Godzilla: Save the Earth: Difference between revisions

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{{Tab
{{Tab
|credits=Godzilla: Save the Earth/Credits
|credits=Godzilla: Save the Earth/Credits
|soundtrack=Godzilla: Save the Earth (Soundtrack)
|soundtrack=Godzilla: Save the Earth/Soundtrack
|videos=Godzilla: Save the Earth/Videos
|videos=Godzilla: Save the Earth/Videos
}}
}}
{{Nav Design
{{Nav
|type1 =Grass
|type1 =Grass
|type2 =Fighting
|type2 =Fighting
|type =[[Atari]]/[[Pipeworks]] [[Godzilla (Franchise)|Godzilla]] [[:Category:Games|Games]]
|type =[[Atari]] ''[[Godzilla (franchise)|Godzilla]]'' [[:Category:Games|games]]
|name =Godzilla: Save the Earth
|name =''Godzilla: Save the Earth''
|prev =Godzilla: Domination!
|prev =Godzilla: Domination!
|prevname =Godzilla: Domination!
|prevname =''Godzilla: Domination!''
|next =Godzilla: Unleashed
|next =Godzilla: Unleashed
|nextname =Godzilla: Unleashed
|nextname =''Godzilla: Unleashed''
}}
}}
{{Infobox Game
{{Infobox Game
|type1      =Fighting
|type1      =Fighting
|type2      =Grass
|type2      =Grass
|header      ={{Gpdzilla}} {{Game}}
|altimage    =<tabs style="color:black; padding: 0px; margin: 0px;">
|image      =GSTE.jpg
<tab name="NA">[[File:Godzilla Save the Earth PS2 cover LQ.png|330px|North American PlayStation 2 box art]]</tab>
<tab name="EU">[[File:Gste_ps2_version_4.jpg|330px|European PlayStation 2 box art]]</tab>
<tab name="JP">[[File:Godzilla Save the Earth Japanese box art.png|330px|Japanese PlayStation 2 box art]]</tab>
</tabs>
|caption    =Godzilla: Save the Earth Box Art
|caption    =Godzilla: Save the Earth Box Art
|name        =''Godzilla: Save the Earth''
|name        =''Godzilla: Save the Earth''
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|publisher  =[[Atari]]
|publisher  =[[Atari]]
|developer  =[[Pipeworks]]
|developer  =[[Pipeworks]]
|platforms  =[[Wikipedia:Sony Interactive Entertainment|Sony]] [[Wikipedia:PlayStation 2|PlayStation 2]]<br>[[Wikipedia:Microsoft|Microsoft]][[Wikipedia:Xbox (console)|Xbox]]
|platforms  =[[Wikipedia:Sony Interactive Entertainment|Sony]] [[Wikipedia:PlayStation 2|PlayStation 2]]<br>[[Wikipedia:Microsoft|Microsoft]] [[Wikipedia:Xbox (console)|Xbox]]
|languages  =English, Japanese
|languages  =English, Japanese
|genre      =Action, Fighting
|genre      =Action, Fighting
}}
}}
{{Quote|In every city on [[Earth]], darkness will descend, enemies will rise, and the fate of the world is in your hands.|Promo trailer}}  
{{Quote|In every city on [[Earth]], darkness will descend, enemies will rise, and the fate of the world is in your hands.|Promo trailer}}  
'''''Godzilla: Save the Earth''''' {{Nihongo|ゴジラ 怪獣大乱闘 地球最終決戦|Gojira Kaijū Dairantō: Chikyū Saishū Kessen|lit. ''Godzilla Monster Melee: Earth Final Battle''}} is a fighting game for the PlayStation 2 and Xbox developed by [[Pipeworks]] and published by [[Atari]], and a sequel to the 2002 game ''[[Godzilla: Destroy All Monsters Melee]]''. The PlayStation 2 version was released in North America on November 2, 2004, in the PAL region on November 9, 2004<ref>http://www.gamefaqs.com/ps2/920436-godzilla-save-the-earth/data</ref>, and in Japan on December 10, 2004. The Xbox version was released in North America on November 16, 2004 and in the PAL region on November 19, 2004.<ref>http://www.gamefaqs.com/xbox/920435-godzilla-save-the-earth/data</ref>
'''''Godzilla: Save the Earth''''' {{Nihongo|ゴジラ 怪獣大乱闘 地球最終決戦|Gojira Kaijū Dairantō: Chikyū Saishū Kessen|lit. ''Godzilla Monster Melee: Earth Final Battle''}} is a fighting game for the PlayStation 2 and Xbox developed by [[Pipeworks]] and published by [[Atari]], and a sequel to the 2002 game ''[[Godzilla: Destroy All Monsters Melee]]''. The PlayStation 2 version was released in North America on November 2, [[2004]], in the PAL region on November 9, 2004<ref>http://www.gamefaqs.com/ps2/920436-godzilla-save-the-earth/data</ref>, and in Japan on December 10, 2004. The Xbox version was released in North America on November 16, 2004 and in the PAL region on November 19, 2004.<ref>http://www.gamefaqs.com/xbox/920435-godzilla-save-the-earth/data</ref>


The game was followed by a sequel, ''[[Godzilla: Unleashed]]'', in 2007.
The game was followed by another sequel, ''[[Godzilla: Unleashed]]'', in 2007.
{{TOC}}
{{TOC}}
==Description==
==Description==
"''The planet is under siege… protect it from complete destruction as Godzilla, the towering titan of our time! Roam the earth battling notorious mega-monsters, an alien invasion and ongoing military attacks. Take your mammoth size and rage online to smash sworn enemies in a crushing display of melee madness. This is monumental, city-trampling action that kicks serious tail.''"
{{Quote|The planet is under siege...protect it from complete destruction as Godzilla, the towering titan of our time! Roam the earth battling notorious mega-monsters, an alien invasion and ongoing military attacks. Take your mammoth size and rage online to smash sworn enemies in a crushing display of melee madness. This is monumental, city-trampling action that kicks serious tail.}}
===Features===
===Features===
*Rampage as SpaceGodzilla, Mothra, Jet Jaguar, and 15 other famous monsters
*Rampage as SpaceGodzilla, Mothra, Jet Jaguar, and 15 other famous monsters
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*Hurl skyscrapers (and enemies) to demolish skylines with authority
*Hurl skyscrapers (and enemies) to demolish skylines with authority
*Control the fate of Tokyo, San Francisco, New York and more
*Control the fate of Tokyo, San Francisco, New York and more
*Stomp through city-crushing slugfests, multi-monster melees and wild challenges.
*Stomp through city-crushing slug-fests, multi-monster melees and wild challenges.
==Technical Specifications==
 
==Technical specifications==
===PlayStation 2 version===
===PlayStation 2 version===
*Media Type | DVD-ROM
*Media Type | DVD-ROM
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*Miscellaneous Attributes | System Link, Xbox 360 Compatible
*Miscellaneous Attributes | System Link, Xbox 360 Compatible
*Xbox/Windows Live | Friends, Online Multiplayer, Voice Chat
*Xbox/Windows Live | Friends, Online Multiplayer, Voice Chat
==Ratings==
==Ratings==
===PlayStation 2 version===
===PlayStation 2 version===
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*KMRB Rating: Unknown
*KMRB Rating: Unknown
==Story==
==Story==
After failing to invade the [[Earth]], the [[Vortaak]] return to Earth two years later with all of the monsters under their control, along with their ultimate weapon, [[SpaceGodzilla]]. The player assumes the role of a monster who has broken free of the control, regardless of what monster is picked.
After failing to conquer the [[Earth]], the [[Vortaak]] return to Earth two years later with all of the monsters under their control, along with their ultimate weapon, [[SpaceGodzilla]]. The player assumes the role of a monster who has broken free of the control, regardless of what monster is picked.


The original story during development was much more elaborate, involving the Vortaak infiltrating human society to steal G-cells.
The original story during development was much more elaborate, involving the Vortaak infiltrating human society to steal G-cells.
==Game Modes==
 
==Game modes==
===Action Mode===
===Action Mode===
Action Mode is the game's primary story mode. The player selects a monster to play as, and must fight his or her way through various stages, each of which contains an enemy monster. The player will occasionally encounter Challenges Mode stages, which provide the player with bonus points if completed, but are not necessary to progress the story. Eventually the player will reach the final stage, the Vortaak Mothership, which typically features [[Orga]] as the final opponent.  
Action Mode is the game's primary story mode. The player selects a monster to play as, and must fight their way through various stages, each of which contains an enemy monster. The player will occasionally encounter Challenges Mode stages, which provide the player with bonus points if completed, but are not necessary to progress the story. Eventually the player will reach the final stage, the Vortaak Mothership, which typically features [[Orga]] as the final opponent.  


