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- This article covers the Godzilla design first used in Godzilla: King of the Monsters. For the 2014 design, see GareGoji. For the Godzilla incarnation, see Godzilla (MonsterVerse).
Name[edit | edit source]
"DougheGoji" (ドハゴジ came into use as an unofficial nickname for the design among Dohagoji)Japanese fans, continuing the tradition of naming American Godzilla designs after the directors of their films, following "EmeGoji" for the design used in Roland Emmerich's 1998 film and "GareGoji" for Gareth Edwards' 2014 film design. As such, it combines the name of Godzilla: King of the Monsters director Michael Dougherty (マイケル・ドハティ and Maikeru Dohati)Godzilla's Japanese name, Gojira (ゴジラ).
The largely-unchanged design in Godzilla vs. Kong has also been nicknamed AdaGoji (アダゴジ or less commonly WingGoji Adagoji) (ウィンゴジ, both derived from the name of director Uingoji)Adam Wingard (アダム・ウィンガード. Adamu Uingādo)
Development[edit | edit source]
When Legendary Pictures hired Michael Dougherty to direct Godzilla: King of the Monsters, he wanted his own unique stamp on the character as previous films and directors had their own vision of Godzilla. One of his first changes to the GareGoji design seen in the previous film was altering Godzilla's dorsal fins to resemble those from the 1954 film. He loved how the spines were sculpted and felt like something nature could've crafted.
The Burning Godzilla form, which originated in Godzilla vs. Destoroyah with a much grimmer outcome, allowed Dougherty and fellow screenwriter Zach Shields to up the ante in a way that most American viewers hadn't seen before. Godzilla's physical presence on set was limited to a three-foot-by-three-foot section of his skin, made by Morphology FX, for Ken Watanabe to touch in his final scene. According to visual effects supervisor Guillaume Rocheron, it was overwritten with CG "so we could make it move with Godzilla's breathing." To help the actors react to the Titan in other scenes, Dougherty blared his roars using a device he called "Behemoth" and "Voice of God." LED screens representing Godzilla's bright blue bioluminescence allowed for more natural lighting.
For Godzilla vs. Kong, director Adam Wingard considered making Godzilla's head even bigger or giving him spikier dorsal plates. He ultimately left the design unchanged, believing that the film's premise mandated versions of the characters that audiences were already familiar with.
Detail[edit | edit source]
The DougheGoji largely resembles its predecessor, the GareGoji, but features differently-shaped dorsal plates based on the 1954 design's, a face with slightly larger eyebrows, a slightly smaller head in relation to the rest of the body, a thicker neck, longer legs, sharper claws on the feet with the toes more spread apart from each other, broader shoulders, and a thicker tail with a round tip instead of a pointed tip. While DougheGoji's tail is officially longer than GareGoji's, it appears slightly smaller in proportion to the rest of Godzilla's body.
For Godzilla vs. Kong, MPC, Weta, and Scanline VFX refurbished the CG model from Godzilla: King of the Monsters. Aside from several aspects of the asset being reworked to be higher-fidelity, including the textures, Godzilla received some extra wounds, his eyes were reworked, and the atomic charge-up of his tail and fins was once again changed.
Use in other media[edit | edit source]
Video games[edit | edit source]
- Roblox (2019/2021)
- PUBG Mobile (2019/2021)
- Magic Domain (2021)
- LifeAfter/Day After Tomorrow (2021)
- World of Warships (2021)
- Funko POP! Blitz (2021)
- Godzilla Battle Line (2021)
- Go Big! (2021)
- Call of Duty: Warzone (2022)
- Call of Duty: Vanguard (2022)
Comics[edit | edit source]
- Godzilla Dominion (2021)
Gallery[edit | edit source]
Concept art[edit | edit source]
- Christopher Shy
- Unidentified artists
- Dean Sherriff
- Unidentified artists
Production[edit | edit source]
Screenshots[edit | edit source]
Merchandise[edit | edit source]
Toys[edit | edit source]
S.H. MonsterArts Godzilla (2019)
NECA Godzilla (2019)
Godzilla Store exclusive Bandai Movie Monster Series Burning Godzilla 2019
Bandai King of the Monsters Series Godzilla 2019
Bandai Godzilla: High Grade Godzilla (2019)
Jakks Pacific Giant Size Godzilla
Jakks Pacific Godzilla and King Ghidorah Kings Collide Battle Pack
Jakks Pacific Godzilla and Rodan Kings Collide Battle Pack
Jakks Pacific Godzilla and Mothra Kings Collide Battle Pack
Sega Prize Godzilla (2019)
X-Plus Gigantic Series Godzilla (2019)
Playmates 11" Giant Godzilla
Funko Pop! 10" Godzilla
Bandai Godzilla: High Grade D+ Godzilla 06 Godzilla 2021
Bandai City Lights Godzilla
Hiya Toys Stylist Series Godzilla
Magazines[edit | edit source]
Gold and Silver Bullion[edit | edit source]
Niue $2 .999 Silver Coins (Sealed APMEX 20-coin tube)
Miscellaneous[edit | edit source]
Miscellaneous[edit | edit source]
Internet[edit | edit source]
Trivia[edit | edit source]
- The CG DougheGoji model was used in the teaser trailer for the 2022 Operation Monarch crossover between the first-person shooter game Call of Duty: Warzone and Godzilla vs. Kong. While the rest of the model remained unchanged, it was notably given a larger head closer in size to Kong's.
References[edit | edit source]
This is a list of references for DougheGoji. These citations are used to identify the reliable sources on which this article is based. These references appear inside articles in the form of superscript numbers, which look like this: