (Monarch) Level 5, S-Class Kongkrete (Urban) Level 5
- Wave 48 - Two S-Class Thundatross (Level 5), Rawa (Firestorm) Level 6
- Wave 49 - Three Kongkretes (Hollow Earth) Level 6
- Set 13
- Wave 50 - Three S-Class Zyvas (Bismuth) Level 6
Mutants
Powerups include "Armor Boost" (Reduces damage taken from enemies), "Damage Boost" (Deals more damage and knockback), and "Energy Boost" (Restores a big chunk of Giga Energy to yourself), as well as new ones, namely, "Call for Backup" (Recruits an ally to fight by your side, a Level 2 form of an enemy from the previous wave), "Chain Lightning" (Attacks create lightning that jumps to nearby enemies, stops blocking attempts with every hit), "Explosive Punch" (Attacks create a devastating explosion on impact), "Lifesteal" (Attacks will restore your health based on the damage dealt), and "Wave Blast" (Attacks create a damaging wave in front of you). Three choices are presented at the end of each set except the final one. Arenas include Palekana Port, Mount Gorogong, Kimura District, Forsaken Temple, Airforce Base, Lake Lavina, and the Giga Core. Mutations include an aura of flame (burns nearby players), aura of frost (slows nearby players), freezing touch (allows mutant to freeze a player in a block of ice after landing a number of consecutive unblocked hits on them), super armor boost (force field that prevents flinching, but not damage, and can be destroyed if struck by unblocked hits several times in quick succession), and energy leech (mutant depletes Giga Energy with every unblocked attack dealt to the player).
- Set 1
- Wave 1 - MechaJURAS Level 2
- Wave 2: Full Steam Ahead - Two MechaJURAS (with flame aura) Level 2
- Wave 3 - Rohanna (Ancient Monarch) Level 2
- Wave 4: Frost & Flame - Rohanna (Nightshade with flame aura) Level 2, Rohanna (Agave with frost aura) Level 2
- Set 2
- Wave 5 - Two Gorogongs (Hoarfrost with freezing touch) Level 2
- Wave 6 - S-Class Gorogong (Gorokong with Super Armor Boost
- Wave 7: Dango Drama - Woolley (Banana Blast with frost aura) Level 2, Woolley (Strawberry with frost aura) Level 2, Woolley (Lime Twist with frost aura) Level 2
- Wave 8 - S-Class Woolley (Papa with frost aura) Level 3
- Set 3
- Wave 9 - Pipijuras (Origin) Level 4
- Wave 10: Energy Leech - Pipijuras (Trickster with energy leech) Level 3, Pipijuras (Trickster with energy leech) Level 2
- Set 4
- Wave 11 - Thundatross (Azure Knight) Level 3, Gigaman (Veteran Hero) Level 3
- Wave 12 - S-Class Thundatross (Vaporwave with super armor boost) Level 3
- Wave 13 - S-Class Gigaman (Rising with freezing touch) Level 3
- Set 5
- Set 6
- Set 7
- Wave 22 - Gigan (yellow scales and sails with frost aura) Level 5, Gigan (black scales and red sails with front aura) Level 5
- Wave 23 - S-Class Gigan (black scales and red sails with freezing touch) Level 5
- Set 8
- Wave 24 - Mechagodzilla (red back unit) Level 5
- Wave 25: Titan Defense Force - Gigaman (Rising with freezing touch) Level 4, S-Class Mechagodzilla (red back unit with frost aura) Level 4, Thundatross (Azure Knight with flame aura) Level 4
- Set 9
- Wave 26 - Destoroyah (red) Level 5
- Wave 27 - S-Class Destoroyah (purple with energy leech) Level 5
- Wave 28 - Godzilla (gray with super armor boost) Level 6
- Wave 29 - S-Class Rawa (Holotail with super armor boost) Level 5, Godzilla (gray with flame aura) Level 5
- Set 10
- Wave 30: Chaos Unleashed - S-Class Gigan (black scales and red sails with frost aura) Level 6, S-Class Destoroyah (red with super armor boost) Level 6, S-Class Godzilla (gray with flame aura) Level 6
Mayhem
Mayhem is a mode where players can engage in random minigames. Some of these include playing hot potato with a bomb, surviving atop the fragile ice sheet of a frozen shore, and defeating each other using only giant hamburger props.
Story
There are story modes where the player must control a specific Titan, go from mission to mission, choosing the difficulty of each, progressing by fighting several of the game's original characters. Completing the missions or certain objectives will allow the player access to achievements, lore documents, key arts, or subspecies, seen in the Extras section. Among the stories made so far, only one is said to be canon,[3] but each story is its own timeline, and thus canon to itself.[4]
The Legend of Luana Island (Gorogong)
"Awaken the legend that sleeps in the volcano of Luana Island"
- Destroy the anti-Titan energy barriers of the military and escape confinement (two rounds)
- Destroy the buildings of the Kahu'a Republic.
- Defeat Pipijuras
- Defeat Thundatross
- Defeat Rohanna
- Defeat Skorak and Rohanna in a three-way fight
- Defeat Rawa
- Attain Giga Energy while fighting S-Class Rawa
- Defeat S-Class Rawa as S-Class Gorogong.
Beating this story unlocks Rawa.
Project P.P.J.U.R.A.S (Pipijuras)
"Uncover the secret origins of this peculiar-looking Titan"
- Defeat Gorogong
- Defeat MechaJURAS (two rounds, with MechaJURAS entering "overdrive" in the second round)
- Defeat Thundatross
- Defeat Gigaman
- Defeat Thundatross again
- Destroy the OtomaTEC Headquarters while also fighting Gigaman and Thundatross
- Defeat five normal-sized yetis (which can also harm each other by accident)
- Fight/evade an S-Class yeti
- Defeat Zyva
- Defeat S-Class Zyva (who must be vanquished with at least two ultimates)
Beating this story unlocks Zyva.
Woolley's Misadventures (Woolley)
"Follow your bliss! What could possibly go wrong?!"
- Defeat Pipijuras
- Defeat Skorak (two rounds, with Skorak fighting without his skull shell in the second round)
- Defeat Gorogong (two rounds, with Gorogong enraged and occasionally doing his ultimate in the second round)
- Defeat MechaJURAS
- Defeat Rohanna
- Evade S-Class Rohanna with other yetis
- Defeat Zyva
- Defeat S-Class Zyva (who must be vanquished with at least two ultimates)
The Knight in Lighting Armor (Thundatross)
"Protect humanity with the power of this Titan-hunting mecha"
- Defeat Rohanna
- Defeat Gorogong with Gigaman as an ally
- Defeat three Zyvas with Gigaman as an ally
- Defeat Skorak with Gigaman as an ally (two rounds, with Skorak entering S-Class form in the second round)
- Defeat Thundatross Unit-02 with Gigaman as an ally
- Defeat S-Class Thundatross Unit-02 as S-Class Thundatross
A Legend Reborn (Gigaman)
"Find out what it means to be a true hero". A story released on March 26, 2026, as part of the game's eighth DLC, "Final Ascension".