If the player completes Action Mode on the hard difficulty with Godzilla 2000, a cutscene showing [[SpaceGodzilla]]'s shoulder crystals shattering in the middle of a canyon will be played. The shattered remnants then temporarily coalesce into a miniature black hole that sucks SpaceGodzilla in immediately before the black hole fades out. Godzilla roars victoriously and the Vortaak flee the Earth.
If the player completes Action Mode on the hard difficulty with Godzilla 2000, a cutscene showing [[SpaceGodzilla]]'s shoulder crystals shattering in the middle of a canyon will be played. The shattered remnants then temporarily coalesce into a miniature black hole that sucks SpaceGodzilla in immediately before the black hole fades out. Godzilla roars victoriously and the Vortaak flee Earth.
===Challenges Mode===
===Challenges Mode===
Challenges Mode is a secondary game mode that consists of special stages where the player must complete some task. Unlike Action Mode stages, these stages are not all based on defeating the enemy monster, and may feature up to four different monsters at the same time. When playing through Action Mode, the player will occasionally enter a Challenges Mode stage, which after being completed will unlock it for play in the Challenges Mode menu. If the player successfully beats a Challenges Mode stage, he or she will earn points to spend at the in-game store. When these stages are encountered in Action Mode, the player will control whichever monster he or she is using for the rest of the mode, while if they are selected individually in the Challenges Mode menu, the player will automatically play as [[MireGoji|Godzilla 2000]]. The only exception is the "Asteroid Field" challenge, where the player plays as [[M.O.G.U.E.R.A.]] This game mode is notable for featuring some monsters as bosses that are not themselves playable in the game, such as [[Ebirah]], the [[Millennian]] and [[SpaceGodzilla]]'s flying form.
Challenges Mode is a secondary game mode that consists of special stages where the player must complete some task. Unlike Action Mode stages, these stages are not all based on defeating the enemy monster, and may feature up to four different monsters at the same time. When playing through Action Mode, the player will occasionally enter a Challenges Mode stage, which after being completed will unlock it for play in the Challenges Mode menu. If the player successfully beats a Challenges Mode stage, they will earn points to spend at the in-game store. When these stages are encountered in Action Mode, the player will control whichever monster they are using for the rest of the mode, while if they are selected individually in the Challenges Mode menu, the player will automatically play as [[MireGoji|Godzilla 2000]]. The only exception is the "Asteroid Field" challenge, where the player plays as [[Moguera|MOGUERA]]. This game mode is notable for featuring some monsters as bosses that are not themselves playable in the game, such as [[Ebirah]], the [[Millennian]] and [[SpaceGodzilla]]'s flying form.


The various challenges and their in-game descriptions are as follows:
The various challenges and their in-game descriptions are as follows:
*'''Asteroid Field''' - "As [[M.O.G.U.E.R.A.|Moguera]]™, patrol the asteroid field and destroy as many Alien vehicles as possible. Then defeat the boss."
*'''Asteroid Field''' - "As [[Moguera]]™, patrol the asteroid field and destroy as many Alien vehicles as possible. Then defeat the boss."
*'''Battleships''' - "Destroy battleships for points. Earn 5,000 points before time is up."
*'''Battleships''' - "Destroy battleships for points. Earn 5,000 points before time is up."
*'''Clone Attack''' - "[[Jet Jaguar]]™ has been cloned! Destroy him and his clone before they destroy you."
*'''Clone Attack''' - "[[Jet Jaguar]]™ has been cloned! Destroy him and his clone before they destroy you."
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*'''Undersea Battle''' - "Swim to the bottom of the ocean to find and destroy the [[Vortaak]]'s hammer sub."
*'''Undersea Battle''' - "Swim to the bottom of the ocean to find and destroy the [[Vortaak]]'s hammer sub."
*'''Vorillium Basketball''' - "Make as many baskets as you can in 3 minutes. The monster with the most points wins."
*'''Vorillium Basketball''' - "Make as many baskets as you can in 3 minutes. The monster with the most points wins."
===Versus Mode===
===Versus Mode===
Versus Mode is a gameplay mode where the player can initiate a custom 1-on-1 battle as and against the monster of his or her choosing. The player will have access to all monsters and stages he or she has unlocked prior. The time limit and number of rounds for each battle can be customized. This mode can be played against the AI or a second player.
Versus Mode is a gameplay mode where the player can initiate a custom 1-on-1 battle as and against the monster of their choosing. The player will have access to all monsters and stages they have unlocked prior. The time limit and number of rounds for each battle can be customized. This mode can be played against the AI or a second player.
===Melee Mode===
===Melee Mode===
Similar to Versus Mode, Melee Mode allows the player to set up custom battles using the monsters and stages of his or her choosing. However, Melee Mode gives the option of including up to four monsters. The player has the option to make the match a free-for-all or team battle, and can choose between making it be decided by knockout, combat points, or destruction points. The destruction option is similar to the "Destruction Mode" from ''[[Godzilla: Destroy All Monsters Melee]]'', where the player competes against the other monsters to score as many points as possible. Like Versus Mode, this mode can be played with one or two players.
Similar to Versus Mode, Melee Mode allows the player to set up custom battles using the monsters and stages of their choosing. However, Melee Mode gives the option of including up to four monsters. The player has the option to make the match a free-for-all or team battle, and can choose between making it be decided by knockout, combat points, or destruction points. The destruction option is similar to the "Destruction Mode" from ''[[Godzilla: Destroy All Monsters Melee]]'', where the player competes against the other monsters to score as many points as possible. Like Versus Mode, this mode can be played with one or two players.
===Survival Mode===
===Survival Mode===
Survival Mode is a single-player, single-stage (of the player's choice) gameplay mode in which the player must defeat as many opponents as possible before his or her monster's health is completely diminished. Each opponent must be defeated within a three-minute time limit or the match is automatically over. The player's score is based on how many monsters in a row are beaten and how quickly they were defeated. The player monster's health bar is partially replenished after certain matches, but the amount of health received gradually decreases the further one progresses.  
Survival Mode is a single-player, single-stage (of the player's choice) gameplay mode in which the player must defeat as many opponents as possible before their monster's health is completely diminished. Each opponent must be defeated within a three-minute time limit or the match is automatically over. The player's score is based on how many monsters in a row are beaten and how quickly they were defeated. The player monster's health bar is partially replenished after certain matches, but the amount of health received gradually decreases the further one progresses.  


Each monster in Survival Mode faces its opponents in a different order and they are as follows:
Each monster in Survival Mode faces its opponents in a different order and they are as follows:
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**{{small|SpaceGodzilla}}
**{{small|SpaceGodzilla}}


*[[Godzilla/Heisei|Godzilla 90's]]
*[[Godzilla (Heisei)|Godzilla 90's]]
**{{small|Godzilla 2000}}
**{{small|Godzilla 2000}}
**{{small|Destoroyah}}
**{{small|Destoroyah}}
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**{{small|Mechagodzilla 3}}
**{{small|Mechagodzilla 3}}


*[[Mechagodzilla/Heisei|Mechagodzilla 2]]
*[[Mechagodzilla (Heisei)|Mechagodzilla 2]]
**{{small|Godzilla 2000}}
**{{small|Godzilla 2000}}
**{{small|Destoroyah}}
**{{small|Destoroyah}}
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**{{small|Mechagodzilla 3}}
**{{small|Mechagodzilla 3}}


*[[M.O.G.U.E.R.A.|M.O.G.U.E.R.A. 2]]:
*[[Moguera|MOGUERA 2]]:
**{{small|Godzilla 2000}}
**{{small|Godzilla 2000}}
**{{small|Destoroyah}}
**{{small|Destoroyah}}
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}}
}}


===Purchase Items===
===Purchase items===
This menu allows the player to use store and spend points he or she has earned in the other game modes to purchase new playable monsters, stages for Versus and Melee Modes, gallery items, or stills and concept art for ''[[Godzilla: Final Wars]]''. This menu includes a variety of items bundled in packages with question mark icons that are found in green, yellow, and red colors. Purchasing a pack will award the player a single preselected character or stage and will give him or her the option to purchase others in the pack at an additional cost.
This menu allows the player to use store and spend points they have earned in the other game modes to purchase new playable monsters, stages for Versus and Melee Modes, gallery items, or stills and concept art for ''[[Godzilla Final Wars]]''. This menu includes a variety of items bundled in packages with question mark icons that are found in green, yellow, and red colors. Purchasing a pack will award the player a single preselected character or stage and will give them the option to purchase others in the pack at an additional cost.


