Godzilla Generations: Maximum Impact

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Godzilla Generations: Maximum Impact soundtrack


Dreamcast Godzilla Games
Godzilla Generations
Godzilla Generations: Maximum Impact
None
Godzilla Generations: Maximum Impact
Godzilla Generations: Maximum Impact box art
Developer General Entertainment
Publisher Sega
Platforms Sega Dreamcast
Languages Japanese
Genre Rail Shooter, Action, Fighting

Godzilla Generations: Maximum Impact (ゴジラジェネレーションズ マキシマムインパクト,   Gojira Jenerēshonzu Makishimamu Inpakuto) is a 1999 video game developed by General Entertainment for the Sega Dreamcast. It is a sequel to the previous year's Sega Dreamcast game Godzilla Generations.

Gameplay

While technically a follow-up to Godzilla Generations, this game is different in virtually every way, with completely new graphics and added cinematic cutscenes. Unlike its predecessor, Godzilla Generations: Maximum Impact is a rail shooter. Instead of directly destroying buildings and enemies, the player moves a cursor while aiming at what the player wishes to destroy.

Characters

Playable

Unplayable

GDF

The GDF is a human military faction that will attack Godzilla. The GDF also appears in the intro and the end cinematics.

Opening

The opening cinematic begins with Godzilla swimming in the sea, then later shows him attacking a city with MGR-IInd appearing along with the GDF. It then cuts to SpaceGodzilla and Destoroyah appearing over the city, then back to Godzilla continuing his rampage through the city while the GDF attacks him. The GDF eventually manages to knock Godzilla down only to stand up back up a moment later. Godzilla then destroys a nearby building, while several GDF soldiers flee. Next, Godzilla begins to charge his atomic breath, and Godzilla fires his ray up into the sky and the screen goes black. The intro has no sound effects, only music.

Ending

The ending cinematic picks up after the final battle with Destoroyah. It begins with air rising up from the ground, which later turns into the GDF firing lasers at Godzilla until he is seemingly defeated. Godzilla then charges at the screen and opens his mouth before the screen turns black and the credits begin.

Cities

Listed below is a list of the cities in the game (all of them are from Japan).
Note: These are may or may not be all of the cities in the game

Release

The game was released only in Japan in 1999, and is the second of only two Godzilla games on the Dreamcast.

Reviews

Godzilla Generations: Maximum Impact was given generally more positive reviews than its predecessor.

Trivia

  • The bosses in this game appear in the order of the movies they appeared in.

Comments

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Game
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Mechagodzilla (Heisei)
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