- Defeat Rawa
- Defeat Pipijuras
- Defeat Kongkrete
- Defeat two Kongkretes with Thundatross as an ally
- Fight off the onslaught
- Defeat S-Class Balzarr with Thundatross and R.O.J.A.K. as allies
- Defeat Zargorah (scripted loss)
- Defeat Zargorah as Gaya Gigaman (Zargorah becomes S-Class halfway through the round, and Gigaman must also attain Giga Energy to grow and defeat him)
- Defeat Zargorah's second form as Gaya Gigaman (three rounds from a different camera perspective)
Online
The second Player vs. Player mode, Online Mode allows players to connect and play with each other from across the world and across all platforms in one of four sub-modes: Free-For-All, where all Titans are against each other; Team Battle, where two players will be placed on two teams and fight each other; Mayhem, the random minigame mode; and Quick Match, in which a player can join any open lobby for any of the modes, instead of waiting for a particular one. Players first select what Titan to play as, then vote on an arena, with there being a choice to select randomly. Winning matches or performing specific tasks will earn players collectables and badges in the Extras mode. Players can hold private matches, invite friends, and communicate via emotes in the character select screen.
Practice
Tutorial
The tutorial mode has players control Gorogong in a small, bare space, where they are taught how to play the game and use different abilities through text and button prompts, setting the player against a CPU-controlled Gorogong for practice.
Gym
Gym serves as the game's testing arena, where players can set a CPU to a certain difficulty. Here, players can test out and practice their skills with the different Titans they have available to them, and the UI gives information about the total damage of a current combo, damage caused by the current attack, damage scaling, and move combo count.
Extras
The Extras mode consists of information on the Titans of GigaBash: their profiles, skills, sub-species, personality (taunts), and reports. Various key arts, concept arts, and music tracks can also be found here, unlocked as the player levels up.
Appearances
Monsters
Original
GigaBash launched with 10 playable fighters, many of which were inspired by different characters or tropes from Japanese tokusatsu:
- Gorogong
- Pipijuras
- Thundatross
- Woolley
- Woolley's family and other Yeti variants (skins)
- Skorak
- Gigaman
- Rohanna
- Rawa (unlocked after beating Gorogong's story)
- Zyva (unlocked after beating Pipijuras' story)
- Kongkrete (unlocked after destroying an undefined but considerable amount of buildings in total playthrough)
The game's fourth DLC, the Mighty DLC, was released on September 5, 2024, and adds two original characters inspired by Super Sentai/Power Rangers:
The game's sixth DLC, released for free on May 29, 2025, adds a mecha to the roster. Prior to this, the Titan in question was already present since the game's launch, albeit as a stage hazard and unplayable enemy without a fully-developed moveset:
The eighth DLC, Final Ascension, was released on March 26, 2026, adding a distinct upgraded form of a preexisting character, and another formed by the fusion of two preexisting characters:
Godzilla
GigaBash has released two DLCs in collaboration with the Godzilla franchise. The first, the Godzilla - 4 Kaiju Pack released on December 6, 2022, adds four monsters:
The second Godzilla DLC (the game's third DLC overall), called the Godzilla: Nemesis - 2 Kaiju Pack, was released on May 16, 2024, adding two monsters:
- King Ghidorah
- Hedorah (Perfect, Flying)
Ultraman
GigaBash released three DLCs in collaboration with the Ultra Series. The first (the game's second DLC overall), the Ultraman - 4 Characters Pack, was released on November 8, 2023, and adds four characters:
- Ultraman
- Alien Baltan
- Ultraman Tiga
- Camearra
- Demonthor (Camearra's ultimate only)
The second Ultraman DLC (the fifth DLC overall) was released on November 28, 2024, adds one duo character comprising the stars of Ultraman: Rising:
The third Ultraman DLC (the ninth DLC overall), the Ultraman Zero DLC, is set to release on July 9, 2026, adding the eponymous hero and his archenemy.
Due to "regional restrictions and licensing agreements," these DLCs are unavailable in China.[5][6][7] The 4 Characters Pack was also unavailable in Japan until February 9, 2026.[8]
GAMERA -Rebirth-
GigaBash's seventh DLC added two playable monsters from GAMERA -Rebirth- on November 20, 2025:
Unplayable
- Unknown petrified Titans (Giga Core final cutscene in Project P.P.J.U.R.A.S)
- Thundatross Unit-02 (final boss version in The Knight in Lightning Armor)[note 1]
- "1970 Tokyo Crisis" Titan[note 2]
- Gaya
- Pikki the Pear (cutscenes and Rohanna's block attack)
- Royal Warden (Rohanna's ultimate)
- Rawa's original form (seen in The Knight in Lightning Armor)[note 3]
- Cosmic Chaos/Zargorah's second form (Zargorah's ultimate, final boss of A Legend Reborn, and "Fractured Earth" stage hazard)
- Original Godzilla (silhouette in Extras menu, Mechagodzilla's ultimate, and mentioned in Destoroyah's profile)
- Godzilla Jr. (mentioned in Destoroyah's profile)
- Aggregate Destoroyah (Destoroyah's ultimate)
- Shibito-Zoiger (Camearra's special and charged special)
- Giant swordfish (Guiron's taunt)
Weapons, vehicles, races, and organizations
- OtomaTEC
- Gigatron Reactor
- Condenser Sword MK-I
- Global Titan Defense Initiative (GTDI)
- Tanks
- Energy Refractor Lens
- Laser Artillery Assault Vehicle (LAAV)
- Mobile sound cannons
- Rapid-Deployment Energy Barriers/Titan Containment Energy Barriers
- Aegis Teams/Mighty Warriors
- Cult of Rohanna
- Eyes of Skorak
- Cult of Rawa
- Cult of Gorogong
- Pipijuras's species
- UFOs (flying saucer, Mothership)
- Teleporter Module
- M Nebula Alien (mentioned in Gigan's profile)
- Godzilla Tower (mentioned in Gigan's profile)
- Oxygen Destroyer (mentioned in Destoroyah's profile)
- Japanese Self-Defense Forces (JSDF, mentioned in Destoroyah's profile, stamped on the background of all Godzilla character files)
- ULT cryolasers (mentioned in Destoroyah's profile)
- Science Special Search Party (SSSP, mentioned in Ultraman's profile)
- Global Unlimited Task Squad (GUTS, mentioned in Ultraman Tiga's profile)
- KIDS (King Ghidorah's taunt)
- Kaiju Defense Force (KDF, mentioned in the profile of Ultraman & Emi)
- Ancient predecessors of the Eustace Foundation (referenced in the profiles of Gamera and Guiron)
- Giga Battlenizer
Movesets
- Main article: GigaBash/Movesets.
Locations
-
Training Ground
Extras
Players can collect a variety of extras by leveling up in-game. These include:
Lore
Players can view the "profiles" of the game's original Titans. They can also find "reports" about them and the locations, unlocked through playing the game's various modes and completing different challenges.
Sub-species
Sub-species are the game's equivalent to character skins, changing the colors of the fighter selected. New sub-species of a monster can be obtained by leveling it up, while special skins can be unlocked via the Onslaught gamemode.