The items that can be purchased in this menu, as well the requirements and cost for buying them, are as follows:
The items that can be purchased in this menu, as well the requirements and cost for buying them, are as follows:
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****Requirements: Purchase Monster Package 1
****Requirements: Purchase Monster Package 1
****Cost: None
****Cost: None
***[[Mechagodzilla/Heisei|Mechagodzilla 2]]
***[[Mechagodzilla (Heisei)|Mechagodzilla 2]]
****Requirements: Purchase Monster Package 1
****Requirements: Purchase Monster Package 1
****Cost: 20,000 points
****Cost: 20,000 points
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****Requirements: Purchase Monster Package 1
****Requirements: Purchase Monster Package 1
****Cost: 30,000 points
****Cost: 30,000 points
***Megaguirus
***[[Megaguirus]]
****Requirements: Purchase Monster Package 1
****Requirements: Purchase Monster Package 1
****Cost: 30,000 points
****Cost: 30,000 points
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****Requirements: Purchase Monster Package 2
****Requirements: Purchase Monster Package 2
****Cost: 30,000 points
****Cost: 30,000 points
***Baragon
***[[Baragon]]
****Requirements: Purchase Monster Package 2
****Requirements: Purchase Monster Package 2
****Cost: 30,000 points
****Cost: 30,000 points
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****Requirements: Purchase Monster Package 3  
****Requirements: Purchase Monster Package 3  
****Cost: 30,000 points
****Cost: 30,000 points
***[[M.O.G.U.E.R.A.|M.O.G.U.E.R.A. 2]]
***[[Moguera|MOGUERA 2]]
****Requirements: Purchase Monster Package 3
****Requirements: Purchase Monster Package 3
****Cost: 30,000 points
****Cost: 30,000 points
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****Requirements: Purchase Arena Pack 3
****Requirements: Purchase Arena Pack 3
****Cost: 30,000 points
****Cost: 30,000 points
***Boston
***[[Boston]]
****Requirements: Purchase Arena Pack 3
****Requirements: Purchase Arena Pack 3
****Cost: 30,000 points
****Cost: 30,000 points
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}}
}}


====''Godzilla: Final Wars''====
====''Godzilla Final Wars''====
{{scroll|
{{scroll|
*Concept Art 1
*Concept Art 1
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===Gallery===
===Gallery===
The Gallery is a collection of concept art and production images for ''Godzilla: Save the Earth''. Gallery items can be purchased from the in-game store using points earned from other game modes.
The Gallery is a collection of concept art and production images for ''Godzilla: Save the Earth''. Gallery items can be purchased from the in-game store using points earned from other game modes.
===''[[Godzilla: Final Wars]]''===
===''[[Godzilla Final Wars]]''===
Similar to the Gallery, this menu consists of concept art and stills from the then-upcoming [[Godzilla (Franchise)|Godzilla]] film, ''[[Godzilla: Final Wars]]''. They can be purchased in the in-game store using points earned from other game modes.
Similar to the Gallery, this menu consists of concept art and stills from the then-upcoming [[Godzilla (franchise)|Godzilla]] film ''[[Godzilla Final Wars]]''. They can be purchased in the in-game store using points earned from other game modes.
 
==Appearances==
==Appearances==
===Monsters===
===Monsters===
====Playable====
====Playable====
[[File:Baragon ste character select screen.png|thumb|right|200px|The full character select screen after all of the playable monsters have been unlocked.]]
[[File:Baragon ste character select screen.png|thumb|right|200px|The full character select screen after all of the playable monsters have been unlocked]]
''Godzilla: Save the Earth'' features a total of 19 playable monsters; six that are available from the start and 13 that must be unlocked by purchasing Monster Packages.
''Godzilla: Save the Earth'' features a total of 19 playable monsters; six that are available from the beginning and 13 that must be unlocked by purchasing Monster Packages.


The underlines denote unlockable monsters.
The underlines denote unlockable monsters.
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*[[Gigan]]
*[[Gigan]]
*[[Godzilla]] [[MireGoji|2000]]
*[[Godzilla]] [[MireGoji|2000]]
*[[Godzilla/Heisei|Godzilla 90's]]
*[[Godzilla (Heisei)|Godzilla 90's]]
*{{tt|[[Jet Jaguar]]|Unlockable}}
*{{tt|[[Jet Jaguar]]|Unlockable}}
*{{tt|[[King Ghidorah]]|Unlockable}}
*{{tt|[[King Ghidorah]]|Unlockable}}
*{{tt|[[Mecha-King Ghidorah]]|Unlockable}}
*{{tt|[[Mecha-King Ghidorah]]|Unlockable}}
*{{tt|[[Mechagodzilla/Heisei|Mechagodzilla 2]]|Unlockable}}
*{{tt|[[Mechagodzilla (Heisei)|Mechagodzilla 2]]|Unlockable}}
*{{tt|[[Kiryu|Mechagodzilla 3]]|Unlockable}}
*{{tt|[[Kiryu|Mechagodzilla 3]]|Unlockable}}
*{{tt|[[Megaguirus]]|Unlockable}}
*{{tt|[[Megaguirus]]|Unlockable}}
*[[Megalon]]
*[[Megalon]]
*{{tt|[[M.O.G.U.E.R.A.|M.O.G.U.E.R.A. 2]]|Unlockable}}
*{{tt|[[Moguera|MOGUERA 2]]|Unlockable}}
*{{tt|[[Mothra]]|Unlockable}}
*{{tt|[[Mothra]]|Unlockable}}
*{{tt|[[Orga]]|Unlockable}}
*{{tt|[[Orga]]|Unlockable}}
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*{{tt|[[SpaceGodzilla]]|Unlockable}}
*{{tt|[[SpaceGodzilla]]|Unlockable}}
<gallery widths='120' position='center' captionalign='center' spacing='small'>
<gallery widths='120' position='center' captionalign='center' spacing='small'>
Godzilla Save The Earth ANGUIRUS.png|[[Anguirus]]
Anguirus - GSTE.png|[[Anguirus]]
Godzilla Save The Earth BARAGON.png|[[Baragon]]
Baragon - GSTE .png|[[Baragon]]
Godzilla Save The Earth DESTOROYAH.png|[[Destoroyah]]
Destoroyah - GSTE.png|[[Destoroyah]]
Godzilla Save The Earth GIGAN.png|[[Gigan]]
Gigan - GSTE.png|[[Gigan]]
Godzilla Save The Earth GODZILLA 2000.png|[[MireGoji|Godzilla 2000]]
Godzilla Save The Earth GODZILLA 2000.png|[[MireGoji|Godzilla 2000]]
Godzilla Save The Earth GODZILLA 90s.png|[[Godzilla/Heisei|Godzilla 90's]]
Godzilla 90s - GSTE .png|[[Godzilla (Heisei)|Godzilla 90's]]
Godzilla Save The Earth JET JAGUAR.png|[[Jet Jaguar]]
Godzilla Save The Earth JET JAGUAR.png|[[Jet Jaguar]]
Godzilla Save The Earth KING GHIDORAH.png|[[King Ghidorah]]
King Ghidorah - GSTE.png|[[King Ghidorah]]
Godzilla Save The Earth MECHA-KING GHIDORAH.png|[[Mecha-King Ghidorah]]
Mecha-King Ghidorah - GSTE.png|[[Mecha-King Ghidorah]]
Godzilla Save The Earth MECHAGODZILLA 2.png|[[Mechagodzilla/Heisei|Mechagodzilla 2]]
Mechagodzilla 2 - GSTE.png|[[Mechagodzilla (Heisei)|Mechagodzilla 2]]
Godzilla Save The Earth KIRYU.png|[[Kiryu|Mechagodzilla 3]]
Mechagodzilla 3 - GSTE.png|[[Kiryu|Mechagodzilla 3]]
Godzilla Save The Earth MEGAGUIRUS.png|[[Megaguirus]]
Megaguirus - GSTE.png|[[Megaguirus]]
Godzilla Save The Earth MEGALON.png|[[Megalon]]
Godzilla Save The Earth MEGALON.png|[[Megalon]]
Godzilla Save The Earth MOGUERA.png|[[M.O.G.U.E.R.A.|M.O.G.U.E.R.A. 2]]
Godzilla Save The Earth MOGUERA.png|[[Moguera|MOGUERA 2]]
Godzilla Save The Earth MOTHRA LARVA.png|[[Mothra]] Larva
Godzilla Save The Earth MOTHRA LARVA.png|[[Mothra]] Larva
Godzilla Save The Earth MOTHRA IMAGO.png|[[Mothra]]
Godzilla Save The Earth MOTHRA IMAGO.png|[[Mothra]]
Godzilla Save The Earth ORGA.png|[[Orga]]
Orga - GSTE.png|[[Orga]]
Godzilla Save The Earth RODAN.png|[[Rodan]]
Rodan - GSTE.png|[[Rodan]]
Godzilla Save The Earth SPACEGODZILLA.png|[[SpaceGodzilla]]
Godzilla Save The Earth SPACEGODZILLA.png|[[SpaceGodzilla]]
</gallery>
</gallery>
====Alternate Colors====
====Alternate colors====
Each playable monster has four alternate colors associated with them. These can be seen only in Melee Mode when multiple players select the same character. Player 1 will be colored blue, Player 2 will be colored green, Player 3 will colored orange, and Player 4 will be colored red.
Each playable monster has four alternate colors associated with them. These can be seen only in Melee Mode when multiple players select the same character. Player 1 will be colored blue, Player 2 will be colored green, Player 3 will colored orange, and Player 4 will be colored red.


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Gste colors 12.jpg|Megaguirus
Gste colors 12.jpg|Megaguirus
Gste colors 13.jpg|Megalon
Gste colors 13.jpg|Megalon
Gste colors 14.jpg|M.O.G.U.E.R.A. 2
Gste colors 14.jpg|MOGUERA 2
Gste colors 15.jpg|Mothra Larva
Gste colors 15.jpg|Mothra Larva
Gste colors 16.jpg|Mothra
Gste colors 16.jpg|Mothra
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*[[SpaceGodzilla]] (Flying Form) [boss in the Challenges Mode rail shooter level "Asteroid Field"]
*[[SpaceGodzilla]] (Flying Form) [boss in the Challenges Mode rail shooter level "Asteroid Field"]
<gallery widths='120' position='center' captionalign='center' spacing='small'>
<gallery widths='120' position='center' captionalign='center' spacing='small'>
Battra_in_save_the_earth.jpg|[[Battra]]'s Imago Form as an airstrike
Battra - GSTE.png|[[Battra]]'s Imago Form as an airstrike
Godzilla Save The Earth EBIRAH.png|[[Ebirah]]
Ebirah - GSTE .png|[[Ebirah]]
Godzilla Save The Earth MILLENNIAN.png|[[Millennian]]
Godzilla Save The Earth MILLENNIAN.png|[[Millennian]]
Spacegodzilla flying form gtse.png|[[SpaceGodzilla]] (Flying Form)
Spacegodzilla flying form gtse.png|[[SpaceGodzilla]] (Flying Form)
</gallery>
</gallery>
====Scrapped/Unused====
====Unused====
{{Need sources}}
{{Need sources|s=section}}
[[File:Biollante_in_godzilla_save_the_earth_by_dylanrocket.jpg|thumb|right|200px|[[Biollante]] in ''Godzilla: Save the Earth'']]
[[File:Biollante_in_godzilla_save_the_earth_by_dylanrocket.jpg|thumb|right|200px|[[Biollante]] in ''Godzilla: Save the Earth'']]
*[[Battra]] was to be made playable after the [[Super X3]] was added, but ultimately ended up as an air strike like the latter.<ref name="QNA2">[[File:Gste source 2.png|300px]]</ref> Battra became playable in the PS2 version of this game's sequel, ''[[Godzilla: Unleashed]]''.
*[[Battra]] was to be made playable after the ''[[Super X3]]'' was added, but ultimately ended up as an airstrike like the latter.<ref name="QNA2">[[File:Gste source 2.png|300px]]</ref> Battra became playable in the PS2 version of this game's sequel, ''[[Godzilla: Unleashed]]''.
*[[Biollante]] was behind schedule, and as a result [[Atari]] wasn't able to get the license in time; despite being eventually completed and still being present in the game's code. Biollante is the only monster in any of the Atari/Pipeworks Godzilla games to be fully completed but scrapped from the finished game.<ref name="QNA3">[[File:Gste source 3.png|300px]]</ref><ref name="QNA6">[[File:Gste source 6.png|300px]]</ref> In 2014, hackers utilizing the PlayStation 2 emulator PCSX2 managed to access Biollante's data and render her playable. She was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Biollante]] was behind schedule, and as a result [[Atari]] was not able to get the license in time; despite being eventually completed and still being present in the game's code. Biollante is the only monster in any of the Atari/Pipeworks Godzilla games to be fully completed but scrapped from the finished game.<ref name="QNA3">[[File:Gste source 3.png|300px]]</ref><ref name="QNA6">[[File:Gste source 6.png|300px]]</ref> In 2014, hackers utilizing the PlayStation 2 emulator PCSX2 managed to access Biollante's data and render her playable. She was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Moguera|Star Falcon]] was planned to be included as an alternate mode for [[Moguera|MOGUERA 2]] to transform into. Although not playable, its model can still be accessed through hacking.<ref name="Star Falcon">{{cite web|url=https://www.youtube.com/watch?v=KuEXsu3Qh0I|title=The Star Falcon - Godzilla: Save The Earth (PS2)|author=DylanRocket|date=28 November 2020|work=YouTube}}</ref> It is unknown if [[Moguera|Land Moguera]] would have been featured as well, or how the vehicle would have been controlled.
*[[ShodaiGoji|Godzilla 1954]] was set to be a secret character but did not make the cut due to the presence of two other versions of Godzilla.<ref name="QNA1">[[File:Gste source 1.png|300px]]</ref> He was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[ShodaiGoji|Godzilla 1954]] was set to be a secret character but did not make the cut due to the presence of two other versions of Godzilla.<ref name="QNA1">[[File:Gste source 1.png|300px]]</ref> He was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Hedorah]] was strongly considered but was not included due to the limitations of the consoles.<ref name="QNA1"/><ref name="QNA2"/>
*[[Hedorah]] was strongly considered but was not included due to the limitations of the consoles.<ref name="QNA1"/><ref name="QNA2"/>
*[[Mechagodzilla/Showa|Showa Mechagodzilla]] was set to be a secret character but did not make the cut due to the presence of two other versions of Mechagodzilla.<ref name="QNA1"/> Like many of the other unused fighters from ''Godzilla: Save the Earth'', it was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Mechagodzilla (Showa)|Showa Mechagodzilla]] was set to be a secret character but did not make the cut due to the presence of two other versions of Mechagodzilla.<ref name="QNA1"/> Like many of the other unused fighters from ''Godzilla: Save the Earth'', it was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Mothra Leo|Rainbow Mothra]] is depicted on the game's box art, but this is likely just an art error. During an interview for ''Godzilla: Unleashed'' Simon Strange mentioned that ''[[:Category:Rebirth of Mothra|Rebirth of Mothra]]'' characters would not be allowed due to [[Toho]] considering it a separate series.{{citation needed}}
*[[Mothra Leo|Rainbow Mothra]] is depicted on the game's box art, but this is likely just an art error. During an interview for ''Godzilla: Unleashed'', Simon Strange mentioned that ''[[:Category:Rebirth of Mothra|Rebirth of Mothra]]'' characters would not be allowed due to [[Toho]] considering it a separate series.{{citation needed}}
*[[Mechagodzilla/Heisei#Super Mechagodzilla|Super Mechagodzilla]] was considered according to Simon Strange.<ref name="QNA2"/>
*[[Mechagodzilla (Heisei)#Super Mechagodzilla|Super Mechagodzilla]] was considered, according to Simon Strange.<ref name="QNA2"/>
*[[Titanosaurus]] was included in some concept art for the game<ref>[[File:Gste titanosaurus.png|200px]]</ref> and, at least according to Simon Strange, was considered to be a fighter, as he cited the monster as the primary inspiration for Megaguirus' energy-stealing ability seen in the final game.<ref name="QNA1"/><ref name="QNA3"/><ref>[[File:Gste source 5.png|300px]]</ref> He was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Titanosaurus]] was included in some concept art for the game<ref>[[File:Gste titanosaurus.png|200px]]</ref> and, at least according to Simon Strange, was considered to be a fighter.<ref name="QNA1"/><ref name="QNA3"/><ref>[[File:Gste source 5.png|300px]]</ref> He was later included as a playable character in the Wii version of ''Godzilla: Unleashed''.
*[[Varan]] was not directly considered but according to Simon Strange would have been "their next choice".<ref name="QNA1"/> He later became playable in the Wii version of ''Godzilla: Unleashed''.
*[[Varan]] was not directly considered but, according to Simon Strange, he would have been "their next choice".<ref name="QNA1"/> He later became playable in the Wii version of ''Godzilla: Unleashed''.
 
===Vehicles===
===Vehicles===
*Battleships
*Battleships
*Helicopters
*Helicopters
*Submarines
*Submarines
*[[Super X3]] (airstrike)
*''[[Super X3]]'' (airstrike)
*Tanks
*Tanks
==Arenas==
==Arenas==
===Fighting Stages===
===Fighting stages===
''Godzilla: Save the Earth'' features a total of 16 different fighting stages, including nine standard sized arenas and seven smaller, sub-arena variations. Most of the stages in the game have options for switching between day and night settings.


