Shin Ultra Fight (2022)

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Shin Ultra Fight
The title card for Shin Ultra Fight's first three episodes
The title card for Shin Ultra Fight episodes 4 through 8
Air date May 14 - July 4, 2022
Producer(s) Yoshiki Soejima, Tomoya Nishino, Masaki Kawashima
Presenter(s) Tsuburaya Productions, Toho, khara
Produced by Cine Bazar
Distributor Tsuburaya Productions
Channel(s) Tsuburaya Imagination
Genre(s) Action, sci-fi, kaiju
Episodes 8 (total), 10 (segments)

Shin Ultra Fight (シン・ウルトラファイト,   Shin Urutora Faito) is a Japanese 3D-animated web miniseries presented by Tsuburaya Productions, Toho, and khara which is exclusive to the Tsuburaya Imagination streaming service. A spinoff of the 2022 film Shin Ultraman, it was organized by the movie's screenwriter and executive supervisor Hideaki Anno, and supervised and partially directed by its director Shinji Higuchi. As its name implies, Shin Ultra Fight is heavily inspired by the 1970 Tsuburaya series Ultra Fight, with its creators even aiming to emulate the show's low production value by shooting episodes unscripted, leaving in errors during motion capture performances, and using digital environments similar to common shooting sites.[1] The series' first two episodes were published on May 14, 2022, with eight more following until July 4.

Episodes[edit | edit source]

"SP" episodes were initially available only to those who purchased a digital ticket to Shin Ultraman, but were later made available to all Tsuburaya Imagination subscribers on June 27, 2022.[2]

Number Title Directed by Release date
Episode Production
SP1 1 "Neronga Comes and Goes" Shinji Higuchi[a] 5/14/2022[2]
SP2 2 "Gabora's Deadly Thrust"
TI1 3 "Beware! Mefilas' Trap" 5/19/2022[3]
SP3 4 "Assemble! Duelists of the Canyon" Kazuhiro Nakagawa 5/30/2022[2]
TI2 5 "The Flashing Rumble Behind Closed Doors" Kensei Nakayama 6/6/2022[3]
TI3 6 "Is the Planet on Fire?" Linto Ueda 7/4/2022[3]
TI4 7 "The Six-Dimensional Scoundrel" Ryotaro Kogushi
TI5 0 "White Sand and Green Pines: Fi-Fi-Fight" Norichika Oba
8 "Zetton, Chariot of Fire" Shinji Higuchi
9 "Requiem of the Roaring Waves" Norichika Oba

Staff[edit | edit source]

Staff role on the left, staff member's name on the right.

  • Planning organized by   Hideaki Anno
  • Supervisor and director of audiography   Shinji Higuchi
  • Directed by   Shinji Higuchi, Kazuhiro Nakagawa, Kensei Nakayama, Linto Ueda, Ryotaro Kogushi, Norichika Oba
  • Produced by   Yoshiki Soejima, Tomoya Nishino, Masaki Kawashima
  • Music selected by   Shinji Higuchi, Ikki Todoroki
  • Edited by   Yohei Kurihara (episodes 1-3)
  • Visual effects supervisor   Linto Ueda
  • CG directors   Hiroyasu Suzuki, Masashi Osumi; Satoshi Miyake (episode 8)
  • Environment directors   Soichiro Tamura, Kenji Hasuda
  • Background modeling by   Misa Kobayashi
  • Main title logo designed by   Ushio Tarukawa
  • Episode title cards designed by   Kazuhiro Nakagawa

Company credits[edit | edit source]

  • Presented by   Tsuburaya Productions, Toho, khara
  • Produced by   Cine Bazar
  • In association with   Swara Pro, SSS Studio, Faith
  • Real-time 3DCG produced by   Studio Bros, Modeling Bros
  • Motion capture studio   Sola Digital Arts
  • 3DCG in association with   Shirogumi, alphaliez

Cast[edit | edit source]

Actor's name on the left, character played on the right.

Appearances[edit | edit source]

Gaiseijin[edit | edit source]

Kaiju[edit | edit source]

Production[edit | edit source]

Shin Ultra Fight was created with the intention of mimicking the original Ultra Fight, which was produced on an extremely tight budget using leftover suits from previous productions. However, because Shin Ultraman did not employ any suits to be reused, the series had to be entirely 3D-animated. The animation was spearheaded by Studio Bros and Modeling Bros in association with Shirogumi and alphaliez,[3] who used the video game engine Unreal Engine.[1] Motion capture was used to portray Ultraman and the other monsters and aliens, with their 3D models being virtually identical to those from Shin Ultraman.[1] Mo-cap actors were culled from the Japanese stunt team Gocoo,[3] and according to director Kensei Nakayama in an interview for Business Insider, at least one of the actors from the fifth episode was a professional wrestler.[1] All of the series' motion capture performances were filmed in a span of two days, working out to about two and a half hours per episode.[1] As part of the creators' attempt to emulate the aesthetic of Ultra Fight, the series was intentionally produced without a script, and all of the performances were captured with the principle that there were no bad takes. As such, the motion capture was completely improvised, and the only retakes were in the case of technical malfunctions with the CG models.[1] All of the series' 3D environments were modeled from scratch, with two used for the majority. The first, which could be filmed at several angles to appear like different locations, consisted of mountainous terrain and a flat clearing that was compared to the rock quarries frequently used in Ultra Fight and other vintage tokusatsu.[1] The other was a seaside scene, also akin to settings which appeared in Ultra Fight.[1]

Gallery[edit | edit source]

Production[edit | edit source]

Screenshots[edit | edit source]

External links[edit | edit source]

Notes[edit | edit source]

  1. Episodes 1-3 consist entirely of stock footage from Shin Ultraman, directed by Higuchi.

References[edit | edit source]

This is a list of references for Shin Ultra Fight. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: [1]

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