All original GigaBash Titans have at least eight sub-species to collect, with the exception of Kongkrete. Four are given to the player automatically upon unlocking a base-game Titan, while all DLC characters come with all sub-species unlocked. All crossover sub-species lack names and, besides the Godzilla DLCs and Ultraman & Emi, merely gives the Titan in question a red, blue, yellow, or green shine. The sub-species are listed below.
-
Mad Beast
-
Clay
-
Sageflame
-
Hoarfrost
-
Caustic
-
Ashen
-
Holobeast
-
Sinister
-
Demon King
-
Jungle Warrior
-
The Abominable
-
Gorokong
-
Azure Knight
-
Green Sabre
-
Prototype - 01
-
Unit - 02
-
Vaporwave
-
Synthwave
-
Silverstorm
-
Lionheart
-
Woodland Warrior
-
Timbertross
-
Yeti
-
Banana Blast
-
Strawberry
-
Choco Mint
-
Blue Moon
-
Berrysaurus
-
Lime Twist
-
Rich Chocolate
-
Panda Vanilla
-
Coffee Caramel
-
Papa
-
Veteran Hero
-
Red Justice
-
Griffin Star
-
Multi-Type
-
Millennium
-
Green Trooper
-
Covert
-
Virtue
-
Zero Jin
-
Rising
-
Ascended
-
Chaos Incarnate
-
Absolute Tyrant
-
Eschaton Vanguard
-
Golden Sovereign
-
Breaker of Dawn
-
Infernal Wrath
-
Empyrean Jade
Gallery
Players can earn the art seen throughout GigaBash and concept art through playing the game. These include concept art for the Titans and locations, the story art that appears throughout the game's four story modes, and several pieces of key art.
Music
Players can earn tracks from the soundtrack of GigaBash, composed by Funk Fiction, through playing the game's various modes and completing different challenges.
- Main article: GigaBash/Soundtrack.
Badges
Badges are achievements players can earn through completing specific objectives or challenges in matches.
| # | Badge | Description | |
|---|---|---|---|
| 1 | Might Is Always Right | Deal the highest total damage in a match. | |
| 2 | No Dodge Ninja | Never use Dodge in the entire match. | |
| 3 | Titan Hunter | Deal the finishing blow to everyone in the match. | |
| 4 | Can't Touch This | Dodge the most attacks in the match. | |
| 5 | Happy Hopper | Jump the most in the match. | |
| 6 | Unbreakable | Block the most number of attacks in the match. | |
| 7 | Cardio | Walk the most. | |
| 8 | Ultimate Showman | Use the most Taunts in the match. | |
| 9 | First Bash | Land the first strike of the match. | |
| 10 | I Have The Power!!! | Transform into S-Class the most in the match. | |
| 11 | City Peace Award | Cause the least damage to the environment. | |
| 12 | Collateral Damage | Destroy the most buildings in the match. | |
| 13 | Ultimate Snatcher | Use the most Ultimates in the match. | |
| 14 | Man's Worst Enemy | Step on the most civilians in the match. | |
| 15 | Man's Best Friend | Avoid stepping on any civilian in the match. | |
| 16 | Size Doesn't Matter | Defeat an S-Class Titan in your normal form. | |
| 17 | Daredevil | Never use Block in the entire match. | |
| 18 | Catch This | Throw the most buildings in the match. | |
| 19 | Rocket-Powered Pitcher | Throw the most objects in the match. | |
| 20 | Vacuum Cleaner | As Woolley, use the most inhale in the match. | |
| 21 | Sharpshooter | Land the most projectile-based attack in the match. | |
| 22 | Thunder God's Wrath | As Thundatross, land the most Lightning Strike(s) in the match. | |
| 23 | Fire & Fury | As Gorogong, land the most Double Punch(es) in the match. | |
| 24 | Rebound Mastery | Bounce enemies off the wall the most number of times. | |
| 25 | Wombo Combo | Deal the most hits in a single combo. | |
| 26 | Survivalist | Survive for five minutes and be the last player to be defeated. | |
| 27 | Front Row Spectator | Lose all your life stocks within one minute. | |
| 28 | Avenger | Defeat an enemy using Post Death. | |
| 29 | The Collector | Collect the most Giga Energy Orbs in a match. | |
| 30 | Specialty Slinger | Land the most Special Attacks in the match. | |
| 31 | Ultra Instinct | Use Block just before you get hit by an attack. | |
| 32 | Parry This! | Use Grab on blocking enemies the most in the match. | |
| 33 | Kaiju-Jitsu | Use Grab the most in the match. | |
| 34 | Dunk Master | Use the most Air Grabs in the match. | |
| 35 | Battered But Unbroken | Block the most amount of damage in the match. | |
| 36 | Riposte! | Land the most counter attacks in the match. | |
| 37 | Interceptor | Block the most number of attacks in the match. | |
| 38 | No Mercy | Deal the most damage within five seconds. | |
| 39 | 'At Least You Tried' Award | Do absolutely nothing in the match. | |
Achievements
GigaBash has a list of 35 achievements on PlayStation 5 (which also has a 36th achievement, The Grandmaster, for when all the 35 others are earned), Steam, and Xbox.
| # | Achievement | PlayStation Grade |
Description | |
|---|---|---|---|---|
| 1 | All Grown Up! | Finish the tutorial. | ||
| 2 | Eye of the Titan | Play in the Gym for 30 minutes. | ||
| 3 | Fists, Fury & a lot of Rage | Complete Gorogong story. | ||
| 4 | All For One and One For All | Complete Pipijuras story. | ||
| 5 | Home Sweet Home? | Complete Woolley Story. | ||
| 6 | A New Age | Complete Thundatross Story. | ||
| 7 | Apex Mode | Finish all Story Mode campaign in Apex Difficulty. | ||
| 8 | Apocalypse Mode | Finish all Story Mode campaign in Apocalypse Difficulty. | ||
| 9 | I've Had Enough! | Unlock Kongkrete. | ||
| 10 | Keeper of Knowledge | Unlock all Titan Lore and Location Bios. | ||
| 11 | Symbiotic | Complete 1 Teamplay battle. | ||
| 12 | It's Mayhem! | Complete 1 Mayhem Mode playthrough (5 points). | ||
| 13 | Sidetracked... | Complete all sub-objectives in Story Mode. | ||
| 14 | Spectacular Finisher | Win 10 matches using Ultimate as the final blow. | ||
| 15 | Seasoned Fighter | Player level 10. | ||
| 16 | Battle Hardened | Player level 30. | ||
| 17 | Martyrdom | Defeat a player by using Post-Death and let the remaining player win. | ||
| 18 | Oh Baby, A Triple | Perform the finishing blow on 3 opponents in a single match (Free-for-all). | ||
| 19 | Ninja Reflex | Grab a thrown item or a building. | ||
| 20 | Let Them Fight | Spectate a 4 CPU match. | ||
| 21 | 5 Stages of Grief | Witness J.Lorenz go through an existential crisis as his life's work turns to waste. | ||
| 22 | Right back at'cha | As Pipijuras, deflect a projectile and defeat someone with it. | ||
| 23 | Katamari | As Woolley, use Snowball to roll up all 3 opponents at the same time. | ||
| 24 | Double Punch! | As Gorogong, Use Double Punch to break the opponent's shield. | ||
| 25 | Master of Disguise | As Kongkrete, use its passive ability in all 6 biomes. | ||
| 26 | What's Mine is Yours | As Rohanna, let your teammate use your Club to win the match (Teamplay only). | ||
| 27 | Taste Your Own Medicine | Defeat Skorak with his own shell. | ||
| 28 | Cautious Veteran | Win a match using Gigaman without personally destroying any buildings in Kimura District. | ||
| 29 | Zero-sum Game | As Rawa, use Decimate: Supernova to win a match. | ||
| 30 | Bastion of Humanity | Complete 10 teamplay matches as Thundatross and have Gigaman as your teammate. | ||
| 31 | This is GigaBash! | Complete 1 online Free-for-all batttle with 4 players. | ||
| 32 | Just Getting Warmed Up | Win 10 match in Online Mode. | ||
| 33 | Top of the Food Chain | Defeat a total of 100 Titans in Online Mode. | ||
| 34 | Signature look of Superiority | Have 5 win streak in Online Mode. | ||
| 35 | Watchful Sentinel | As Zyva, win against all other Titans in online mode. | ||
| 36 | The Grandmaster | Collect all trophies. | ||
Development
| Please help improve this article by contributing useful information or discussing ideas on its talk page. |
A collaboration with the Godzilla franchise was announced on September 14, 2022.[13] On November 3, the first teaser for this collaboration was released, revealing that Godzilla would be added to the game as part of a DLC expansion on December 9, 2022.[14] Subsequent marketing teased three additional characters. On November 16, the DLC's release date was moved up to December 7.[15][16]
On October 12, 2023, it was announced that four characters from the Ultra Series would join the roster as part of a DLC expansion, which was implemented on November 8 of that same year.[5]
A second Godzilla DLC, the "Nemesis Pack," was announced on April 25, 2024. It was released on May 16,[17] and started the trend of releasing two characters per pack rather than four. In celebration of the game's two-year anniversary, a new DLC pack titled "Mighty DLC" was announced on August 23. It was released on September 5 and introduced two original Titans, R.O.J.A.K. and Balzarr, to the game.[18][19] On October 20, a collaboration with Ultraman: Rising was announced, which was released on November 28.[20]
On May 22, 2025, a free DLC adding MechaJURAS as a playable character was announced, which was released on May 29.[21] On October 30, 2025, after two teasers in the preceding two weeks, a GAMERA -Rebirth- DLC collaboration was announced for November 20, consisting of Gamera and a second monster,[22] who was confirmed to be Guiron on November 6.[23]
On February 26, 2026, an upcoming mobile version of the game was announced.[24] On March 20, a new DLC pack titled "Final Ascension" was announced for a March 26 release, featuring the titans Gaya Gigaman and Zargorah, along with new music, two new maps, and a story for Gigaman.[25] On June 6, a trailer shown for the Southeast Asian Games Showcase revealed the inclusion of Ultraman Zero and his rival Ultraman Belial, set for release on July 9.[7] This is accompanied by a trailer for the game's mobile version.[26]
Gallery
- Main article: GigaBash/Gallery.
Awards
| Award | Category | Result |
|---|---|---|
| Level Up KL 2019 | Grand Jury Award | Won |
| Best Technology | Won | |
| Best Game Design | Won | |
| Audience Choice Award | Won | |
| Tokyo Game Show 2019 | Dengeki Indie Prize | Won |
| Famitsu Indie Prize | Nominated | |
| 4Gamer.net Indie Prize | Nominated | |
| Taipei Game Show 2020 | Best Design | Nominated |
| Best Visual Art | Nominated | |
| Gamers Without Borders 2021 | Honorary Award | Won |
| Game Developers Conference 2022 | Best in Play | Won |
| BIG Festival 2022 | Special Unreleased Best Game Award | Won |
| Xsolla Special Award | Won |
Videos
- Main article: GigaBash/Videos.
Trivia
- The game has several versions of arenas that are different from the selectable ones.
- Palekana Port of Luana Island, the City Ruins of Tarabak Island, Lake Lavina in Russia, and OtomaTEC HQ in Tokyo have slightly different layouts and even lighting in story mode, with some of them lacking many of their gimmicks and/or hazards.
- The Yeti Sanctuary in Project P.P.J.U.R.A.S. has slightly different hill layouts and a smaller hole in the center that the player can access. The one in Woolley's Misadventures is used, albeit with yetis cheering beyond the arena borders, and the Hollow Earth abyss occasionally spewing out Giga Energy that rains down on the ground. Prior to the release of the "Final Ascension" DLC, the selectable version was changed to the version that would be featured in A Legend Reborn, with a darker, dusky setting. The yetis are retained for the selectable version, albeit knocked unconscious rather than cheering the combatants. Yeti Sanctuary was returned to its normal state in Patch 1.84, to indicate that Gigaman has succeeded in saving Earth from Zargorah.
- The eponymous feature of the Giga Core arena occasionally and automatically rises from its place in the ground to expel massive amounts of harmful Giga Energy. However, in Project P.P.J.U.R.A.S., this is manually done by Zyva jumping next to it, causing it to levitate by performing its "Pact of the Sentinels" taunt without getting harmed in the process.
- Although the Forsaken Temple of Tarabak Island is identical to the one outside of story mode, it starts off with the actual temple already destroyed in Woolley's Misadventures.
- The Power Station in Woolley's Misadventures is significantly different in layout and lighting from the version outside of story mode.
- Thundatross is the only fighter in the game to have a mirror match in story mode, as Yuuki faces Dr. Reiner's unit as the final enemy of the Thundatross story.
- Gigaman is unique amongst the other characters since he appears twice in the roster (through his upgraded form, Gaya Gigaman). Furthermore, both he and his more powerful form are the only fighters in the game that become stronger once their health reaches a certain threshold, with Gigaman's power increasing at around half health, and Gaya Gigaman's moves get permanently enhanced once his health falls on or below 10%
- Rawa (by overcharging his block attack, "Decimate", into "Decimate: Supernova"), Zyva (by exchanging health for Giga Energy with its down taunt, "Pact of the Sentinels"), and Gaya Gigaman (by using his special attack, "Flare", which enhances his next moves at the cost of health) are the only characters who can damage themselves with their own attacks, not counting projectile deflection or the striking of dangerous environmental hazards.
- Not counting defeats in gameplay, Rawa (who was killed by Skorak, as depicted by murals showing ancient events, and is currently in an undead state) and Zyva (several of which are slain in The Knight in Lightning Armor and A Legend Reborn, with one being killed in the trailers of the Mighty and GAMERA -Rebirth- DLCs) are the only Titans in the game that were outright killed, canon or otherwise. When taking machines into account, MechaJURAS and Thundatross Unit-02 are the only mechas in the game to be destroyed, as the former was blown up by Pipijuras in Project P.P.J.U.R.A.S, while the latter is bisected by the original Thundatross and Gigaman in The Knight in Lightning Armor, then left in the Hollow Earth.
- Most of the other DLC characters simply increase in size when becoming S-Class (as opposed to the original Titans, which undergo a significant change), with the only exceptions being Godzilla (who enters his burning state) and Kiryu (whose eyes turn red, indicating possession).
- The Mighty Warriors who pilot R.O.J.A.K. are the only characters in the game with full voice lines (though they also use dialogue boxes in Gigaman's DLC story "A Legend Reborn; other characters like the humans in story mode and the A.I. of Thundatross speak exclusively via dialogue boxes, Alien Baltan laughs, while Gigaman/Gaya Gigaman (who also uses dialogue boxes), and all the other Ultraman DLC characters (except the Ultraman from Ultraman: Rising, who is completely silent) only grunt.
- Gigaman's Story mode, A Legend Reborn, is the only storyline featuring every original GigaBash Titan up until that point, though Gorogong never appears gameplay-wise, as he is only briefly shown defeated by Rawa in a cutscene of the third chapter. Furthermore, it marks the only canonical occasion where R.O.J.A.K.'s components are seen in full (as it uses the animations from the Mighty DLC trailer).
- Several aspects of GigaBash pay homage to the game's country of origin, Malaysia.
- One of Tarabak Island's primary inspirations is Borneo Island, the north side of which is occupied by the East Malaysian states of Sabah and Sarawak.[27] Furthermore, it is named after the tarap fruit native to Borneo, the Taraban snail kaiju from Ultraman Tiga, and Sarawak, the Malaysian state where Gerald Yong, the game's former writer, grew up in.[28]
- Skorak's name is based on "skull" and the Malay equivalent of that word, "tengkorak", pertaining to his armor and main weapon.[29][30][31]
- Rohanna is based on the Sang Kelembai giantess of Malay folklore, tigers (Malaysia's national animal, which inspired the patterns of her dress), and the bunga raya flower (Malaysia's national flower), with the Malaysian influence even extending to the monster's name; Rohana, spelled with one "n", is one of the company's project managers, as it is a common girl's name in Malaysia, hence the need to add an extra "n" to prevent confusion between the two.[32][31]
- Rawa shares his name with an island in the state of Johor, southern Malaysia, which was in turn named for its white doves. Rawa is generally a Southeast Asian reference, as he was also named after the "nāga" (nāga legends are a staple of Southeast Asian countries, including Malaysia, and Rawa is designed after the Phaya Nagas of Thailand), an Indonesian flower market called Rawa Belong, and the kings of Thailand, known as "rama", albeit with "m" deliberately inverted for Rawa's name.[33]
- The green Mighty Warrior and the sole female member of team R.O.J.A.K. is a Malaysian hacker girl who only goes by the codename "Crown", and pilots a green Aegis unit based on a durian, known as the "king of fruits" in some Malaysian regions, hence the name she and her Aegis both bear. Crown also named the team "R.O.J.A.K." (Robot of Justice Against Kaiju) after a Malaysian salad (derived from a Malay term meaning "mixed"), given the different nationalities and cultures of the team's members.[34]
- The avian entity that gave Gigaman his powers, Gaya, means "style" or "pose" in Malay. Fittingly, Gigaman's upgraded form, Gaya Gigaman, is more flashy and showy than before, as he has regained the fitness he has lost since retiring. As with Rawa, Gaya references Southeast Asia in general, as he is based off of the Philippine eagle and a Hindu deity, divine bird king Garuda, the enemy of all serpents, and therefore, all nāgas.[35]
- One of the likely factors behind the inclusion of Ultraman Tiga as a DLC guest character is his high popularity in Malaysia. Fittingly, his name means "three" in Malay, given his three forms (Multi for balanced, Power, and Sky for speed).[36]
- This game marks the first Godzilla collaboration with a video game in the form of DLC, as opposed to a limited-time event.
- The initial release date for the Godzilla DLC, December 9, coincided with the release day of Godzilla vs. Destoroyah, with the characters it unlocks including Burning Godzilla (being Godzilla's S-Class form) and Destoroyah. The second Godzilla DLC was released on May 16, 2024, the 10th anniversary of Godzilla (2014).
- In DLC reveal trailers for guest characters, only Ultraman, Alien Baltan, Ultraman Tiga, Emi, and Guiron are shown interacting with the original characters of GigaBash in cutscenes, as other guest characters only interact with original characters in gameplay footage, as well as in certain slow-motion scenes in showcases following release.
- According to former narrative designer Gerald Yong, Passion Republic Games contractually "cannot write a story for [guest characters] or tie it into the canon of GigaBash," although he has ideas for how he would write such a story.[37] He further clarified that, among the game's four story modes at the time, only one is canon.[3] Hazim, who took over as the game's writer, reiterated that characters from other intellectual properties are not canon to GigaBash.[38]
- References to Godzilla films and other media include the following:
- As with the Monsterverse, GigaBash classifies monsters as Titans, and the game's version of Hollow Earth contains a mysterious energy source. Also derived from the Monsterverse is the achievement "Let Them Fight", which is based on the words and idea of Ishiro Serizawa in Godzilla (2014).
- Rawa is overall meant to be what the developers termed their "Not-Zilla": a powerful theropod-like kaiju with a kingly status, hence his title, "Dragon King".[39] His block attack, "Decimate", resembles Godzilla's nuclear pulse, and his ultimate attack, "Extinction Beam", references Shin Godzilla firing its beam for the first time, as he blasts out a large cone of ethereal flames that gradually narrows into a focused beam. Zargorah, as a fusion of Rawa and Balzarr, further extends the reference, with his charged special, "Eradication Beam", being a miniature version of Rawa's ultimate, albeit reversed in color compared to Shin Godzilla's beam, with violet flames that narrow into a red beam.
- Zargorah, along with his componant Rawa, shares similarities with King Ghidorah, another golden draconian kaiju. Like the Monsterverse version of King Ghidorah, Rawa used his dominant calls to his drive Titans all over the world into a frenzy, with only living Titans on his same level being able to resist him (Godzilla, Mothra, and Kong for King Ghidorah, Gigaman for Rawa due to the presence of Gaya).[40] While battling the space manticore Balzarr to take all the energy he accumulated, Rawa ended up inadvertently fusing with him to form Zargorah, the "Devourer of Stars", a primordial planet-destroying being similar to the 2018 King Ghidorah, "The Planet Eater". Lastly, just like most versions of King Ghidorah, Zargorah is an extraterrestrial entity, with Rawa, being a component of him, also considered as an alien by the game's current writer.[41]
- Zargorah also shares similarities with SpaceGodzilla. He is an extraterrestrial saurian, is flight capable, formed from the body of the game's version of Godzilla (Rawa), possesses large shoulder protrusions (giant crystals for SpaceGodzilla, bladed tendrils for Zargorah), and, most significantly, terraforms the surroundings into a crystalline environment.
- Gigan's block special, which teleports him behind the enemy to deliver a downward strike, references an ability he had in Atari and Pipeworks games, specifically Godzilla: Destroy All Monsters Melee and its sequel. One of his taunts completely recreates the intro animation from the aforementioned games above, as well as the PlayStation 2 version of Godzilla: Unleashed, while another taunt references his clapping movements with Megalon in Godzilla vs. Megalon. Although based off of his Showa incarnation, one of his Gigan's alternate skins is patterned after his appearance in Godzilla Final Wars. Furthermore, Gigan can fire a Scattered Light Beam Gigarium Cluster, which his Final Wars version fired from his visor, while he fires it from his forehead in-game. The laser cluster cannot be reflected by deflective force field moves (though they can still be blocked), mirroring how Mothra's protective scales were unable to block the Gigarium Cluster, thus setting her ablaze. However, the laser bolt can be sent back to Gigan if it hits a deflective barrier prior to splitting, thus turning the blast's scattershot effect on its user.
- Godzilla is mostly based on his Heisei incarnation, as indicated by his appearance, roar, profile, block attack (the nuclear pulse, first seen in Godzilla vs. Biollante), fully charged atomic breath (a heat ray wrapped in purple spirals, which he used to decapitate King Ghidorah's middle head in Godzilla vs. King Ghidorah), ultimate attack (the red spiral ray, first seen in Godzilla vs. Mechagodzilla II), and S-class form (Burning Godzilla). However, some of his attacks reference his Showa incarnation; he can briefly fly backwards when firing his atomic breath in the air as seen in Godzilla vs. Hedorah (even damaging enemies he flies backwards into, just like how he knocked down Hedorah), his dash attack involves him sliding on his tail to dropkick as in Godzilla vs. Megalon, and one of his taunts is the shē dance from Invasion of Astro-Monster. The sound effect for his atomic breath charging up comes from the Monsterverse Godzilla. Furthermore, his block special involves him shooting his atomic breath into the sky, a reference to his "call to arms" after being healed by a nuclear warhead in Godzilla: King of the Monsters.
- Rawa (using the taunt "King's Victory") and Emi also perform the shē. Rawa is generally a homage to Godzilla, while Emi previously referenced the dance in Ultraman: Rising. While Rawa's animation could not make use of motion capture due to COVID-19 restrictions, Godzilla's did.[42] Furthermore, Rawa is able to fly while using his flame breath, either when attacking in midair, or by using the taunt "Thrusters Engaged," likely referencing Godzilla's atomic breath flight technique.
- Zargorah's special aerial King's Edict attack, "Cataclysmic Stream", appears to be a weaponized version of Rawa's "Thrusters Engaged" taunt, thus also referencing Godzilla's flight with atomic breath.
- Kiryu's dash attack is based on how it began its second encounter with Godzilla, striking him away with a shoulder ram before he could fire on evacuees. One of its taunts has it fire all its armaments into the sky, referencing the first time it went berserk. Upon entering its S-class state and doing its ultimate attack, Kiryu's eyes turn red, indicating that it is possessed by the 1954 Godzilla. This is made clearer when, upon initiating its ultimate move, the outline of the 1954 Godzilla briefly flashes over Kiryu.
- Destoroyah's grab special involves him flying into the sky with the enemy then dropping them to the ground, just as he did to Godzilla Junior. His unblockable special attack references him grabbing and dragging Godzilla across an airport with his tail.
- King Ghidorah's appearance and roar are modeled on his Godzilla vs. King Ghidorah incarnation, and his air attack involves him kicking down on his enemy, just as that incarnation did to Godzilla. However, he enters the battlefield in a fireball, similar to the Showa variant, and his biography also references the alien origin of most of his incarnations, which the Godzilla vs. King Ghidorah incarnation lacked. His special attack is an unblockable electric bite from all three of his heads, an ability previously demonstrated in Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack and GODZILLA: The Planet Eater. He combines his Gravity Beams into a single blast when beam clashing, a feat planned for Mecha-King Ghidorah but only demonstrated by the Rebirth of Mothra 3 version. He makes a distinct roar when firing his gravity beams, similar to his Monsterverse incarnation, or unleashing his block attack (an electric pulse). His block special, where he grabs the enemy then shoots them down with a gravity beam from his central head, vaguely resembles how he took down Rodan in Godzilla: King of the Monsters. His taunts involve a roar of victory with lightning from his wings (an ability demonstrated in Rebirth of Mothra 3 and Godzilla: King of the Monsters), curiously watching KIDS pass by, his side heads bickering before being forced into submission by the central head (referencing how his heads had separate personalities in Godzilla: King of the Monsters and some other media), and erratic head movement (as seen in most of his suitmation appearances). One of his alternate skins is silver in color, coincidentally matching "King Ghidorah Silver" from the 1989 trading card set Godzilla Wars 2.
- Hedorah's taunts involve sucking air from smokestacks, drinking oil straight from a tanker ship, shaking, and whipping its arms in an intimidating manner (in an apparent mockery of Godzilla's own gestures), all specific actions it takes in its debut film. Its block attack, which involves freezing in place and retreating when struck (causing its decoy to dissolve into a pool of corrosive sludge) is a possible reference to how a small piece of the Smog Monster briefly escaped after Godzilla chucked a rock at its body, previously desiccated by electricity. Its air grab, which involves grabbing the enemy and flying around with them before dropping them to the ground, references the time when Hedorah grabbed Godzilla in a similar manner to throw him in a pit.
- References to Ultraman media include the following:
- Gorogong's influences included Bemular, Garamon, and Showa monster suits in general, while his lava-infused arms unintentionally resemble those of EX Red King.[43][44] Some of his older concepts are clearly based off of classic Ultra kaiju and seijin (aliens), like Guigass, Alien Pegassa, Alien Icarus, Seagorath, and Dogouf.[45]
- Gigaman is overall meant to be the game's version of an Ultraman, with a bracelet-type transformation item, power from a bond (in this case, between Sho and the entity known as Gaya), and a "Multi-Type" skin referencing the default form of Ultraman Tiga. As "Gaya Gigaman", he references the fusion-based upgraded forms some Ultras take. Pipijuras is inspired by the Baltan and Temperor aliens,[46] is likely also based on Alien Metron, with earlier concepts reflecting elements of Kanegon, Alien Shamer, Alien Hipporit, and Miclas.[47] For this reason, Ultraman and Ultraman Tiga are seen aiding Gigaman in the official trailer of the Ultraman DLC, while Alien Baltan helps Pipijuras.
- Gaya, the bird-like entity Sho bonded with to become Gigaman, may be based on Bemular, who, prior to being made into a reptilian creature and the first enemy of Ultraman, was actually meant to be a bird-like entity that served as the hero of the show itself, which was previously known as Science Special Search Party: Bemular before being reconceptualized as Ultraman.
- Skorak is based on the slug kaiju Namegon, which was first featured in Ultra Q.[48][49] During the character's development, it was decided to name Tarabak Island after Taraban, a snail kaiju from Ultraman Tiga.[28][50]
- Rawa's armor is partly based on Arch Belial from Ultraman Zero: The Revenge of Belial.[51]
- Zargorah is a fusion between Rawa and Balzarr, much like some kaiju in the franchise like Tyrant, Five King, and the fusion monsters of Ultraman Belial. When discussing his inspiration, the developers brought to attention the ongoing trend in fusion kaiju being on the rise, not just for the Ultraman franchise, but the kaiju genre as a whole, as proven by the most recent case as of the DLC's release, Zomera from Ultraman Omega.[52]
- Ultraman's attacks are mostly based on that of his 1966 incarnation. However, his block special, where he rotates vertically in the air to uppercut the enemy with several kicks, references how he first attacked Gabora in Shin Ultraman. Additionally, one of his taunts involve spraying water from his fingers, a move he used to kill the kaiju Jamila, while another taunt shows his initial gestures towards Jirahs, by waving his hand in front of his nose to indicate that the enemy smells disgusting before challenging them to fight.