''Godzilla: Save the Earth'' features a total of 16 different fighting stages, including 9 standard sized arenas and 7 smaller, sub-arena variations. Most of the stages in the game have options for switching between day and night settings.
*[[Boston]] (with Fenway Park)
 
*Boston (with Fenway Park)
**Boston East
**Boston East
*Boxing Ring (Nearly identical to the arena from the Xbox version of ''[[Godzilla: Destroy All Monsters Melee]]'', only with the ''Godzilla: Save the Earth'' logo this time)
*Boxing Ring (nearly identical to the arena from the Xbox version of ''[[Godzilla: Destroy All Monsters Melee]]'', only with the ''Godzilla: Save the Earth'' logo this time)
*Los Angeles
*Los Angeles
**L.A. South
**L.A. South
Line 804: Line 814:
*[[Monster Island]]
*[[Monster Island]]
**Monster Island Bay
**Monster Island Bay
*Mothership (Does not have day or night settings)
*Mothership (does not have day or night settings)
*[[New York]]
*[[New York]]
**Manhattan
**Manhattan
Line 814: Line 824:
**[[Tokyo Bay]]
**[[Tokyo Bay]]
===Challenges===
===Challenges===
*Asteroid Field ("Asteroid Field" M.O.G.U.E.R.A. rail shooter)
*Asteroid Field ("Asteroid Field" MOGUERA 2 rail shooter)
*Ocean ("Undersea Battle" Godzilla 2000 rail shooter)
*Ocean ("Undersea Battle" Godzilla 2000 rail shooter)
<gallery widths='120' position='center' captionalign='center' spacing='small'>
<gallery widths='120' position='center' captionalign='center' spacing='small'>
Line 836: Line 846:
===Scrapped===
===Scrapped===
[[File:Save_the_Earth-_Rampage_in_Vegas.jpg|thumb|220px|Las Vegas concept art]]
[[File:Save_the_Earth-_Rampage_in_Vegas.jpg|thumb|220px|Las Vegas concept art]]
*An ice level set in [[Antarctica]] is shown in two pieces of concept art, one of [[Titanosaurus]] and other monsters battling it out. The second includes a description of gameplay in the level. It is a picture of [[MireGoji|Godzilla 2000]] falling into an ice flow with [[Kiryu|Mechagodzilla 3]] watching. It reads "Monsters can fall through ice flow hazards. They will re-emerge in the ocean section of the arena."
*An ice level set in [[Antarctica]] is shown in two pieces of concept art, the first one consisting of [[Titanosaurus]] and other monsters battling it out. The second one includes a description of gameplay in the level. It is a picture of [[MireGoji|Godzilla 2000]] falling into an ice flow with [[Kiryu|Mechagodzilla 3]] watching. It reads "Monsters can fall through ice flow hazards. They will re-emerge in the ocean section of the arena."
 
*[[Las Vegas]] is seen in concept art for the game. The art shows [[Godzilla (Heisei)|Godzilla 90's]] holding the Hard Rock Hotel's guitar, prepared to use it against [[Mecha-King Ghidorah]].
*[[Las Vegas]] is seen in concept art for the game. The art shows [[Godzilla/Heisei|Godzilla 90's]] holding the Hard Rock Hotel's guitar, prepared to use it against [[Mecha-King Ghidorah]].
*A Rodan Challenges Mode rail shooter level was seen only in concept art. It was to function similarly to the Godzilla 2000 and MOGUERA 2 ones, only this time being set in a desert.
 
*A Rodan Challenges Mode rail shooter level was seen only in concept art. It was to function similarly to the Godzilla 2000 and M.O.G.U.E.R.A. ones, only this time being set in a desert.
 
*The Statue Level was briefly described in an interview and seen in concept art that would have involved fighting [[Destoroyah]] while trying to activate a statue of [[Jet Jaguar]].
*The Statue Level was briefly described in an interview and seen in concept art that would have involved fighting [[Destoroyah]] while trying to activate a statue of [[Jet Jaguar]].
*A [[Mt. Fuji]] stage was planned to serve as the last arena for Story Mode, where the player would fight several monsters before a final showdown with [[SpaceGodzilla]].


==Miscellaneous Scrapped Elements==
==Miscellaneous scrapped elements==
Many of the game's proposed elements were abandoned during production, due to a combination of time constraints and licensing issues. This was possibly due to [[Atari]] rushing the game in order to coincide with the release of ''[[Godzilla: Final Wars]]'' in [[2004]]. [[Biollante]] was scrapped prior to release despite being fully completed and the majority of the game's story was cut, even though a considerable amount of time was spent on the story mode. Simon Strange stated that it wasn't the "feel good" project that ''[[Godzilla: Destroy All Monsters Melee]]'' was. There was originally going to be a robust tokens system, but it was eventually cut. Most of the cut-scenes were deleted along with the story, and the special effects for Anguirus' roar were changed.<ref name="tkinterview">[https://www.tohokingdom.com/vg/gste/interview.htm Godzilla: Save the Earth Interview - tohokingdom.com]</ref>
Many of the game's proposed elements were abandoned during production, due to a combination of time constraints and licensing issues. This was possibly due to [[Atari]] rushing the game in order to coincide with the release of ''[[Godzilla Final Wars]]'' in [[2004]]. [[Biollante]] was scrapped prior to release despite being fully completed and the majority of the game's story was cut, even though a considerable amount of time was spent on the story mode. Simon Strange stated that it was not the "feel good" project that ''[[Godzilla: Destroy All Monsters Melee]]'' was. There was originally going to be a robust tokens system, but it was eventually cut. Most of the cut scenes were deleted along with the story, and the special effects for Anguirus' roar were changed.<ref name="tkinterview">[https://www.tohokingdom.com/vg/gste/interview.htm Godzilla: Save the Earth Interview - tohokingdom.com]</ref>


==Gallery==
==Gallery==
Line 852: Line 860:
{{Main|Godzilla: Save the Earth/Videos}}
{{Main|Godzilla: Save the Earth/Videos}}
==Trivia==
==Trivia==
*The Japanese box art features the [[King Ghidorah/GMK|2001]] [[Mothra/GMK|versions]] of King Ghidorah and Mothra.
*The Japanese box art for this game features the designs for [[King Ghidorah (Millennium)|King Ghidorah]] and [[Mothra (GMK)|Mothra]] from ''[[Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack]]'', while the North American box art features [[Mothra Leo|Rainbow Mothra]] and [[Mecha-King Ghidorah]] with his organic heads resembling those of the [[King Ghidorah (Showa)|Showa King Ghidorah]]. Within the game itself, [[King Ghidorah]] bears [[King Ghidorah (Godzilla vs. King Ghidorah)|his design]] from ''[[Godzilla vs. King Ghidorah]]'', while [[Mothra]] is based on [[Mothra (Godzilla vs. Mothra)|her appearance]] from ''[[Godzilla vs. Mothra]]''.
*Anguirus' roar originally had some sort of "shockwave" effect when it was used at full charge. The waves were not correctly drawn at all angles, so they were cut.
*The monster bios in the Japanese manual for the game feature photographs from the films. While the majority of these photos reflect the designs for the monsters used within the game, [[Baragon]] is represented by a still from ''[[Frankenstein vs. Baragon]]'' while in the game he is patterned after his ''GMK'' incarnation, and Mothra's photograph shows [[Mothra (Rebirth of Mothra)|Mothra]] carrying the larval Mothra Leo from ''[[Rebirth of Mothra]]'' despite her being patterned after her ''Godzilla vs. Mothra'' incarnation.
*Via backwards compatibility, the Xbox version is playable on the Xbox 360.
**These bios also spell the monsters' names in both Japanese and English. While these names are mostly identical to those used in the English version of the game, there are some exceptions. [[Godzilla (Heisei)|Godzilla 90's]] is called "Godzilla 90" in Japanese and just "Godzilla" in English, [[Kiryu|Mechagodzilla 3]] is called "Mechagodzilla 3 (Kiryu)" in Japanese and just "Kiryu" in English, [[SpaceGodzilla]] is called "Spacegodzilla" in English, and [[Moguera|MOGUERA]]'s name is not represented as an acronym in either Japanese or English.
==External Links==
*[[Anguirus]]' roar originally had some sort of "shockwave" effect when it was used at full charge. The waves were not correctly drawn at all angles, so they were cut.
* [http://www.tohokingdom.com/vg/gste/game_manual.html Game manual for the North American Xbox version]
*Via backwards compatibility, the Xbox version of this game is playable on the Xbox 360.
* [http://www.tohokingdom.com/vg/project-g/godzilla_save_the_earth_manuj.html Game manual for the Japanese PlayStation 2 version]
==External links==
* [http://www.tohokingdom.com/vg/gste/news.htm Toho Kingdom archived news log of reports over the course of the game's development]
*[http://www.tohokingdom.com/vg/gste/game_manual.html Game manual for the North American Xbox version]
* [http://www.tohokingdom.com/vg/gste/e3_videos.htm Toho Kingdom archived E3 videos]
*[http://www.tohokingdom.com/vg/project-g/godzilla_save_the_earth_manuj.html Game manual for the Japanese PlayStation 2 version]
* [http://www.tohokingdom.com/vg/gste/interview.htm Toho Kingdom interview between Chris Mirjahangir and Simon Strange]
*[http://www.tohokingdom.com/vg/gste/news.htm Toho Kingdom archived news log of reports over the course of the game's development]
* [https://web.archive.org/web/20041014053119/http://www.atari.com:80/godzilla/ WayBack Machine archive of the opening page for Godzilla.com "The Official Godzilla Website"]
*[http://www.tohokingdom.com/vg/gste/e3_videos.htm Toho Kingdom archived E3 videos]
*[http://www.tohokingdom.com/vg/gste/interview.htm Toho Kingdom interview between Chris Mirjahangir and Simon Strange]
*[https://web.archive.org/web/20041014053119/http://www.atari.com:80/godzilla/ WayBack Machine archive of the opening page for Godzilla.com "The Official Godzilla Website"]
==References==
==References==
{{Reflist}}
{{Reflist|30em}}
{{Games}}
{{Games}}
{{Era|TOH|VG|GOD|ANG|ROD|BAR|KG|MKG|GIG|MEG|ORG|SPG|MG2|KIR|MOG|JJ|DES|MGU|MGA|BAT|EBI|MLN|SX3}}
{{Comments}}
{{Era|TOH|VG|GOD|ANG|ROD|BAR|KG|MKG|GIG|MEG|ORG|SPG|MG|MOG|JJ|DES|MGU|MGA|BAT|EBI|MLN|SX3}}
[[Category:Video Games]]
[[Category:Video Games]]
[[Category:Games]]
[[Category:Games]]

