Godzilla: Archipelago Shock: Difference between revisions
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**Super Mechagodzilla | **Super Mechagodzilla | ||
*[[MOGUERA]] | *[[MOGUERA]] | ||
**[[Star Falcon]] | **[[Moguera|Star Falcon]] | ||
**[[Land Moguera]] | **[[Land Moguera]] | ||
==Gameplay== | ==Gameplay== |
Revision as of 07:48, 19 December 2021
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Godzilla: Archipelago Shock (ゴジラ列島震撼 is a 1995 battle simulator game developed by Sega for the Sega Saturn. Gojira Rettō Shinkan)
Monsters
Non-Playable
- Godzilla
- Burning Godzilla
- Godzilla Junior
- Anguirus
- Mothra (Imago)
- Rodan
- King Ghidorah
- Gigan
- Mechagodzilla (Showa)
- Biollante
- Battra (Larva and Imago)
- SpaceGodzilla
- Destoroyah
- Hedorah
Playable
- Mechagodzilla (Heisei)
- Super Mechagodzilla
- MOGUERA
Gameplay
The player plays the role of the JSDF. The player is supposed to direct the tanks and other military equipment on a 3D isometric playing field and attack Godzilla and the other monsters while they are ravaging and rampaging through cities. When the player attacks Godzilla or takes damage from him or other monsters, their health points degrade until one of the units or the monster is defeated.
Gallery
Comments
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