- Although based on the appearance of the first of his kind seen onscreen, Alien Baltan also has a red energy beam (not to be confused with his red freezing beam, which is not part of his moveset in-game), an attack first used by Alien Baltan II, and not utilized in giant form until Alien Baltan VI. His ultimate (which involves surrounding the enemies with clones to fire on them from all sides) is also based on his ultimate from the Playstation 2 game Ultraman Fighting Evolution Rebirth.
- Two of Ultraman Tiga's taunts allow him to transform into his Power or Sky Type forms (along with the appropriate moveset, power, and speed), and he can also assume his Glitter form for his ultimate attack.
- Camearra's grab special has her spin around, slashing the enemy across the stomach with her Izsword before stabbing backwards, replicating one of her attacks against Ultraman Tiga. Furthermore, her ultimate has her transform into Demonthor with the power of darkness.
- Just like in the climax of Ultraman: Rising, Emi uses a broken pole to hit the enemy for her charged attack, having been inspired by the baseball skills of her adoptive father. Her strikes are also accented with the red, green, and blue streaks associated with the film's aesthetics and effects. Furthermore, Ultraman's charged special, an Ultra Slash that returns like a boomerang, references the technique he used to destroy Kaiju Defense Force drones trying to capture Emi when she climbed the Tokyo Tower.
- The trailer revealing Ultraman Zero and Ultraman Belial replicates the first battle between them in Ultraman Zero: The Revenge of Belial, ending in their beam clash.
- References to Gamera films and other media include the following:
- Gamera is mostly based on his GAMERA -Rebirth- incarnation, hence his entrance animation (his landing in the fourth episode of the series before fighting Guiron), heavy attack (a scorching right hand, a technique which dates back to Gamera 3: Revenge of Iris), his block attack (electromagnetic shockwave), his dash attack (Plasma Roller), and his ultimate (Plasma Sphere, with the opening action of the Plasma Roller). His air charged special (which can be used to fly around the enemy while landing auto-targeted fireball strikes) may be a reference to a similar tactic he tried to do to Viras, while his block special (quick, upward flight) may be a reference to him taking off for space to pursue Viras (ultimately slicing the squid kaiju in half on impact) and save Boco.
- Guiron's entrance, where he flips into view, is based on how he first burst out of a mountain in the fourth episode of GAMERA -Rebirth-. His light attack references how he forced Gamera to retreat when he smashed the ground three times in an attempt to slice him with his bladed head, even stretching himself when raising himself in preparation for the last few strikes in order to increase his momentum, though in-game, Guiron does not walk forward while attacking, and he can extend the assault infinitely (though, for balancing reasons, the enemy is sent flying by the sixth strike). His block special (which involves jumping to deliver an upward stab before landing on the ground with a flip) and his ultimate (where he jumps around, flipping several times in the air before slamming down into the ground) reflect his agile fighting style against the military and Gamera. His dash attack, a command grab, is based on his attempted finishing blow on Gamera, charging into the enemy to stab them through the belly and out the back. However, in-game, if the attempted charge is a glancing blow rather than a direct hit, there is a chance for the enemy to block it. Although he is primarily based on his Rebirth incarnation, three of Guiron's taunts reference his debut film. One has him chop a giant swordfish into pieces in the same way he butchered a Space Gyaos, another has him reel back while waving his hand in disgust, just as how he found Space Gyaos flesh too repulsive to eat, and a third has him jump up and vertically impale himself in the ground, a reference to Gamera getting him stuck in the same helpless position before finally defeating him with a missile to the head.
- References to other kaiju franchises and other related media include the following:
- Gorogong is primarily based on King Kong,[44] and one of his skins is called "Gorokong" (covered in dark brown fur like the version of the giant ape from King Kong vs. Godzilla), unlocked by defeating three Gorogongs equipped with the skin in the 20th wave of Onslaught Classic.
- Thundatross was largely influenced by DyGenGuar of the Super Robot Wars franchise.[53] To further create the classic Chogokin appeal, it also reflects elements of sword-wielding mechas like Voltes V, Mazinger Z, and Gundams.[54][55]
- While not ape-like, Kongkrete's name is a pun on "Kong" and "concrete", even in its Japanese translation, "Tekkinkongu" (テッキンコング), which combines the concrete-reinforcing "rebar" (鉄筋 tekkin) with "King Kong" (キングコング Kingu Kongu). Its reports, which imply that he was once an actor set to portray Gigaman in a film, reflects the trope where humans get turned into kaiju.
- MechaJURAS, being modeled after Pipijuras, references mechanical kaiju doppelgangers in general. Its ultimate attack, "Titano Exterminatus", which involves a massive drill breaking through the arena, may be a reference to variants of the "Giga Drill Break" technique from the mecha anime series Tengen Toppa Gurren Lagann.
- Tarabak Island and its various tribes reflect the concept of monster-inhabited islands and cults in kaiju media, like Monster Island and Skull Island.
- The Global Titan Defense Initiative (GTDI) fits the classic trope of international organizations set up to respond specifically to kaiju, aliens, and related anomalies, like the United Nations Godzilla Countermeasure Center (UNGCC) and the Science Special Search Party (SSSP) of Ultraman. As with another such organization, the Pan Pacific Defense Corps of Pacific Rim, the GTDI ranks the various Titans they encounter. However, while the Serizawa Scale of the Pan Pacific Defense Corps uses Roman numerals (I - V), the GTDI's categorization system works on a scale of E - A, with S-Class being reserved for the deadliest Titans.[56]
- R.O.J.A.K. and Balzarr are references to the Megazords and Goldar of the Power Rangers franchise, respectively.
- Patch 1.3 introduced the "beam clash" mechanic, a trope seen in several kaiju-based media, the Atari-Pipeworks games Godzilla: Save the Earth and Godzilla: Unleashed, and even some of the Ultraman fighting games.[57] Only four of the six Godzilla characters (Godzilla, Kiryu, Destoroyah, and King Ghidorah), six of the seven Ultraman characters (Ultraman, Alien Baltan, Ultraman Tiga, Camearra, Ultraman Zero, and Ultraman Belial), and three of the game's 15 original characters (Gigaman, Gaya Gigaman, and Zargorah) can beam clash.
- Gigaman gained the ability to beam clash in Patch 1.35 (which preceded the release of the Nemesis DLC containing King Ghidorah and Hedorah), making him the only character in the base roster to be currently capable of it, and the only original character to be retroactively given the ability.[58] He is also unique in that his beam acts like a projectile - and can therefore be reflected by deflective barriers, or absorbed by Zyva's block attack - no matter how much it is charged; the beams of the Godzilla characters cannot be deflected (only blocked), while the beams of the Ultraman characters are deflectable projectiles at low-level charges. Furthermore, unlike the other characters, Gigaman has no means to engage in a beam clash while airborne since he can only fire parallel to the ground (though he can beam clash with an enemy firing from the air), and his grab special (a skyward beam blast) does not trigger a clash. Ironically, Godzilla is unique in that he can trigger a beam clash with his block special (also a skyward blast).