Latest revision as of 02:52, 29 March 2023

Article.png
Image gallery for Godzilla: Save the Earth
Credits for Godzilla: Save the Earth
Videos for Godzilla: Save the Earth (trailers, promos, etc.)
Godzilla: Save the Earth soundtrack


Atari Godzilla games
Godzilla: Domination!
Godzilla: Save the Earth
Godzilla: Unleashed
Godzilla: Save the Earth
North American PlayStation 2 box art
European PlayStation 2 box art
Japanese PlayStation 2 box art
Developer Pipeworks
Publisher Atari
Platforms Sony PlayStation 2
Microsoft Xbox
Languages English, Japanese
Genre Action, Fighting
In every city on Earth, darkness will descend, enemies will rise, and the fate of the world is in your hands.
„ 

— Promo trailer

Godzilla: Save the Earth (ゴジラ 怪獣大乱闘 地球最終決戦,   Gojira Kaijū Dairantō: Chikyū Saishū Kessen, lit. Godzilla Monster Melee: Earth Final Battle) is a fighting game for the PlayStation 2 and Xbox developed by Pipeworks and published by Atari, and a sequel to the 2002 game Godzilla: Destroy All Monsters Melee. The PlayStation 2 version was released in North America on November 2, 2004, in the PAL region on November 9, 2004[1], and in Japan on December 10, 2004. The Xbox version was released in North America on November 16, 2004 and in the PAL region on November 19, 2004.[2]

The game was followed by another sequel, Godzilla: Unleashed, in 2007.

Description

The planet is under siege...protect it from complete destruction as Godzilla, the towering titan of our time! Roam the earth battling notorious mega-monsters, an alien invasion and ongoing military attacks. Take your mammoth size and rage online to smash sworn enemies in a crushing display of melee madness. This is monumental, city-trampling action that kicks serious tail.

Features

  • Rampage as SpaceGodzilla, Mothra, Jet Jaguar, and 15 other famous monsters
  • Dominate online, stomping opponents and cities
  • Unlock and unleash hidden monsters
  • Hurl skyscrapers (and enemies) to demolish skylines with authority
  • Control the fate of Tokyo, San Francisco, New York and more
  • Stomp through city-crushing slug-fests, multi-monster melees and wild challenges.

Technical specifications

PlayStation 2 version

  • Media Type | DVD-ROM
  • Sound Capabilities | Dolby Digital
  • Number of Players: Offline | 1-4 players
  • Number of Players: Multitap | 1-4 players
  • Number of Players: Online | 4
  • Miscellaneous Attributes | Analog Controller, Ethernet Compatible, Multi-Tap, Network Adaptor, Vibration
  • Notes | Memory Card - 252 kB

Xbox version

  • Video Modes Supported | Progressive Scan (480p)
  • Sound Capabilities | Dolby Digital
  • Input Devices Supported | Communicator Headset
  • Number of Players: Offline | 1-4 players
  • Number of Players: System Link | 2-4 players
  • Miscellaneous Attributes | System Link, Xbox 360 Compatible
  • Xbox/Windows Live | Friends, Online Multiplayer, Voice Chat

Ratings

PlayStation 2 version

  • ESRB Rating: Teen (Descriptors: Game Experience May Change During Online Play, Violence)
  • BBFC Rating: Unknown
  • IFCO Rating: Unknown
  • PEGI Rating: 7 (Content Indicator: Violence)
  • VET/SFB Rating: Unknown
  • CERO Rating: All Ages
  • USK Rating: 6
  • OFLC (Australia) Rating: G8+
  • OFLC (New Zealand) Rating: Unknown
  • ClassInd: Unknown
  • FPB Rating: Unknown
  • GRB: Unknown
  • CCE (IGAC) Rating: Unknown
  • COIAO Rating: Unknown
  • ELSPA Rating: Unknown
  • aDeSe Rating: Unknown
  • Kijkwijzer Rating: Unknown
  • SELL Rating: Unknown
  • DJCTQ Rating: Unknown
  • KMRB Rating: Unknown

Xbox version

  • ESRB Rating: Teen (Descriptors: Game Experience May Change During Online Play, Violence)
  • BBFC Rating: Unknown
  • IFCO Rating: Unknown
  • PEGI Rating: 7 (Content Indicator: Violence)
  • VET/SFB Rating: Unknown
  • CERO Rating: Unknown
  • USK Rating: 6
  • OFLC (Australia) Rating: G8+
  • OFLC (New Zealand) Rating: Unknown
  • ClassInd: Unknown
  • FPB Rating: Unknown
  • GRB: Unknown
  • CCE (IGAC) Rating: Unknown
  • COIAO Rating: Unknown
  • ELSPA Rating: Unknown
  • aDeSe Rating: Unknown
  • Kijkwijzer Rating: Unknown
  • SELL Rating: Unknown
  • DJCTQ Rating: Unknown
  • KMRB Rating: Unknown

Story

After failing to conquer the Earth, the Vortaak return to Earth two years later with all of the monsters under their control, along with their ultimate weapon, SpaceGodzilla. The player assumes the role of a monster who has broken free of the control, regardless of what monster is picked.

The original story during development was much more elaborate, involving the Vortaak infiltrating human society to steal G-cells.

Game modes

Action Mode

Action Mode is the game's primary story mode. The player selects a monster to play as, and must fight their way through various stages, each of which contains an enemy monster. The player will occasionally encounter Challenges Mode stages, which provide the player with bonus points if completed, but are not necessary to progress the story. Eventually the player will reach the final stage, the Vortaak Mothership, which typically features Orga as the final opponent.

If the player completes Action Mode on the hard difficulty with Godzilla 2000, a cutscene showing SpaceGodzilla's shoulder crystals shattering in the middle of a canyon will be played. The shattered remnants then temporarily coalesce into a miniature black hole that sucks SpaceGodzilla in immediately before the black hole fades out. Godzilla roars victoriously and the Vortaak flee Earth.

Challenges Mode

Challenges Mode is a secondary game mode that consists of special stages where the player must complete some task. Unlike Action Mode stages, these stages are not all based on defeating the enemy monster, and may feature up to four different monsters at the same time. When playing through Action Mode, the player will occasionally enter a Challenges Mode stage, which after being completed will unlock it for play in the Challenges Mode menu. If the player successfully beats a Challenges Mode stage, they will earn points to spend at the in-game store. When these stages are encountered in Action Mode, the player will control whichever monster they are using for the rest of the mode, while if they are selected individually in the Challenges Mode menu, the player will automatically play as Godzilla 2000. The only exception is the "Asteroid Field" challenge, where the player plays as MOGUERA. This game mode is notable for featuring some monsters as bosses that are not themselves playable in the game, such as Ebirah, the Millennian and SpaceGodzilla's flying form.

The various challenges and their in-game descriptions are as follows:

  • Asteroid Field - "As Moguera™, patrol the asteroid field and destroy as many Alien vehicles as possible. Then defeat the boss."
  • Battleships - "Destroy battleships for points. Earn 5,000 points before time is up."
  • Clone Attack - "Jet Jaguar™ has been cloned! Destroy him and his clone before they destroy you."
  • Demolition - "Destroy the city. Earn 15,000 destruction points before the timer runs out."
  • Monster Bowling - "Knock down all of the monsters by throwing rocks at them before the timer runs out."
  • Monster Roundup - "Throw 3 monsters into the 3 separate pens before time is up."
  • Mothership - "Defeat Orga™'s 3 stages and escape the Alien Mothership."
  • Osaka Crunch - "Destroy 70% of the city before the timer runs out."
  • Replicator - "Defeat Mecha-King Ghidorah™ and his clones."
  • UFO Attack - "Destroy the U.F.O.s before they destroy the Pyramid Building."
  • Undersea Battle - "Swim to the bottom of the ocean to find and destroy the Vortaak's hammer sub."
  • Vorillium Basketball - "Make as many baskets as you can in 3 minutes. The monster with the most points wins."

Versus Mode

Versus Mode is a gameplay mode where the player can initiate a custom 1-on-1 battle as and against the monster of their choosing. The player will have access to all monsters and stages they have unlocked prior. The time limit and number of rounds for each battle can be customized. This mode can be played against the AI or a second player.

Melee Mode

Similar to Versus Mode, Melee Mode allows the player to set up custom battles using the monsters and stages of their choosing. However, Melee Mode gives the option of including up to four monsters. The player has the option to make the match a free-for-all or team battle, and can choose between making it be decided by knockout, combat points, or destruction points. The destruction option is similar to the "Destruction Mode" from Godzilla: Destroy All Monsters Melee, where the player competes against the other monsters to score as many points as possible. Like Versus Mode, this mode can be played with one or two players.

Survival Mode

Survival Mode is a single-player, single-stage (of the player's choice) gameplay mode in which the player must defeat as many opponents as possible before their monster's health is completely diminished. Each opponent must be defeated within a three-minute time limit or the match is automatically over. The player's score is based on how many monsters in a row are beaten and how quickly they were defeated. The player monster's health bar is partially replenished after certain matches, but the amount of health received gradually decreases the further one progresses.

Each monster in Survival Mode faces its opponents in a different order and they are as follows:

  • Anguirus:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Baragon:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Destoroyah
    • Godzilla 2000
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Gigan:
    • Godzilla 2000
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
    • SpaceGodzilla
  • Godzilla 2000
    • Gigan
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Gigan
    • Mechagodzilla 3
    • SpaceGodzilla
  • Godzilla 90's
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Jet Jaguar:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Baragon
    • Mothra
    • Godzilla 90's
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • King Ghidorah:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Mechagodzilla 2
    • Godzilla 2000
    • Destoroyah
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Mechagodzilla 3
    • Godzilla 2000
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • SpaceGodzilla
  • Mecha-King Ghidorah:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Godzilla 90's
    • Orga
    • Anguirus
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Megaguirus:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Megalon:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • MOGUERA 2:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Mothra (always in imago form):
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Orga:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • Rodan:
    • Godzilla 2000
    • Destoroyah
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Anguirus
    • Mecha-King Ghidorah
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3
  • SpaceGodzilla:
    • Godzilla 2000
    • Mechagodzilla 2
    • King Ghidorah
    • Jet Jaguar
    • Baragon
    • Mothra
    • Godzilla 90's
    • Orga
    • Anguirus
    • Mecha-King Ghidorah
    • Rodan
    • Megalon
    • Godzilla 2000
    • Gigan
    • Mechagodzilla 3

Purchase items

This menu allows the player to use store and spend points they have earned in the other game modes to purchase new playable monsters, stages for Versus and Melee Modes, gallery items, or stills and concept art for Godzilla Final Wars. This menu includes a variety of items bundled in packages with question mark icons that are found in green, yellow, and red colors. Purchasing a pack will award the player a single preselected character or stage and will give them the option to purchase others in the pack at an additional cost.

The items that can be purchased in this menu, as well the requirements and cost for buying them, are as follows:

Monsters

  • Monster Package 1
    • Requirements: None
    • Cost: 60,000 points
      • King Ghidorah
        • Requirements: Purchase Monster Package 1
        • Cost: None
      • Mechagodzilla 2
        • Requirements: Purchase Monster Package 1
        • Cost: 20,000 points
      • Destoroyah
        • Requirements: Purchase Monster Package 1
        • Cost: 30,000 points
      • Megaguirus
        • Requirements: Purchase Monster Package 1
        • Cost: 30,000 points
  • Monster Package 2
    • Requirements: None
    • Cost: 60,000 points
      • Orga
        • Requirements: Purchase Monster Package 2
        • Cost: None
      • Mecha-King Ghidorah
        • Requirements: Purchase Monster Package 2
        • Cost: 30,000 points
      • Baragon
        • Requirements: Purchase Monster Package 2
        • Cost: 30,000 points
      • Mothra
        • Requirements: Purchase Monster Package 2
        • Cost: 30,000 points
  • Monster Package 3
    • Requirements: None
    • Cost: 60,000 points
      • Mechagodzilla 3
        • Requirements: Purchase Monster Package 3
        • Cost: None
      • Jet Jaguar
        • Requirements: Purchase Monster Package 3
        • Cost: 30,000 points
      • MOGUERA 2
        • Requirements: Purchase Monster Package 3
        • Cost: 30,000 points
      • SpaceGodzilla
        • Requirements: Purchase Monster Package 3
      • Cost: 30,000 points

Cities

  • Arena Package 1
    • Requirements: None
    • Cost: 60,000 points
      • Osaka
        • Requirements: Purchase Arena Package 1
        • Cost: 20,000 points
      • Monster Island
        • Requirements: Purchase Arena Package 1
        • Cost: None
      • Golden Gate
        • Requirements: Purchase Arena Package 1
        • Cost: 20,000 points
      • Boston East
        • Requirements: Purchase Arena Package 1
        • Cost: 20,000 points
      • Boxing Ring
        • Requirements: Purchase Arena Package 1
        • Cost: 20,000 points
  • Arena Package 2
    • Requirements: Purchase Arena Package 1
    • Cost: 70,000 points
      • San Francisco
        • Requirements: Purchase Arena Package 2
        • Cost: 30,000 points
      • London
        • Requirements: Purchase Arena Package 2
        • Cost: 30,000 points
      • Manhattan
        • Requirements: Purchase Arena Package 2
        • Cost: 30,000 points
      • London East
        • Requirements: Purchase Arena Package 2
        • Cost: None
      • L.A. South
        • Requirements: Purchase Arena Package 2
        • Cost: 30,000 points
  • Arena Package 3
    • Requirements: Purchase Arena Package 1 and Arena Package 2
    • Cost: 80,000 points
      • New York
        • Requirements: Purchase Arena Pack 3
        • Cost: 30,000 points
      • Boston
        • Requirements: Purchase Arena Pack 3
        • Cost: 30,000 points
      • Los Angeles
        • Requirements: Purchase Arena Pack 3
        • Cost: 30,000 points
      • Mothership
        • Requirements: Purchase Arena Pack 3
        • Cost: None
      • Tokyo Bay
        • Requirements: Purchase Arena Pack 3
        • Cost: 30,000 points
      • Seattle North
        • Requirements: Purchase Arena Pack 3
        • Cost: 30,000 points

Gallery

  • Artwork 1
    • Requirements: None
    • Cost: 500 points
  • Artwork 2
    • Requirements: None
    • Cost: 500 points
  • Artwork 3
    • Requirements: None
    • Cost: 500 points
  • Artwork 4
    • Requirements: None
    • Cost: 500 points
  • Artwork 5
    • Requirements: None
    • Cost: 500 points
  • Artwork 6
    • Requirements: None
    • Cost: 500 points
  • Artwork 7
    • Requirements: None
    • Cost: 500 points
  • Artwork 8
    • Requirements: None
    • Cost: 500 points
  • Artwork 9
    • Requirements: None
    • Cost: 500 points
  • Artwork 10
    • Requirements: None
    • Cost: 500 points
  • Artwork 11
    • Requirements: None
    • Cost: 500 points
  • Artwork 12
    • Requirements: None
    • Cost: 500 points
  • Artwork 13
    • Requirements: None
    • Cost: 500 points
  • Artwork 14
    • Requirements: None
    • Cost: 500 points
  • Artwork 15
    • Requirements: None
    • Cost: 500 points
  • Artwork 16
    • Requirements: None
    • Cost: 500 points
  • Artwork 17
    • Requirements: None
    • Cost: 500 points
  • Artwork 18
    • Requirements: None
    • Cost: 500 points
  • Artwork 19
    • Requirements: None
    • Cost: 500 points
  • Artwork 20
    • Requirements: None
    • Cost: 500 points
  • Artwork 21
    • Requirements: None
    • Cost: 500 points
  • Artwork 22
    • Requirements: None
    • Cost: 500 points
  • Artwork 23
    • Requirements: None
    • Cost: 500 points
  • Artwork 24
    • Requirements: None
    • Cost: 500 points
  • Artwork 25
    • Requirements: None
    • Cost: 500 points
  • Artwork 26
    • Requirements: None
    • Cost: 500 points
  • Artwork 27
    • Requirements: None
    • Cost: 500 points

Godzilla Final Wars

  • Concept Art 1
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 2
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 3
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 4
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 5
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 6
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 7
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 8
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 9
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 10
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 11
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 12
    • Requirements: None
    • Cost: 1,000 points
  • Concept Art 13
    • Requirements: None
    • Cost: 1,000 points

Gallery

The Gallery is a collection of concept art and production images for Godzilla: Save the Earth. Gallery items can be purchased from the in-game store using points earned from other game modes.