- King Ghidorah was once planned to be able to beam clash with all three of his heads separately, thus allowing him to duel with three other beam-shooting Titans at the same time, though this proved too complex to implement, so he simply combines all three of his gravity beams into one instead when any one of his beams meets an enemy's beam. The developer who revealed this also brought up how King Ghidorah was overall challenging to implement for the game due to the need to dynamically animate his different body parts while keeping them blended together.[59]
- Camearra is the only beam-shooting character whose beam is not an energy weapon; instead, she summons a swarm of Shibito-Zoiger to rush towards the enemy.
- Gigan, Hedorah, Ultraman & Emi, and MechaJURAS cannot engage in beam clashes despite having beam weapons. Gigan's Gigarium Cluster is a projectile rather than a coherent beam (being a single plasma bolt that spreads in a shotgun-like blast), Hedorah's Hedrium Ray is a weak yet instantaneous strike that cannot be charged or prolonged, Emi cannot trigger clashes likely due to them also being instantaneous (and Ultraman only shoots a beam with her for their ultimate), and MechaJURAS only fires a brief but powerful Refractor Beam for its block special.
- Beams in ultimate attacks cannot trigger beam clashes, likely due to their immense power (as was stated to be the case for Rawa),[60] and because they generally cannot be blocked, countered, or negated, only avoided.
- A cutscene-exclusive variant can be seen in story mode, where Gaya Gigaman and Zargorah's second form engage in a beam clash, with R.O.J.A.K. combining with the Condenser Sword of Thundatross to form a lightning cannon in order to overpower Zargorah.
- Gigan's model possesses nostrils, which were absent from his original Showa design.
- Destoroyah's initial biography erroneously called Godzilla Junior "Babygodzilla", a term that solely describes the character's form from Godzilla vs. Mechagodzilla II. This was eventually fixed in an update.
- Hedorah's roars were initially original sound effects, replaced by Hedorah's actual roars in a later update. Additionally, Ghidorah uses Mecha-King Ghidorah roars when going S-Class and using his Ultimate.
- Guiron initially had a similar erroneous sound problem as Hedorah, utilizing Gamera's roars in the trailer and demonstrations for the seventh DLC, though these were replaced with his own, lower-pitched roars by the time the DLC was released.
- Zargorah's aerial King's Edict moves, "Emberfall" (attack) and "Cataclysmic Stream" (special), initially had their demonstration snippets erroneously swapped in its skills preview. This was fixed in Patch 1.84.
- The achievement "Zero-sum Game" requires winning a match with Rawa's "Decimate: Supernova", an attack where Rawa releases a powerful pulse that uses up all his remaining health. However, the achievement is earned even when Rawa only wins a match using "Decimate" (that is, he releases a pulse attack without overcharging himself to the point of self-destruction).
- Some achievements can only be earned if all involved Titans in a match are characters from the base roster.
- All Godzilla and Gamera characters are consistently referred to by the neutral term "it", as opposed to most (but not all) of the game's original Titans. However, Gamera's profile does refer to him as a male once, before switching to neutral terms in a later sentence.
- As it currently features six Godzilla kaiju, seven characters (without counting Emi as separate) from the Ultraman franchise, and two monsters from GAMERA -Rebirth-, GigaBash is one of the few products in media to officially have several characters from each of these franchises together. More specifically, it is the fourth video game to officially feature both Godzilla and Ultraman, after Battle Soccer: Champion of the Field, Battle Baseball, and City Shrouded in Shadow, while being the third to feature Gamera alongside either character after the last of those three games and Godzilla Battle Line.
- Godzilla and Gamera once appeared in a 1970 stage show co-produced by Toho and Daiei.
- Battle Soccer: Champion of the Field featured the Showa versions of Godzilla, King Ghidorah, Gigan, and Mechagodzilla, along with Ultraman. The related Battle Baseball game also further adds Hedorah and Alien Baltan.
- Kiryu was piloted by the villain Nolan Sorrento in the 2011 novel Ready Player One, beaten when the protagonist, Parzival, transformed into Ultraman to fight it.
- The 2017 game City Shrouded in Shadow features Ultraman, Gamera, Godzilla, King Ghidorah, Ultraman Tiga, Kiryu, Ultraman Belial, and Ultraman Zero, although none of the characters interacted with others of different franchises.
- All the specific incarnations of the Godzilla and Gamera guest characters, along with Shin Ultraman, also appeared in Godzilla Battle Line.
- Except for Destoroyah, all of the other Godzilla guest characters allied with Godzilla on at least one occasion despite usually being his enemies.
- Except for Emi, all of the Ultraman guest characters are extraterrestrial in nature. Except for Alien Baltan and Emi, all the Ultraman guest characters are exclusively some form of Ultra, with all except Ultraman Tiga and Camearra (both of which came from an unknown nebula before settling on Earth) originating (implied in the case of the titular hero from Ultraman: Rising) from the Land of Light in Nebula M78. When not taking into account Demonthor (Camearra's ultimate form) and Emi (who is latched onto her adoptive father), the Ultraman franchise is the only intellectual property whose crossover combatants are exclusively kaijin (specifically "seijin", aliens) as opposed to kaiju.
- The ten characters of the base roster have plainly-colored backgrounds for their icons on the character selection screen, while DLC characters have swirly backgrounds. By the time of the Final Ascension DLC, selecting a character would cause them to roar, yell a battle cry, or audibly whirr up in activation.
- Fourteen of the game's 30 Titans, almost half the roster, are extraterrestrial in origin. Of the fifteen original Titans, these include Pipijuras, Rawa,[41] Balzarr, and Zargorah. Of the fifteen guest Titans, these include Gigan, King Ghidorah (referred to as an alien in his profile despite his design), Hedorah, and all seven of the Ultraman combatants, comprising two-thirds of the guests in the game.
External links
- Official website
- Official Press Kit
- YouTube channel
- Official Twitter
- Official Artstation
- Official Discord
Notes
- ↑ Thundatross Unit-02, the final boss of The Knight in Lightning Armor, uses a different model compared to the original, though the latter does have a skin based on Unit-02.
- ↑ The first Titan attack, known as the "1970 Tokyo Crisis" or "1970 Titan Crisis", is mentioned in the reports of Gigaman and the profile of the GGN Tower. Gerald Yong, the original writer of the game, confirmed that the Titan involved in the event is not part of the game's roster.[9][10]
- ↑ For some time, it was ambiguous as to whether Rawa is a relative of the deceased "Dragon King" that shares his title, or is in fact the same Dragon King as referenced in the ancient lore of Tarabak Island. Gerald Yong, the former writer of GigaBash, eventually confirmed that Rawa and the Dragon King killed by Skorak (who now wears his old skull) are one and the same individual, with Rawa's form having changed from serpentine to saurian when he was revived from his severed horn.[11][12]
References
This is a list of references for GigaBash. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]
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