Godzilla Final Wars

Similar to the Gallery, this menu consists of concept art and stills from the then-upcoming Godzilla film Godzilla Final Wars. They can be purchased in the in-game store using points earned from other game modes.

Appearances

Monsters

Playable

The full character select screen after all of the playable monsters have been unlocked

Godzilla: Save the Earth features a total of 19 playable monsters; six that are available from the beginning and 13 that must be unlocked by purchasing Monster Packages.

The underlines denote unlockable monsters.

Alternate colors

Each playable monster has four alternate colors associated with them. These can be seen only in Melee Mode when multiple players select the same character. Player 1 will be colored blue, Player 2 will be colored green, Player 3 will colored orange, and Player 4 will be colored red.

Unplayable

  • Battra (airstrike)
  • Biollante (files are present in the game's code, but unobtainable in the base game)
  • Ebirah (boss in the Challenges Mode rail shooter level "Undersea Battle")
  • Meganula (Megaguirus' rage attack)
  • Millennian (boss in the Challenges Mode level "Mothership")
  • SpaceGodzilla (Flying Form) [boss in the Challenges Mode rail shooter level "Asteroid Field"]

Unused

Godzilla.jp - Dead Kamoebas.jpg [citation(s) needed] This section is missing references.
Please improve this section by including relevant citations.
As a reader, exercise caution when encountering unsourced statements.
Biollante in Godzilla: Save the Earth
  • Battra was to be made playable after the Super X3 was added, but ultimately ended up as an airstrike like the latter.[3] Battra became playable in the PS2 version of this game's sequel, Godzilla: Unleashed.
  • Biollante was behind schedule, and as a result Atari was not able to get the license in time; despite being eventually completed and still being present in the game's code. Biollante is the only monster in any of the Atari/Pipeworks Godzilla games to be fully completed but scrapped from the finished game.[4][5] In 2014, hackers utilizing the PlayStation 2 emulator PCSX2 managed to access Biollante's data and render her playable. She was later included as a playable character in the Wii version of Godzilla: Unleashed.
  • Star Falcon was planned to be included as an alternate mode for MOGUERA 2 to transform into. Although not playable, its model can still be accessed through hacking.[6] It is unknown if Land Moguera would have been featured as well, or how the vehicle would have been controlled.
  • Godzilla 1954 was set to be a secret character but did not make the cut due to the presence of two other versions of Godzilla.[7] He was later included as a playable character in the Wii version of Godzilla: Unleashed.
  • Hedorah was strongly considered but was not included due to the limitations of the consoles.[7][3]
  • Showa Mechagodzilla was set to be a secret character but did not make the cut due to the presence of two other versions of Mechagodzilla.[7] Like many of the other unused fighters from Godzilla: Save the Earth, it was later included as a playable character in the Wii version of Godzilla: Unleashed.
  • Rainbow Mothra is depicted on the game's box art, but this is likely just an art error. During an interview for Godzilla: Unleashed, Simon Strange mentioned that Rebirth of Mothra characters would not be allowed due to Toho considering it a separate series.[citation needed]
  • Super Mechagodzilla was considered, according to Simon Strange.[3]
  • Titanosaurus was included in some concept art for the game[8] and, at least according to Simon Strange, was considered to be a fighter.[7][4][9] He was later included as a playable character in the Wii version of Godzilla: Unleashed.
  • Varan was not directly considered but, according to Simon Strange, he would have been "their next choice".[7] He later became playable in the Wii version of Godzilla: Unleashed.

Vehicles

  • Battleships
  • Helicopters
  • Submarines
  • Super X3 (airstrike)
  • Tanks

Arenas

Fighting stages

Godzilla: Save the Earth features a total of 16 different fighting stages, including nine standard sized arenas and seven smaller, sub-arena variations. Most of the stages in the game have options for switching between day and night settings.

Challenges

  • Asteroid Field ("Asteroid Field" MOGUERA 2 rail shooter)
  • Ocean ("Undersea Battle" Godzilla 2000 rail shooter)

Scrapped

Las Vegas concept art
  • An ice level set in Antarctica is shown in two pieces of concept art, the first one consisting of Titanosaurus and other monsters battling it out. The second one includes a description of gameplay in the level. It is a picture of Godzilla 2000 falling into an ice flow with Mechagodzilla 3 watching. It reads "Monsters can fall through ice flow hazards. They will re-emerge in the ocean section of the arena."
  • Las Vegas is seen in concept art for the game. The art shows Godzilla 90's holding the Hard Rock Hotel's guitar, prepared to use it against Mecha-King Ghidorah.
  • A Rodan Challenges Mode rail shooter level was seen only in concept art. It was to function similarly to the Godzilla 2000 and MOGUERA 2 ones, only this time being set in a desert.
  • The Statue Level was briefly described in an interview and seen in concept art that would have involved fighting Destoroyah while trying to activate a statue of Jet Jaguar.
  • A Mt. Fuji stage was planned to serve as the last arena for Story Mode, where the player would fight several monsters before a final showdown with SpaceGodzilla.

Miscellaneous scrapped elements

Many of the game's proposed elements were abandoned during production, due to a combination of time constraints and licensing issues. This was possibly due to Atari rushing the game in order to coincide with the release of Godzilla Final Wars in 2004. Biollante was scrapped prior to release despite being fully completed and the majority of the game's story was cut, even though a considerable amount of time was spent on the story mode. Simon Strange stated that it was not the "feel good" project that Godzilla: Destroy All Monsters Melee was. There was originally going to be a robust tokens system, but it was eventually cut. Most of the cut scenes were deleted along with the story, and the special effects for Anguirus' roar were changed.[10]

Gallery

Main article: Godzilla: Save the Earth/Gallery.

Videos

Main article: Godzilla: Save the Earth/Videos.

Trivia

  • The Japanese box art for this game features the designs for King Ghidorah and Mothra from Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack, while the North American box art features Rainbow Mothra and Mecha-King Ghidorah with his organic heads resembling those of the Showa King Ghidorah. Within the game itself, King Ghidorah bears his design from Godzilla vs. King Ghidorah, while Mothra is based on her appearance from Godzilla vs. Mothra.
  • The monster bios in the Japanese manual for the game feature photographs from the films. While the majority of these photos reflect the designs for the monsters used within the game, Baragon is represented by a still from Frankenstein vs. Baragon while in the game he is patterned after his GMK incarnation, and Mothra's photograph shows Mothra carrying the larval Mothra Leo from Rebirth of Mothra despite her being patterned after her Godzilla vs. Mothra incarnation.
    • These bios also spell the monsters' names in both Japanese and English. While these names are mostly identical to those used in the English version of the game, there are some exceptions. Godzilla 90's is called "Godzilla 90" in Japanese and just "Godzilla" in English, Mechagodzilla 3 is called "Mechagodzilla 3 (Kiryu)" in Japanese and just "Kiryu" in English, SpaceGodzilla is called "Spacegodzilla" in English, and MOGUERA's name is not represented as an acronym in either Japanese or English.
  • Anguirus' roar originally had some sort of "shockwave" effect when it was used at full charge. The waves were not correctly drawn at all angles, so they were cut.
  • Via backwards compatibility, the Xbox version of this game is playable on the Xbox 360.

External links

References

This is a list of references for Godzilla: Save the Earth. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

  1. http://www.gamefaqs.com/ps2/920436-godzilla-save-the-earth/data
  2. http://www.gamefaqs.com/xbox/920435-godzilla-save-the-earth/data
  3. 3.0 3.1 3.2 Gste source 2.png
  4. 4.0 4.1 Gste source 3.png
  5. Gste source 6.png
  6. DylanRocket (28 November 2020). "The Star Falcon - Godzilla: Save The Earth (PS2)". YouTube.
  7. 7.0 7.1 7.2 7.3 7.4 Gste source 1.png
  8. Gste titanosaurus.png
  9. Gste source 5.png
  10. Godzilla: Save the Earth Interview - tohokingdom.com

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Era Icon - Toho.png
Game
Era Icon - Godzilla.png
Era Icon - Anguirus.png
Era Icon - Rodan.png
Era Icon - Baragon.png
Era Icon - King Ghidorah.png
Era Icon - Mecha-King Ghidorah.png
Era Icon - Gigan.png
Era Icon - Megalon.png
Era Icon - Orga.png
Era Icon - SpaceGodzilla.png
Era Icon - MechaGodzilla (Heisei).png
MOGUERA
Era Icon - Jet Jaguar.png
Era Icon - Destoroyah.png
Era Icon - Megaguirus.png
Meganula
Era Icon - Battra.png
Era Icon - Ebirah.png
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